Sonya

Talent: Demon Blood

After eliminating a unit, can move 3 blocks. Also gain ATK/INT/DEF/MDEF+(10, 12, 14, 17, 20)%. Lasts 3 turns. Can be stacked 2 times.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Clear Gate 4 with Rohga's help.
  • Strength: Level 25 Intimacy + Clear Gate 5 with Lana's help.
  • Related Bonds

  • RohgaDEF: Help with Sonya's Gate 4.
  • Level 70 Max Stats:

  • Unicorn Master
  • HP: 3,523 | ATK: 386 | INT: 380 | DEF: 292 | MDEF:286 | SKL: 118
  • Grand Master
  • HP: 3,523 | ATK: 562 | INT: 259 | DEF: 281 | MDEF:258 | SKL: 118

    Soldier Bonus:

  • Unicorn Master / Grand Master
  • HP: 35% | ATK: 40% | DEF: 10% | MDEF: 10%
    Level 4
    Grand Knight: With every block moved before attacking, damage taken decreases by 3% (max 15%). Unicorn Master: When attacked, magic damage taken decreases by 10%.
    Level 7
    Grand Knight: With every block moved before attacking, damage dealt is increased by 3% (max 15%). Unicorn Master: When Unit HP is above 80%, damage dealt is increased by 10%.

    Exclusive Equipment: Dark Dawn

    ATK & INT +10%. Before melee attacking and entering battle, deal fixed damage once equal to Hero's INT x2. After ranged attacking and entering battle, deal fixed damage once equal to Hero's ATK x2.

    Awakening: Chaos Helix

    Cost: ••• / CD: 5 / Range: 2 / Span: Single

    Attacks a single enemy, dealing 1.6x damage. Melee soldiers will also attack. If the enemy's DEF is lower than their MDEF, 70% of INT is added to ATK before battle. Otherwise, before battle, adds 70% of ATK to INT and deal magic damage. Additionally inflicts the enemy with [Curse of Wounding]: Prevents the target from being healed, dealing damage equal to 20% of healing instead. Lasts 2 turns. If the enemy hero is a Holy unit, before battle, their Skill Range is reduced by 1 for 1 turn.

    Classes & Soldiers

    Unicorn Master

    Soldiers: Demon Hunter, Dark Elf Sniper

    Grand Master

    Soldiers: Bone Dino, Vampire Bat

    Training Ground

    Soldiers: Undead Knight, Hell Hound, Heavensguard, Spider Demon Elf, Steelmane Werewolf, Giant Lizard Rider, Mist Spirit, Pact Golem

    Knight

    Strike

    Cost: •• / CD: 3 / Range: Self / Span: Single

    [Assist] Gain "ATK/INT +20%". Lasts 1 turn. After use, may move 3 blocks and attack.

    Blast

    Cost: / CD: - / Range: - / Span: -

    [Passive] When initiating combat, if Unit HP is above 80%, damage taken is decreased by 30% during battle.

    Unicorn Knight

    Mass Protect

    Cost: •• / CD: 2 / Range: 3 / Span: 3

    [Assist] Allies within range gain "DEF +20%" and "Immunity to DEF/MDEF Down, Cannot Be Healed". Lasts 2 turns.

    Unicorn Master

    ATK Break

    Cost: / CD: - / Range: - / Span: -

    [Passive] Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn.

    ATK Support (L)

    Cost: •• / CD: - / Range: - / Span: -

    [Passive] After taking action, 2 friendly units within 2 blocks (not including this unit) gain Damage Dealt +15% and immunity to: ATK/INT Down, Silence. Lasts 1 turn.

    Grand Knight

    Assault

    Cost: •• / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1x damage. Inflicts cannot be healed. Lasts 1 turn. Damage increased by 20% with every block moved before attacking (up to 60%).

    Grand Master

    Bloodbath

    Cost: / CD: - / Range: - / Span: -

    [Passive] When Unit HP is lower than enemy HP, when entering battle, ATK & DEF increase by 10%.

    Rout

    Cost: •• / CD: 3 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1x damage. Causes [Displacement]: Pushes the target back 2 blocks and inflicts stun for 1 turn.

    Ninja

    Ninjutsu

    Cost: / CD: - / Range: - / Span: -

    [Passive] All passable terrains are treated as Plains. If the terrain increases DEF, ATK increases by the same value.