Lana
Talent: Arcane Extension
When entering battle, magic damage dealt+(10, 15, 20, 30)%. Skill range+1.
SP Talent: Dark Judgment
For every buff on this unit, damage dealt is increased by (4, 5, 6, 7)%, up to (20, 25, 30, 35)%. When using melee soldiers, AoE range and span+1. When using ranged soldiers, when this unit uses ranged skills that enter battle, unit range+1.
Bond Requirement:
Related Bonds
Level 70 Max Stats:
HP: 3,503 | ATK: 316 | INT: 523 | DEF: 265 | MDEF:401 | SKL: 96 | |
HP: 3,340 | ATK: 262 | INT: 554 | DEF: 245 | MDEF:401 | SKL: 96 | |
HP: 3,925 | ATK: 290 | INT: 590 | DEF: 265 | MDEF:362 | SKL: 167 |
Soldier Bonus:
HP: 10% | ATK: 40% | DEF: 10% | MDEF: 40% | |
HP: 20% | ATK: 40% | DEF: 15% | MDEF: 25% |
Exclusive Equipment: Black Bride
HP +5%. Before entering battle, inflicts one random powerful debuff on the opponent.
Awakening: Elemental Destruction
Cost: ••• / CD: 3 / Range: 2 / Span: Single
Attacks a single enemy, dealing 1.5x damage. Before entering battle, soldier range is increased by 1. After battle, heals this unit for 30% of the damage dealt. Super effective against [Infantry], [Cavalry], [Lancers], and [Fliers].
Martyr
Soldiers: Bishop, Stone Colossus
Dark Princess
Soldiers: Wizard, Dark Elf Sniper
Training Ground
Soldiers: Lava Titan, Sorceress, Hellfire Archer, Dark Alchemist, Fighting Monk, Fairy Prophet, Bat Wing Warlock, Elven Spear Thrower
Saint of Retribution
Soldiers: Redeemer
Dark Reaper
Cost: •• / CD: 2 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.3x damage. Ignores 30% of enemy MDEF. After battle, restores 50% of damage dealt as HP.
Freeze Strike
Cost: • / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Lancers.
Lightning Strike
Cost: • / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Cavalry.
Cleanse
Cost: •• / CD: 2 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Demons. Dispels 2 buffs from the target after battle.
Heaven's Sanction
Cost: •• / CD: 5 / Range: Self / Span: 5
[Magic Damage] Critical hit rate increased by 50%. Attacks multiple enemies within range, deals 0.35x AoE damage. Effective against Demons.
Blizzard
Cost: •• / CD: 3 / Range: 3 / Span: 3
[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Effective against lancers. Enemy's Mobility decreases by 2 blocks. Lasts 1 turn.
MDEF Intimidate
Cost: •• / CD: - / Range: - / Span: -
[Passive] After taking action, increases MDamage taken by all enemies within 3 blocks by 20%. Lasts 1 turn.
Black Hole
Cost: •• / CD: 5 / Range: 3 / Span: 4
[Magic Damage] Attacks multiple enemies within range, dealing 0.36x AoE damage. Deals 2 random debuffs* to each unit. *ATK/INT -20%, DEF -20%, MDEF -30%, Damage dealt -20%, Damage taken -20%, Heal block, Unbuffable, Silence, Disable Passives, 20% HP fixed damage, Mobility-2. All debuffs last 2 turns except Mobility down which lasts 1 turn.
Summon Undead
Cost: •• / CD: 4 / Range: 3 / Span: Single
[Summon] Summon a Necromancer.
Elemental Echo
Cost: • / CD: - / Range: - / Span: -
[Passive] After actively using a skill to deal damage, the cooldown of that skill will be randomly reduced by 1-5 turns.
Phase Shift
Cost: •• / CD: 4 / Range: Self / Span: Single
[Active] Upon use, marks the square you are currently standing on, and then teleport to a chosen square within range. Gain [Phase]: "Hero damage taken-75%. Before actively attacking and entering battle, restore 100% of unit's HP. After taking action, transfer self back to the previously marked square. Lasts 1 turn. Cannot be dispelled."