Tiaris

Talent: Healing Light

After taking action, other friendly units within 2 blocks (not including this unit) gain [Restoration]: After battle, (50, 60, 80, 100)% chance to recover HP equal to 3.0x Tiaris' INT.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Upgrade to Maiden Knight.
  • Toughness: Level 23 Intimacy + Clear Gate 6 with Gerold & Layla's help.
  • Strength: Level 25 Intimacy + Clear Gate 7 with Dieharte's help.
  • Related Bonds

  • DieharteATK: Clear Gate 7 with Tiaris's help.
  • Gerold & LaylaDEF: Clear Gate 3 with Tiaris's help.
  • Level 70 Max Stats:

  • Maiden Knight
  • HP: 3,327 | ATK: 335 | INT: 443 | DEF: 272 | MDEF:407 | SKL: 96
  • Unicorn Master
  • HP: 3,619 | ATK: 308 | INT: 481 | DEF: 304 | MDEF:348 | SKL: 125

    Soldier Bonus:

  • Maiden Knight / Unicorn Master
  • HP: 10% | ATK: 10% | DEF: 40% | MDEF: 40%
    Level 4
    Maiden Knight: When unit has 100%, damage taken decreases by 10%. Unicorn Master: When attacked with a ranged attack, physical damage taken decreases by 10%.
    Level 7
    Maiden Knight: When attacking, damage dealt is increased by 10%. Unicorn Master: When attacked with a magical attack and entering battle, damage dealt is increased by 10%.

    Exclusive Equipment: Maiden's Hope

    HP +10%. After using single target skills on allies, also grant "When attacking and entering battle, damage dealt +30%, and damage taken is reduced by half." Lasts 1 turn.

    Awakening: Advancing Carol

    Cost: ••• / CD: 9 / Range: Self / Span: 3

    [Assist] Active use. Allies within range gain Movement +1, ATK/INT +15%, "When actively attacking and entering battle deal +30% damage, take half damage, and reduce reflect damage by 30%", and immunity to ATK/INT down effects. Lasts 2 turns.

    Classes & Soldiers

    Maiden Knight

    Soldiers: Holy Knight, Bishop

    Unicorn Master

    Soldiers: Demon Hunter, Catapult

    Training Ground

    Soldiers: Bolt Ranger, Templar Knight, Sorceress, Siege Ballista, Windbloom Chanter

    Sister

    Heal

    Cost: / CD: 0 / Range: 2 / Span: Single

    [Heal] Restores HP to a single unit (5x caster's INT) and dispels 1 debuff.

    Shield

    Cost: / CD: 1 / Range: 3 / Span: Single

    [Assist] Target gains "DEF +20%" and "Immunity to DEF/MDEF Down, Cannot Be Healed". Lasts 2 turns.

    Bishop

    ATK Support

    Cost: / CD: - / Range: - / Span: -

    [Passive] After taking action, 1 adjacent ally gains ATK/INT+15% and immunity to: ATK/INT down, Silence. Lasts 1 turn.

    Holy Knight

    Mass Heal

    Cost: •• / CD: 1 / Range: 3 / Span: 3

    [Heal] Restores HP of multiple units within range (3x caster's INT) and dispels 1 debuff from each.

    Maiden Knight

    Attack Blessing

    Cost: •• / CD: 2 / Range: 3 / Span: Single

    [Assist] Target ally gains 2 buffs: "When attacking and entering battle, damage dealt +30%" and "When attacking and entering battle, reduces damage taken by 50%". Lasts 2 turns.

    Miracle

    Cost: •• / CD: 4 / Range: 3 / Span: 4

    [Assist] Allies in range are healed for 3x Caster's INT and gain "Damage Dealt +15%" and "Damage Taken -15%". Lasts 2 turns.

    Unicorn Knight

    Mass Resist

    Cost: •• / CD: 2 / Range: 3 / Span: 3

    [Assist] Allies within range gain "MDEF +30%" and "Immunity to stun, unbuffable, and mobility reduction effects". Lasts 2 turns.

    Unicorn Master

    Fireball

    Cost: / CD: 1 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Infantry.

    Holy Missile

    Cost: •• / CD: 3 / Range: 6 / Span: 1 Line

    [Magic Damage] Attacks all enemies along 1 line, dealing 0.33x AoE damage. Deals additional damage to Demons. In addition, dispels 1 buff.