Precia

Talent: Needle of Time

Upon entering battle, ATK and DEF increase by (10, 15, 20, 25)%. Before the end of the action phase, cast one extra skill on self ([Time Trend], [Time Condensation]). [Time Trend]: After taking action, the duration of all debuffs, buffs, and cooldowns will be reduced by 1 additional turn. [Time Condensation]: After taking action, the duration of all debuffs, buffs, and cooldowns will not be reduced this turn. After taking action, if in the [danger zone] , gains [Divine Amber]: When taking fatal damage, instead of dying, (10, 20, 30 50)% of HP is restored. Ignores immunity. Cannot be dispelled. Lasts for 1 turn. [Divine Amber] can only trigger again after 3 turns.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Clear Gate 4 with Lana's help
  • Strength: Level 25 Intimacy + Clear Gate 5 with Leon's help
  • Related Bonds

  • IsoldeATK: Clear Gate of Fate: "The Savior Dragon" with Precia's help.
  • AndrioleDEF: Clear Gate 4 with Precia's help.
  • Level 70 Max Stats:

  • Battle God
  • HP: 4,649 | ATK: 599 | INT: 249 | DEF: 350 | MDEF:201 | SKL: 153
  • Timeless Amber
  • HP: 4,359 | ATK: 570 | INT: 274 | DEF: 350 | MDEF:249 | SKL: 104

    Soldier Bonus:

  • Battle God / Timeless Amber
  • HP: 30% | ATK: 40% | DEF: 20% | MDEF: 10%
    Level 4
    Battle God: When Unit HP is below 70%, damage taken decreases by 10%. Timeless Amber: When ranged attacked, physical damage taken-10%.
    Level 7
    Battle God: When forced into battle by a melee attack, damage dealt+10%. Timeless Amber: When battling with units with higher HP%, damage dealt in battle +10%.

    Awakening: Trial in the Dark

    Cost: ••• / CD: 5 / Range: 2 / Span: Single

    [Passive] After casting [Time Trend], gain [Shining Sharpness]: Increase damage by 15% for 1 turn. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 5 buffs from the enemy. After battle, increase the cooldown of all skills by 1. If you have melee soldiers, they will also attack. If the enemy is not killed, revert to the state at the beginning of its action. ([Trigger Cooldown] This effect can be triggered again after 2 turns.)

    Classes & Soldiers

    Battle God

    Soldiers: Amazon Champion, Griffin Knight

    Timeless Amber

    Soldiers: Templar Knight, Exorcist

    Training Ground

    Soldiers: Angel, Unicorn, Giant Lizard Rider, Hoplite, Holy Guard Mage, Aegis Garde

    Ruins Girl

    Sun Slash

    Cost: •• / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, restores HP equal to 30% of damage dealt.

    Armor Pierce

    Cost: •• / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, inflict "DEF -30%". Lasts 2 turns.

    Warrior

    Against the Times

    Cost: •• / CD: 3 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.5x damage. For each target enemy skill on cooldown, increase this skill damage by 10%. After battle apply "At the end of next action, the duration of all buffs is reduced by 1 extra turn." (Cannot be dispelled.)

    Battle God

    Crush

    Cost: / CD: - / Range: - / Span: -

    [Passive] When HP% is higher than the enemy's, ATK+12% when entering battle.

    The Sealed

    Time Traveler

    Cost: / CD: 4 / Range: 3 / Span: Single

    [Active] Active Skill. When used on a friendly hero, grants "Whenever a skill is used to deal damage, the cooldown of that skill is reduced by 3" for 1 turn. The caster gains Mobility +2" for 1 turn. (If the target ally is named Roland, both the target and caster gains a random buff.)

    Timeless Amber

    ATK Support (L)

    Cost: •• / CD: - / Range: - / Span: -

    [Passive] After taking action, 2 friendly units within 2 blocks (not including this unit) gain Damage Dealt +15% and immunity to: ATK/INT Down, Silence. Lasts 1 turn.

    Frontal Assault

    Cost: •• / CD: 5 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.7x damage. Before battle, adds 20% of ATK to DEF and deactivates enemy passive skills. Lasts 2 turns.