Precia
Talent: Needle of Time
Upon entering battle, ATK and DEF increase by (10, 15, 20, 25)%. Before the end of the action phase, cast one extra skill on self ([Time Trend], [Time Condensation]). [Time Trend]: After taking action, the duration of all debuffs, buffs, and cooldowns will be reduced by 1 additional turn. [Time Condensation]: After taking action, the duration of all debuffs, buffs, and cooldowns will not be reduced this turn. After taking action, if in the [danger zone] , gains [Divine Amber]: When taking fatal damage, instead of dying, (10, 20, 30 50)% of HP is restored. Ignores immunity. Cannot be dispelled. Lasts for 1 turn. [Divine Amber] can only trigger again after 3 turns.
Bond Requirement:
Related Bonds
Level 70 Max Stats:
HP: 4,649 | ATK: 599 | INT: 249 | DEF: 350 | MDEF:201 | SKL: 153 | |
HP: 4,359 | ATK: 570 | INT: 274 | DEF: 350 | MDEF:249 | SKL: 104 |
Soldier Bonus:
HP: 30% | ATK: 40% | DEF: 20% | MDEF: 10% |
Awakening: Trial in the Dark
Cost: ••• / CD: 5 / Range: 2 / Span: Single
[Passive] After casting [Time Trend], gain [Shining Sharpness]: Increase damage by 15% for 1 turn. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 5 buffs from the enemy. After battle, increase the cooldown of all skills by 1. If you have melee soldiers, they will also attack. If the enemy is not killed, revert to the state at the beginning of its action. ([Trigger Cooldown] This effect can be triggered again after 2 turns.)
Battle God
Soldiers: Amazon Champion, Griffin Knight
Timeless Amber
Soldiers: Templar Knight, Exorcist
Training Ground
Soldiers: Angel, Unicorn, Giant Lizard Rider, Hoplite, Holy Guard Mage, Aegis Garde
Sun Slash
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, restores HP equal to 30% of damage dealt.
Armor Pierce
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, inflict "DEF -30%". Lasts 2 turns.
Against the Times
Cost: •• / CD: 3 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. For each target enemy skill on cooldown, increase this skill damage by 10%. After battle apply "At the end of next action, the duration of all buffs is reduced by 1 extra turn." (Cannot be dispelled.)
Crush
Cost: • / CD: - / Range: - / Span: -
[Passive] When HP% is higher than the enemy's, ATK+12% when entering battle.
Time Traveler
Cost: • / CD: 4 / Range: 3 / Span: Single
[Active] Active Skill. When used on a friendly hero, grants "Whenever a skill is used to deal damage, the cooldown of that skill is reduced by 3" for 1 turn. The caster gains Mobility +2" for 1 turn. (If the target ally is named Roland, both the target and caster gains a random buff.)
ATK Support (L)
Cost: •• / CD: - / Range: - / Span: -
[Passive] After taking action, 2 friendly units within 2 blocks (not including this unit) gain Damage Dealt +15% and immunity to: ATK/INT Down, Silence. Lasts 1 turn.
Frontal Assault
Cost: •• / CD: 5 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.7x damage. Before battle, adds 20% of ATK to DEF and deactivates enemy passive skills. Lasts 2 turns.