Leon
Talent: Epic Knight
For every 1 block moved, damage dealt+(1, 2, 3, 4)%, up to (5, 10, 15, 20)%, and DEF+(5, 10, 15, 20)%, up to (25, 50, 75, 100)%. After attacking, can move 3 blocks. This is considered a move again effect.
SP Talent: Return of the Blue Dragon
Skills ignore cost. Damage dealt increases by (10, 15, 20, 30)%. Hero's physical damage taken decreases by (10, 15, 20, 30)%. This effect is doubled when actively attacking. Ignore enemy units when moving. After attacking, can move another 3 blocks. After taking action, all blocks passed through this turn gain [Netherflame] special effect for (1, 1, 1, 2) turns: When enemies moves onto [Netherflame] terrain, after taking action, they take [fixed damage] equal to 1x the caster's ATK and deal 20% reduced damage for 2 turns.
Bond Requirement:
Related Bonds
Level 70 Max Stats:
HP: 4,369 | ATK: 620 | INT: 233 | DEF: 270 | MDEF:251 | SKL: 130 | |
HP: 4,690 | ATK: 589 | INT: 233 | DEF: 281 | MDEF:280 | SKL: 130 | |
HP: 4,929 | ATK: 623 | INT: 233 | DEF: 300 | MDEF:280 | SKL: 130 |
Soldier Bonus:
HP: 40% | ATK: 40% | DEF: 10% | MDEF: 10% | |
HP: 40% | ATK: 40% | DEF: 10% | MDEF: 10% |
Exclusive Equipment: Blue Dragon Carapace
DEF +10%. After taking damage, gain "Movement is not affected by terrain". Lasts 1 turn.
Awakening: Blue Dragon Strike
Cost: ••• / CD: 5 / Range: 1 / Span: Single
Attacks a single enemy, dealing 1.7x damage. After attacking and ending your turn, all enemies within 1 ring of Leon take 0.3x AoE damage, are moved randomly to another location on the battlefield (within the AoE span), and receive a debuff.
Strike Master
Soldiers: Bone Dino, Vampire Bat
Royal Knight
Soldiers: Guardian Cavalry, Guardian Infantry
Training Ground
Soldiers: Angel, Royal Cavalry, Berserker, Scorpio, Mechanical Knight, Gold Knight, Gallant Duelist, War Falcon, Cavalier of Flame, Fang Guard
Blue Dragon of Annihilation
Soldiers: Steelmane Werewolves
Assault
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1x damage. Inflicts cannot be healed. Lasts 1 turn. Damage increased by 20% with every block moved before attacking (up to 60%).
Legion
Cost: • / CD: - / Range: - / Span: -
[Passive] When Unit HP>90%, ATK/DEF+10%.
Smash
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.4x damage. Causes [Displacement]: Pushes the target back 2 blocks, decreases DEF by 20%, and disables guard effects. Lasts 2 turns.
Blast
Cost: • / CD: - / Range: - / Span: -
[Passive] When initiating combat, if Unit HP is above 80%, damage taken is decreased by 30% during battle.
Chivalry
Cost: •• / CD: 4 / Range: Self / Span: Single
[Assist] Upon use, gain ATK+30%, [Immunity], [Blast], and [Reinforcement]. Lasts 2 turns. After use, may move 3 blocks and attack.
ATK Break
Cost: • / CD: - / Range: - / Span: -
[Passive] Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn.
Imperial Charge
Cost: •• / CD: 3 / Range: Self / Span: All
[Fusion Power] Active use. All "Empire's Honor" units receive ATK/INT/DEF+20% and MDEF+30%, as well as the effect: "Damage Dealt +5% for every block moved before attacking (up to 15%)." Lasts 4 turns. Cannot be stacked with other Fusion Powers.
Thousand Hooves
Cost: •• / CD: 5 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.7x damage. Inflicts Mobility-2 and cannot guard. Lasts 2 turns. Cannot be dispelled.
Crush
Cost: • / CD: - / Range: - / Span: -
[Passive] When HP% is higher than the enemy's, ATK+12% when entering battle.
Netherflame Stampede
Cost: •• / CD: 3 / Range: Self / Span: 2 Tiles
[Physical damage] Deal 0.33x AoE damage to all enemies within 2 blocks. Also applies "cannot Recieve healing" to [Infantry] units for 2 turns. After using this skill, all terrain hit are affected with the [Netherflame] special effect for 2 turns.
True Blue Dragon Soul
Cost: •• / CD: - / Range: - / Span: -
[Command]All allied cavalry units gain 15% increased ATK & INT , They also gain 10% increased ATK when initiating battle against Lancer Soldiers, and First Strike when initiating battle against Infantry heroes. When Leon is equiped with his Exclusive Equipment, all allied Cavalry can move without terrain restrictions. [Passive] For every 1 block moved, hero's normal attack damage icnreases by 6%, up to 30%.