Freya

Talent: Sorrowful Choice

Chance of being critically hit reduced by (10, 20, 30, 40, 50)%. Before entering battle, if HP is at least (100, 90, 80, 70, 50)%, deals fixed damage once to the enemy equal to 2x hero's DEF.

SP Talent: Blooming Rose

Damage taken -(5, 7, 9, 12, 15)%. Chance of being critically hit -(15, 18, 22, 26, 30)%. All enemies within 2 blocks have a (50, 60, 70, 80, 100)% chance of taking fixed damage equal to Freya's DEF+MDEFx1 before they deal damage. If these enemies are mixed forces, then this cannot be immunized against.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Clear Time Rift 3-6 (Normal) with this character.
  • Honor: Level 15 Intimacy + Upgrade to Royal Vanguard.
  • Toughness: Level 23 Intimacy + Clear Gate 4 with Dios's help.
  • Strength: Level 25 Intimacy + Clear Gate 5 with Dieharte's help.
  • Related Bonds

  • Silver WolfDEF: Clear Gate 4 with Freya's help.
  • Level 70 Max Stats:

  • Valkyrie
  • HP: 4,550 | ATK: 325 | INT: 484 | DEF: 332 | MDEF:316 | SKL: 94
  • Royal Vanguard
  • HP: 5,182 | ATK: 408 | INT: 312 | DEF: 387 | MDEF:207 | SKL: 81
  • Rose Queen
  • HP: 4,839 | ATK: 433 | INT: 397 | DEF: 364 | MDEF:326 | SKL: 94

    Soldier Bonus:

  • Valkyrie / Royal Vanguard
  • HP: 35% | ATK: 10% | DEF: 40% | MDEF: 10%
  • Rose Queen
  • HP: 35% | ATK: 10% | DEF: 35% | MDEF: 20%
    Level 4
    Royal Vanguard: When receiving damage, take 10% less physical damage. Valkyrie: When attacked, take 10% less magic damage.
    Level 7
    Royal Vanguard: When initiating combat, soldiers deal 20% more damage. Valkyrie: When attacked, soldiers deal 20% more damage.

    Exclusive Equipment: Crown of Thorns

    MDEF +10%. Before being forced into battle, deals fixed damage to the enemy equal to Hero's MDEF x2.

    Awakening: Fury of the Rose

    Cost: ••• / CD: 3 / Range: Self / Span: All

    [Passive] Takes all damage for adjacent allies. Immune to cannot be healed. [Fusion Power] Guard range increases to 2 and gain [Rose Parade]: "After battle, trigger [Crystal Spike] fixed damage." Also grants all [Origins of Light] units ATK+20%, DEF+20%, MDEF+30%, as well as the effect: "Damage dealt in battle +12%. If this unit is not [Mixed Forces], then damage is further increased by 5%." Lasts 4 turns. Cannot be stacked with other Fusion Powers.\

    Classes & Soldiers

    Valkyrie

    Soldiers: Exorcist, Guardian Infantry

    Royal Vanguard

    Soldiers: Phalanx, Heavy Cavalry

    Training Ground

    Soldiers: Dark Guard, Heavy Centurion, Templar Knight, Royal Protector, Holy Guard Mage, Cavalier of Flame, Fang Guard

    Rose Queen

    Soldiers: Redeemer

    High Lord

    Barb

    Cost: / CD: - / Range: - / Span: -

    [Passive] When attacked with a melee attack, after battle, if Unit HP is above 50%, triggers [Barb]: Deals FIxed Damage once to the enemy (Damage = 2.5x Hero's DEF)

    Protect

    Cost: / CD: - / Range: - / Span: -

    [Passive] Physical damage taken decreased by 5%. When nearby allies are under physical attack, enters the battle instead of them.

    Saintess

    Tenacity

    Cost: / CD: - / Range: - / Span: -

    [Passive] When attacked, gain "DEF+5%". Lasts 1 turn. Can be stacked.

    Valkyrie

    Iron Rose

    Cost: •• / CD: 2 / Range: Self / Span: Single

    [Passive] Takes magic damage for friendly units within 1 block. [Active] Guard range increases to 2 blocks. Takes 20% less magic damage and gains [Iron Rose]: Substitutes DEF with 80% of MDEF and deals fixed damage to the enemy equivalent to 250% of MDEF when battle ends. Lasts 2 turns.

    Consecration

    Cost: / CD: - / Range: - / Span: -

    [Passive] After battle, 40% chance to restore HP of all other allies (15% of their Max HP).

    Vanguard

    Lance Phalanx

    Cost: •• / CD: 2 / Range: Self / Span: Single

    [Passive] Takes physical attack instead of nearby ally. [Active] Guard Range increases to 2 blocks. DEF increases by 20%. When attacked with a melee attack, always triggers [Barb] Fixed Damage after battle. Lasts 2 turns.

    Royal Vanguard

    Power of Hope

    Cost: •• / CD: 3 / Range: Self / Span: All

    [Fusion Power] Active use. All "Origins of Light" units receive ATK/INT/DEF+20% and MDEF+30%. Lasts 4 turns. Cannot be stacked with other Fusion Powers.

    Heavy Shield

    Cost: •• / CD: - / Range: - / Span: -

    [Passive] When attacked with a melee attack, 25% chance to damage taken decreased by 50%.

    Unicorn Knight

    Mass Protect

    Cost: •• / CD: 2 / Range: 3 / Span: 3

    [Assist] Allies within range gain "DEF +20%" and "Immunity to DEF/MDEF Down, Cannot Be Healed". Lasts 2 turns.

    Rose Queen

    Crystal Spike

    Cost: / CD: - / Range: - / Span: -

    [Passive] After being attacked in battle, then after battle deal one instance of fixed damage equal to Freya's DEF+MDEFx1. If the enemy is mixed forces, then this cannot be immunized against.

    Rose Lash

    Cost: •• / CD: 2 / Range: 6 / Span: Line

    [Passive] Guards all attacks for adjacent allies. [Physical Damage] Deals 0.1x AoE damage in a line, and deal fixed damage equal to Hero's DEF+MDEFx1. If the enemies are mixed forces, then this cannot be immunized against. Also increases guard range to 2 and gain [Rose Parade]: "After battle, trigger [Crystal Spike] fixed damage. Lasts 2 turns."