Gizarof



Talent: Dark Will
HP+(10, 13, 16, 20)%. After actively dealing damage to an enemy, if this unit has a "Construct", a random "Renovation"* is added. When this hero dies, summon a "Construct" and carries out (2, 3, 4, 5) random "Renovations"* on it. *Renovations: Summon Construct: Normal Attack Range+1, If damage was dealt this turn deal 0.1x AoE magic damage within 2 blocks after taking action, Upon death deal 0.2x AoE magic damage within 2 blocks and dispel 2 buffs, After entering battle deal 1 random debuff** 3★: Normal Attack Range+1, Mobility+1, Restore 20% HP after taking action, Damage Dealt+20%/Damage Taken-20% 4★: Normal Attack Range+1, Mobility+2, Restore 30% HP after taking action, Damage Dealt+30%/Damage Taken-30%, If damage was dealt this turn deal 0.1x AoE magic damage within 2 blocks after taking action 5★: Normal Attack Range+1, Mobility+2, Restore 30% HP after taking action, Damage Dealt+30%/Damage Taken-30%, If damage was dealt this turn deal 0.1x AoE magic damage within 2 blocks after taking action, Upon death deal 0.2x AoE magic damage within 2 blocks and dispel 2 buffs 6★: Normal Attack Range+1, Mobility+2, Restore 40% HP after taking action, Damage Dealt+40%/Damage Taken-40%, If damage was dealt this turn deal 0.1x AoE magic damage within 2 blocks after taking action, Upon death deal 0.2x AoE magic damage within 2 blocks and dispel 2 buffs, After entering battle deal 1 random debuff** **Debuff list: Cannot be healed, Unbuffable, Silence, Passive Silence, HP-20% after taking action, Mobility-2 (1 turn)
Bond Requirement:
Related Bonds
Level 70 Max Stats:
HP: 3,845 | ATK: 258 | INT: 514 | DEF: 265 | MDEF:361 | SKL: 105 | |
HP: 3,548 | ATK: 310 | INT: 484 | DEF: 285 | MDEF:315 | SKL: 105 |
Soldier Bonus:
HP: 20% | ATK: 10% | DEF: 35% | MDEF: 35% |


Exclusive Equipment: Scepter of Destruction
INT & HP +5%. After using a skill, if Gizarof has a "Construct", 1 "Renovation" is added.

Awakening: Ultimate Construct
Cost: ••• / CD: None / Range: Construct / Span: Single
Can be used if there is a Construct on the battlefield. Eliminates the Construct and deals 0.2x magic AoE damage to enemies within 3 blocks while afflicting them with 2 random debuffs. After this, summons 1 Ultimate Construct. The Ultimate Construct inherits 100% of the summoner's Max HP, and its remaining attributes are equal to 100% of the summoner's corresponding stats at that moment. Before the original Construct is destroyed, stats are additionally increased by 4% for each Strengthening Component possessed. When the Ultimate Construct enters battle, attack frequency will greatly increase and it will inherit all components effects of the original Construct. When summoned, it will gain a chance to take action.

Casting Pattern: Legacy of Transcendence
All attributes +10%, when the summoning effect of the talent effect is triggered, "Ultimate Construct" is summoned

Magic Marshal
Soldiers: Hellfire Archer, Lobster Behemoth

Mad Scientist
Soldiers: Wizard, Orc Berserker

Training Ground
Soldiers: Cyclops, Leviathan, Undead Knight, Cyborg Vessel, Giant Zombie, Glacier Elemental


Summon Construct
Cost: • / CD: 4 / Range: 3 / Span: Single
[Summon] Summon a Construct and carry out 1 random "Renovation". (The Contruct inherits 100% of the summoner's HP and its remaining attributes are equal to 100% of the summoner's corresponding stats at that moment.

Lightning Strike
Cost: • / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Cavalry.
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Resist
Cost: • / CD: 1 / Range: 3 / Span: Single


Swan Song
Cost: •• / CD: 3 / Range: Self / Span: All
[Fusion Power] Active use. All "Mythical Realm" units receive ATK/INT/DEF+20% and MDEF+30%, as well as the effect: "After killing an enemy, cooldown time of all skills is reduced by 1. When you die, the cooldown of all allied skills is reduced by 1." Lasts 4 turns. Cannot be stacked with other Fusion Powers.

Dark Dragon Breath
Cost: •• / CD: 5 / Range: 5 / Span: 3 Lines
[Magic Damage] Attacks all enemies within 3 straight lines, dealing 0.36x times AoE damage. Effective against Holy units. Also inflicts 1 random debuff.


Thunder Storm
Cost: •• / CD: 3 / Range: 3 / Span: 3
[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Effective against Cavalry. Inflicts DEF-20%. Lasts 2 turns.


Forget
Cost: •• / CD: 3 / Range: 3 / Span: 3
[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Deactivates all enemy passive skills. Lasts 2 turns.

Thunder Dragon Breath
Cost: •• / CD: 5 / Range: 5 / Span: 3 Lines
[Magic Damage] Attacks all enemies within 3 straight lines, dealing 0.36x times AoE damage. Effective against Cavalry. Inflicts DEF-20%. Lasts 2 turns.


Fireball
Cost: • / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Infantry.