Rainforce
Talent: Otherworldly Force
Each time you deal damage to the enemy, gain Otherworldly Force: All stats except for HP+(1, 2, 3, 4)%. Can be stacked up to 7 times. After taking action, if you have 7 stacks of Otherworldly Force, you may act again. After taking this action, you are teleported to the nearest ally and all Otherworldly Force effects are removed from you.
Bond Requirement:
Related Bonds
Level 70 Max Stats:
HP: 4,370 | ATK: 588 | INT: 294 | DEF: 305 | MDEF:293 | SKL: 273 | |
HP: 4,056 | ATK: 530 | INT: 294 | DEF: 293 | MDEF:273 | SKL: 316 |
Soldier Bonus:
HP: 20% | ATK: 20% | DEF: 35% | MDEF: 25% |
Exclusive Equipment: Heart of the Red Moon
ATK +5%, Movement +1. When this unit has 4 or more stacks of [Otherworldly Force], then it may ignore enemy unit obstruction. When this unit has 7 stacks of [Otherworldly Force], then inflict 1 random debuff on enemies after dealing damage.
Awakening: Lunar Flare
Cost: ••• / CD: 5 / Range: 4 / Span: Straight
Attacks all enemies along 3 lines, dealing 0.2x AoE damage and applying "Burn": At the end of the next turn, take fixed damage equal to 1x Rainforce's ATK. Lasts 2 turns. When attacking, teleports ot the furthest point in the skill's casting radius. If this attack hits 2 or more enemies, this skill triggers a [Teleport] effect: Teleports enemies hit to a random position and adds an additional stack of [Burn]. If this attack hits 3 or more enemies, this skill's cooldown is cleared and it adds an additional stack of [Burn].
Casting Pattern: Waning Moon's Last Wish
[Passive] ATK +5%. After acting again and losing all Otherworldy Force effects, gain 2 stacks of Otherwordly Force.
Sword Saint
Soldiers: Heavy Infantry, Exorcist
Otherworldly Prince
Soldiers: Bandit, High Elf
Training Ground
Soldiers: Samurai, Berserker, Firebrand Sniper, Cyborg Vessel, Sand Sea Mercenary
Sonic Blade
Cost: • / CD: 1 / Range: 6 / Span: 1 Line
[Physical Damage] Attacks all enemies in a straight line, dealing 0.18x AoE damage. If this lands a critical hit, this skill's cooldown is reduced by 1.
Sly Stride
Cost: • / CD: - / Range: - / Span: -
[Passive] Crit Rate +10%. After defeating an enemy in battle, may move another 3 blocks.
Air Slash
Cost: •• / CD: 2 / Range: 2 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Melee soldiers will also attack. This skill does not receive melee range penalties.
Deadly
Cost: • / CD: - / Range: - / Span: -
[Passive] When initiating combat, ATK increases by 12%.
Eclipse
Cost: •• / CD: 5 / Range: 4 / Span: 2
[Physical Damage] Teleport to a chosen square in range and deals 0.3x AoE damage to enemies within a 2-block range and steal 1 buff. If you land a critical hit, apply 1 debuff.
Ruthless
Cost: •• / CD: - / Range: - / Span: -
[Passive] Crit Damage increases by 20%. When critically attacking and entering battle, grants "All damage taken decreased by 30%" after battle. Lasts 1 turn.
Skill Command
Cost: •• / CD: - / Range: - / Span: -
[Passive] Increases skill of all allies within 3 blocks by 20%
Star Stab
Cost: •• / CD: 3 / Range: 7 / Span: 1 Line
[Physical Damage] Attacks all enemies in a straight line, dealing 0.33x AoE damage. When attacking, teleport to the furthest point in the skill's casting radius. If this attack hits 2 or more enemies, this skill randomly swaps the positions of enemies hit.
Legion
Cost: • / CD: - / Range: - / Span: -
[Passive] When Unit HP>90%, ATK/DEF+10%.