Tiaris




Talent: Healing Light
After taking action, other friendly units within 2 blocks (not including this unit) gain [Restoration]: After battle, (50, 60, 80, 100)% chance to recover HP equal to 3.0x Tiaris' INT.
Bond Requirement:
Related Bonds
Level 70 Max Stats:
HP: 3,327 | ATK: 335 | INT: 443 | DEF: 272 | MDEF:407 | SKL: 96 | |
HP: 3,619 | ATK: 308 | INT: 481 | DEF: 304 | MDEF:348 | SKL: 125 |
Soldier Bonus:
HP: 10% | ATK: 10% | DEF: 40% | MDEF: 40% |


Exclusive Equipment: Maiden's Hope
HP +10%. After using single target skills on allies, also grant "When attacking and entering battle, damage dealt +30%, and damage taken is reduced by half." Lasts 1 turn.

Awakening: Advancing Carol
Cost: ••• / CD: 9 / Range: Self / Span: 3
[Assist] Active use. Allies within range gain Movement +1, ATK/INT +15%, "When actively attacking and entering battle deal +30% damage, take half damage, and reduce reflect damage by 30%", and immunity to ATK/INT down effects. Lasts 2 turns.

Maiden Knight
Soldiers: Holy Knight, Bishop

Unicorn Master
Soldiers: Demon Hunter, Catapult

Training Ground
Soldiers: Bolt Ranger, Templar Knight, Sorceress, Siege Ballista, Windbloom Chanter


Heal
Cost: • / CD: 0 / Range: 2 / Span: Single
[Heal] Restores HP to a single unit (5x caster's INT) and dispels 1 debuff.

Shield
Cost: • / CD: 1 / Range: 3 / Span: Single
[Assist] Target gains "DEF +20%" and "Immunity to DEF/MDEF Down, Cannot Be Healed". Lasts 2 turns.


ATK Support
Cost: • / CD: - / Range: - / Span: -
[Passive] After taking action, 1 adjacent ally gains ATK/INT+15% and immunity to: ATK/INT down, Silence. Lasts 1 turn.


Mass Heal
Cost: •• / CD: 1 / Range: 3 / Span: 3
[Heal] Restores HP of multiple units within range (3x caster's INT) and dispels 1 debuff from each.


Attack Blessing
Cost: •• / CD: 2 / Range: 3 / Span: Single
[Assist] Target ally gains 2 buffs: "When attacking and entering battle, damage dealt +30%" and "When attacking and entering battle, reduces damage taken by 50%". Lasts 2 turns.

Miracle
Cost: •• / CD: 4 / Range: 3 / Span: 4
[Assist] Allies in range are healed for 3x Caster's INT and gain "Damage Dealt +15%" and "Damage Taken -15%". Lasts 2 turns.


Mass Resist
Cost: •• / CD: 2 / Range: 3 / Span: 3
[Assist] Allies within range gain "MDEF +30%" and "Immunity to stun, unbuffable, and mobility reduction effects". Lasts 2 turns.


Fireball
Cost: • / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Infantry.

Holy Missile
Cost: •• / CD: 3 / Range: 6 / Span: 1 Line
[Magic Damage] Attacks all enemies along 1 line, dealing 0.33x AoE damage. Deals additional damage to Demons. In addition, dispels 1 buff.