Isolde
Talent: True Dragon's Will
ATK and DEF increase by (10, 15, 20, 25)%, doubling when fighting Dragons. After taking action, you can choose to obtain a [Will] effect ([Cooldown Trigger]: [Will] effects can only be triggered again after 2 rounds): [Lone Brigade]: Attacks ignore Guard. [Rebellion]: Skill damage increases by 25%. [Survival]: Skill cooldowns are reduced by 1 turn. When possessing all 3 [Will] effects, damage dealt is increased by (10, 15, 20, 25)%, and you can act again after attacking. ([Will] effects cannot be immunized or dispelled, and act again can only trigger once per round.)
Bond Requirement:
Related Bonds
Level 70 Max Stats:
HP: 4,431 | ATK: 588 | INT: 256 | DEF: 321 | MDEF:285 | SKL: 196 | |
HP: 4,764 | ATK: 588 | INT: 256 | DEF: 348 | MDEF:285 | SKL: 176 |
Soldier Bonus:
HP: 25% | ATK: 40% | DEF: 20% | MDEF: 15% |
Awakening: Will of the World
Cost: ••• / CD: 5 / Range: 1 / Span: Single
[Passive] After triggering Talent to gain [Will] effect or act again, all "Mythical Realm" allies receive ATK/INT/DEF +20% and MDEF +30%, as well as the effect: "Melee damage +15%, reflect damage received -30%". Lasts 4 turns. (Cannot be stacked with other Fusion Power effects.) [Physical Damage] Attacks a single enemy, dealing 1.6x damage. If you have 2 or more [Will] effects, the enemy cannot counterattack in this battle. After battle, deals 0.3x AoE damage to the target and enemies at up to 3 blocks in 3 straight lines bheind the target. If the enemy is eliminated, you will randomly receive one [Will] effect that you do not already possess.
Holy World Dragon
Soldiers: Griffin Knight, Dragoon
World Guardian Blade
Soldiers: Guardian Infantry, Holy Pegasus
Training Ground
Soldiers: Giant Lizard Rider, Steel Wing Warrior, Dragon Trooper, Starprisma Pegasus, Steelmane Werewolf
Raging Thunder
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Grants [Windride] before battle: When HP>50%, Damage Taken -15%. Lasts 2 turns.
Soul of Origin
Cost: • / CD: 4 / Range: Self / Span: Single
[Active] Gain [Enduring Soul]: "Gain [Immunity] and a shield equal to 25% Max HP. Gain [Reinforcement] for 2 turns when the shield is removed, cannot be dispelled." After use, may move 4 blocks and attack. (After using this skill, any buffs on the caster do not lose their turn count.)
Crush
Cost: • / CD: - / Range: - / Span: -
[Passive] When HP% is higher than the enemy's, ATK+12% when entering battle.
Awakening of the Will
Cost: •• / CD: - / Range: - / Span: -
[Active] Choose to release a skill awakened through [Will[ effects. The cooldown of this skill inherts the cooldown of the skill used. [Lonely Brigade] - [Dragon Soul Reverse Blade]: Attacks a single enemy, dealing 1.4x damage. This damage is treated as magic damage. Melee soldiers also attack. After use, may move 3 spaces. (This skill is not affected by melee damage reduction.) (CD: ?, Range: ?, Span: Single) [Rebellion] - [Dragon Slumber Fantasy]: Deals 0.36x AoE damage to all enemies within 2 blocks. Inflicts Unbuffable and "cannot trigger revival effects" for 2 turns. ("Cannot trigger revival effects" only take effect in PvP modes.) (CD: ?, Range: Self, Span: ?) [Survival] - [Dragon Resurrection]: Restores 30% HP for multiple units within range and grants [Regenerate] and "damage taken -15%" for 2 turns. (CD: ?, Range: ?, Span: ?)
Air Slash
Cost: •• / CD: 2 / Range: 2 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Melee soldiers will also attack. This skill does not receive melee range penalties.
DEF Break
Cost: • / CD: - / Range: - / Span: -
[Passive] Before battle, 50% chance to reduce enemy's DEF by 20%. Lasts 1 turn.
ATK Command
Cost: •• / CD: - / Range: - / Span: -
[Passive] ATK & INT of all allies within 2 blocks increases by 10%.