Dieharte
Talent: Free Will
Critical hit rate+(10, 15, 20, 30)%. After eliminating an enemy, gain [Smoke]: All damage taken decreased by 30%. Lasts 1 turn. This effect has a (3, 2, 2, 1) turn cooldown.
SP Talent: True Bond's Will
Critical hit rate and critical damage increased by (10, 15, 20, 25)%. If there is a female unit within (2, 2, 3, 3) blocks of self, damage taken reduced by (10, 12, 15, 20)% and after taking action, restore (10, 15, 20, 25)% of HP. After defeating an enemy, may move 2 blocks.
Bond Requirement:
Related Bonds
Level 70 Max Stats:
HP: 4,016 | ATK: 553 | INT: 244 | DEF: 283 | MDEF:263 | SKL: 301 | |
HP: 4,326 | ATK: 581 | INT: 222 | DEF: 295 | MDEF:283 | SKL: 154 | |
HP: 4,481 | ATK: 585 | INT: 222 | DEF: 304 | MDEF:283 | SKL: 164 |
Soldier Bonus:
HP: 20% | ATK: 35% | DEF: 35% | MDEF: 10% | |
HP: 30% | ATK: 35% | DEF: 25% | MDEF: 10% |
Exclusive Equipment: Golden Lion
MDEF +10%. When eliminating an enemy on this turn, stuns 1 enemy within 3 blocks for 1 turn after taking action.
Awakening: Prodigal Son
Cost: ••• / CD: 4 / Range: 2 / Span: Single
Attacks directly, ignoring enemy Guard skills to deal 1.3x damage. Increases Crit by 20%. When landing a critical hit, restores HP equal to 30% of damage after battle. Before battle, steals up to 2 buffs from the enemy. Even if the attack does not eliminate the enemy, it will activate all of your effects that usually only trigger after killing a target.
High Master
Soldiers: Bandit, Demon Hunter
Royal Knight
Soldiers: Heavy Cavalry, Griffin Knight
Training Ground
Soldiers: Heavensguard, Dragoon, Unicorn, Shinobi, The Faceless, Elven Cavalry Archer, Forest Night Elf, Fairy Prophet
Eccentric Hero
Soldiers: Earth Elf Knight
Onrush
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Before battle, Unit DEF & MDEF increase by 30%.
Move Again
Cost: • / CD: - / Range: - / Span: -
[Passive] When initiating combat, damage increases by 10%. If remaining Mobility is not zero, can move again after attacking.
Sneak Attack
Cost: • / CD: - / Range: - / Span: -
[Passive] If Crit Damage is dealt when entering battle, 1 extra fixed damage can be triggered after battle. (Damage = 2x hero's ATK)
Light of Hope
Cost: •• / CD: 3 / Range: Self / Span: All
[Fusion Power] Active use. All "Origins of Light" units receive ATK/INT/DEF+20% and MDEF+30%, as well as the effect: "When unit has 5 or more buffs, damage dealt +15%." Lasts 4 turns. Cannot be stacked with other Fusion Powers.
Calamity
Cost: •• / CD: 3 / Range: 2 / Span: Single
[Physical Damage] Ignores guard and attacks a single enemy, dealing 1.3x damage. Before battle, steals up to 2 buffs from the enemy.
Strike
Cost: •• / CD: 3 / Range: Self / Span: Single
[Assist] Gain "ATK/INT +20%". Lasts 1 turn. After use, may move 3 blocks and attack.
Violent Dash
Cost: •• / CD: - / Range: - / Span: -
[Passive] For every 1 block moved before battle, Crit increases by 5%, Crit Damage increases by 5% (up to 15%).
Thousand Hooves
Cost: •• / CD: 5 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.7x damage. Inflicts Mobility-2 and cannot guard. Lasts 2 turns. Cannot be dispelled.
Detect
Cost: • / CD: - / Range: - / Span: -
[Passive] Critical hit rate+10%. After dealing damage, 50% chance to disable enemy's passive skills; 100% chance if crit. Lasts 2 turns.
Oath of Origin
Cost: • / CD: 3 / Range: All / Span: Single
[Active] Target one ally female unit. Offensive and defensive attributes of both this unit and the target are greatly increased, and this unit also gains "Damage Dealt +15%" and "When this hero ignores guard, ignore class effects". Lasts 4 turns. If the target female unit is in [Origins of Light], both units also gain [Promise]: "When an ally with [Promise] is defeated, all allies with [Promise] restore 60% HP and gain [Immunity]. Lasts 2 turns." Lasts 4 turns. Cannot be dispelled.
Wingmate Strike
Cost: •• / CD: 4 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Critical hit rate is increased by 20%. After battle, for every 1 female ally, this skill's cooldown is reduced by 1.