Laird

Talent: Knight's Faith

When actively entering battle with at least 80% HP, ATK & DEF increase by (10, 15, 20, 25, 30)%.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Help with Hein's Gate 3.
  • Strength: Level 25 Intimacy + Help with Leon's Gate 7.
  • Related Bonds

  • LeonDEF: Clear Gate 6 with Laird's help.
  • Level 70 Max Stats:

  • Knight Master
  • HP: 3,853 | ATK: 476 | INT: 206 | DEF: 269 | MDEF:221 | SKL: 109

    Soldier Bonus:

  • Knight Master
  • HP: 10% | ATK: 35% | DEF: 35% | MDEF: 10%
    Classes & Soldiers

    Knight Master

    Soldiers: Guardian Cavalry, Griffin Knight

    Training Ground

    Soldiers: Royal Cavalry, Gargoyle, Mechanical Knight, Gold Knight, Cavalier of Flame

    Knight

    Blast

    Cost: / CD: - / Range: - / Span: -

    [Passive] When initiating combat, if Unit HP is above 80%, damage taken is decreased by 30% during battle.

    Assault

    Cost: •• / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1x damage. Inflicts cannot be healed. Lasts 1 turn. Damage increased by 20% with every block moved before attacking (up to 60%).

    Grand Knight

    Smash

    Cost: •• / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.4x damage. Causes [Displacement]: Pushes the target back 2 blocks, decreases DEF by 20%, and disables guard effects. Lasts 2 turns.

    Highlander

    DEF Break

    Cost: / CD: - / Range: - / Span: -

    [Passive] Before battle, 50% chance to reduce enemy's DEF by 20%. Lasts 1 turn.

    Knight Master

    Precaution

    Cost: / CD: - / Range: - / Span: -

    [Passive] When attacking and entering battle, DEF+12%.

    Thousand Hooves

    Cost: •• / CD: 5 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.7x damage. Inflicts Mobility-2 and cannot guard. Lasts 2 turns. Cannot be dispelled.

    Bow Knight

    Crush

    Cost: / CD: - / Range: - / Span: -

    [Passive] When HP% is higher than the enemy's, ATK+12% when entering battle.