Laird
Talent: Knight's Faith
When actively entering battle with at least 80% HP, ATK & DEF increase by (10, 15, 20, 25, 30)%.
Bond Requirement:
Related Bonds
Level 70 Max Stats:
HP: 3,853 | ATK: 476 | INT: 206 | DEF: 269 | MDEF:221 | SKL: 109 |
Soldier Bonus:
HP: 10% | ATK: 35% | DEF: 35% | MDEF: 10% |
Knight Master
Soldiers: Guardian Cavalry, Griffin Knight
Training Ground
Soldiers: Royal Cavalry, Gargoyle, Mechanical Knight, Gold Knight, Cavalier of Flame
Blast
Cost: • / CD: - / Range: - / Span: -
[Passive] When initiating combat, if Unit HP is above 80%, damage taken is decreased by 30% during battle.
Assault
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1x damage. Inflicts cannot be healed. Lasts 1 turn. Damage increased by 20% with every block moved before attacking (up to 60%).
Smash
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.4x damage. Causes [Displacement]: Pushes the target back 2 blocks, decreases DEF by 20%, and disables guard effects. Lasts 2 turns.
DEF Break
Cost: • / CD: - / Range: - / Span: -
[Passive] Before battle, 50% chance to reduce enemy's DEF by 20%. Lasts 1 turn.
Precaution
Cost: • / CD: - / Range: - / Span: -
[Passive] When attacking and entering battle, DEF+12%.
Thousand Hooves
Cost: •• / CD: 5 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.7x damage. Inflicts Mobility-2 and cannot guard. Lasts 2 turns. Cannot be dispelled.
Crush
Cost: • / CD: - / Range: - / Span: -
[Passive] When HP% is higher than the enemy's, ATK+12% when entering battle.