Leon

Talent: Epic Knight

For every 1 block moved, damage dealt+(1, 2, 3, 4)%, up to (5, 10, 15, 20)%, and DEF+(5, 10, 15, 20)%, up to (25, 50, 75, 100)%. After attacking, can move 3 blocks. This is considered a move again effect.

SP Talent: Return of the Blue Dragon

Skills ignore cost. Damage dealt increases by (10, 15, 20, 30)%. Hero's physical damage taken decreases by (10, 15, 20, 30)%. This effect is doubled when actively attacking. Ignore enemy units when moving. After attacking, can move another 3 blocks. After taking action, all blocks passed through this turn gain [Netherflame] special effect for (1, 1, 1, 2) turns: When enemies moves onto [Netherflame] terrain, after taking action, they take [fixed damage] equal to 1x the caster's ATK and deal 20% reduced damage for 2 turns.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Clear Time Rift 3-6 (Normal) with this character.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Clear Gate 6 with Laird's help.
  • Strength: Level 25 Intimacy + Clear Gate 7 with Elwin's help.
  • Related Bonds

  • PreciaATK: Clear Gate 5 with Leon's help
  • BernhardtDEF: Clear Gate 6 with Leon's help.
  • LairdATK: Help with Leon's Gate 7.
  • LanaDEF: Clear Gate 6 with Leon's help.
  • RohgaATK: Help with Leon's Gate 5.
  • Werner DimeATK: Complete GoF - "The Hidden Desire" with Leon's help.
  • Level 70 Max Stats:

  • Strike Master
  • HP: 4,369 | ATK: 620 | INT: 233 | DEF: 270 | MDEF:251 | SKL: 130
  • Royal Knight
  • HP: 4,690 | ATK: 589 | INT: 233 | DEF: 281 | MDEF:280 | SKL: 130
  • Blue Dragon of Annihilation
  • HP: 4,929 | ATK: 623 | INT: 233 | DEF: 300 | MDEF:280 | SKL: 130

    Soldier Bonus:

  • Strike Master / Royal Knight
  • HP: 40% | ATK: 40% | DEF: 10% | MDEF: 10%
  • Blue Dragon of Annihilation
  • HP: 40% | ATK: 40% | DEF: 10% | MDEF: 10%
    Level 4
    Strike Master: When Unit HP is below 70%, damage taken decreases by 10% after entering battle. Royal Knight: Damage taken from enemies whose HP percentage is higher than yours decreases by 10% after entering battle. Blue Dragon: When attacked in melee, damage dealt +10%
    Level 7
    Strike Master: When Unit HP is below 70%, damage dealt is increased by 10% after entering battle. Royal Knight: Damage dealt to enemies whose HP percentage is higher than yours increases by 10% after entering battle. Blue Dragon: When actively attacking and entering battle, soldiers damage taken -10%

    Exclusive Equipment: Blue Dragon Carapace

    DEF +10%. After taking damage, gain "Movement is not affected by terrain". Lasts 1 turn.

    Awakening: Blue Dragon Strike

    Cost: ••• / CD: 5 / Range: 1 / Span: Single

    Attacks a single enemy, dealing 1.7x damage. After attacking and ending your turn, all enemies within 1 ring of Leon take 0.3x AoE damage, are moved randomly to another location on the battlefield (within the AoE span), and receive a debuff.

    Classes & Soldiers

    Strike Master

    Soldiers: Bone Dino, Vampire Bat

    Royal Knight

    Soldiers: Guardian Cavalry, Guardian Infantry

    Training Ground

    Soldiers: Angel, Royal Cavalry, Berserker, Scorpio, Mechanical Knight, Gold Knight, Gallant Duelist, War Falcon, Cavalier of Flame, Fang Guard

    Blue Dragon of Annihilation

    Soldiers: Steelmane Werewolves

    Knight

    Assault

    Cost: •• / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1x damage. Inflicts cannot be healed. Lasts 1 turn. Damage increased by 20% with every block moved before attacking (up to 60%).

    Legion

    Cost: / CD: - / Range: - / Span: -

    [Passive] When Unit HP>90%, ATK/DEF+10%.

    Grand Knight

    Smash

    Cost: •• / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.4x damage. Causes [Displacement]: Pushes the target back 2 blocks, decreases DEF by 20%, and disables guard effects. Lasts 2 turns.

    Strike Master

    Blast

    Cost: / CD: - / Range: - / Span: -

    [Passive] When initiating combat, if Unit HP is above 80%, damage taken is decreased by 30% during battle.

    Chivalry

    Cost: •• / CD: 4 / Range: Self / Span: Single

    [Assist] Upon use, gain ATK+30%, [Immunity], [Blast], and [Reinforcement]. Lasts 2 turns. After use, may move 3 blocks and attack.

    Highlander

    ATK Break

    Cost: / CD: - / Range: - / Span: -

    [Passive] Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn.

    Royal Knight

    Imperial Charge

    Cost: •• / CD: 3 / Range: Self / Span: All

    [Fusion Power] Active use. All "Empire's Honor" units receive ATK/INT/DEF+20% and MDEF+30%, as well as the effect: "Damage Dealt +5% for every block moved before attacking (up to 15%)." Lasts 4 turns. Cannot be stacked with other Fusion Powers.

    Thousand Hooves

    Cost: •• / CD: 5 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.7x damage. Inflicts Mobility-2 and cannot guard. Lasts 2 turns. Cannot be dispelled.

    Swordsman

    Crush

    Cost: / CD: - / Range: - / Span: -

    [Passive] When HP% is higher than the enemy's, ATK+12% when entering battle.

    Blue Dragon of Annihilation

    Netherflame Stampede

    Cost: •• / CD: 3 / Range: Self / Span: 2 Tiles

    [Physical damage] Deal 0.33x AoE damage to all enemies within 2 blocks. Also applies "cannot Recieve healing" to [Infantry] units for 2 turns. After using this skill, all terrain hit are affected with the [Netherflame] special effect for 2 turns.

    True Blue Dragon Soul

    Cost: •• / CD: - / Range: - / Span: -

    [Command]All allied cavalry units gain 15% increased ATK & INT , They also gain 10% increased ATK when initiating battle against Lancer Soldiers, and First Strike when initiating battle against Infantry heroes. When Leon is equiped with his Exclusive Equipment, all allied Cavalry can move without terrain restrictions. [Passive] For every 1 block moved, hero's normal attack damage icnreases by 6%, up to 30%.