Shilinka

Talent: Eternal Loneliness

After taking action, if there are no allied units within 2 spaces, damage dealt +(10,13,16,20)%, and damage received -(10,13,16,20)%. Lasts 1 turn. If not currently under the [Slumber] status, then this unit will not die when taking fatal damage, instead recovering 90% HP and entering [Slumber]: "Cannot act and recover (20,30,40,50)% HP at the end of effect", lasts (3,2,2,1) turns. (This effect cannot be immunized against or dispelled, can only activate once per battle).

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Reach Level 30.
  • Honor: Level 15 Intimacy + Upgrade to Wings of Annihilation.
  • Toughness: Level 23 Intimacy + Clear Gate 4 with Brenda's help.
  • Strength: Level 25 Intimacy + Clear Gate 5 with Rainforce's help.
  • Related Bonds

  • Evil God KreugerDEF: Clear Gate 4 with Shilinka's help.
  • King of the Red MoonATK: Clear GoF: "Darkness" with Shilinka's help.
  • Level 70 Max Stats:

  • Wings of Annihilation
  • HP: 3,676 | ATK: 537 | INT: 294 | DEF: 263 | MDEF:319 | SKL: 224
  • Sword Saint
  • HP: 4,456 | ATK: 595 | INT: 294 | DEF: 295 | MDEF:283 | SKL: 253

    Soldier Bonus:

  • Wings of Annihilation / Sword Saint
  • HP: 25% | ATK: 35% | DEF: 25% | MDEF: 15%

    Exclusive Equipment: Plumed Mask

    DEF +10%. When actively attacking and entering battle, damage dealt +12%. Buffs given to self have duration +1. When in Slumber status, buffs on this unit will not decrease in duration.

    Awakening: Bloody Grip

    Cost: ••• / CD: 5 / Range: 2 / Span: Single

    Attacks a single enemy, dealing 1.6x damage. Melee soldiers will also attack. Restores HP equal to 30% of damage after battle. This attack ignores 20% DEF for each enemy adjacent to the target (up to 40%). If there are no enemies within 2 blocks of the target, you can act again after defeating the target. (This act again effect can only trigger once per round)

    Casting Pattern: Blood Moon Wish

    [Passive] ATK +5%. When using Bloody Grip, if the target is not defeated, this skill's cooldown -3.

    Classes & Soldiers

    Wings of Annihilation

    Soldiers: Elf Master, Bandit

    Sword Saint

    Soldiers: Heavy Infantry, Skeleton Knight

    Training Ground

    Soldiers: Sky Archer, Cyborg Vessel, Firebrand Sniper, The Faceless, Forest Night Elf, Giant Zombie

    Fighter

    Air Slash

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.5x damage. Melee soldiers will also attack. This skill does not receive melee range penalties.

    Ephemeral Flower

    Cost: / CD: - / Range: - / Span: -

    [Passive] When equipped with melee soldiers, this unit's movement type is changed to [Flying]. After being forced into battle, the enemy deals fixed damage to itself equal to the enemy hero's (ATK + INT) x1 and heals Shilinka for the same amount. If Shilinka is in the [Slumber] status, this effect is doubled.

    Avenger

    Snipe

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.4x damage, with a bonus against [Flier] unts. After battle, has a 50% chance of silencing the enemy's active skills for 1 turn. (This effect cannot be dispelled.) *Bonus vs Flier is a 30% attack boost.

    Wings of Annihilation

    Deathmatch

    Cost: / CD: - / Range: - / Span: -

    [Passive] When entering battle, unit's ATK & SKILL increase by 12%, DEF & MDEF decrease by 7%.

    Fleeting Flash

    Cost: •• / CD: 4 / Range: Self / Span: Single

    [Passive] When equipped with ranged soldiers, unit's movement type is changed to [Flying]. [Assist] Teleports you to any block in range and grants you +2 Mobility and the [Deathblow] effect: Before initiating battle if at least 1 enemy is within a 1-block range of the target, this attack directly attacks the enemy hero. Lasts 1 turn.

    Swordsman

    Strengthen

    Cost: / CD: 1 / Range: 3 / Span: Single

    [Assist] Target ally gains "ATK/INT +20%" and "Immunity to ATK/INT Down, Silence". Lasts 2 turns.

    Sword Saint

    DEF Break

    Cost: / CD: - / Range: - / Span: -

    [Passive] Before battle, 50% chance to reduce enemy's DEF by 20%. Lasts 1 turn.

    Broken Dream

    Cost: •• / CD: 3 / Range: 2 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.4x damage. If you have melee soldiers, they will also attack. If there are no friendly units within 3 blocks of you, this attack ignores guard and you can move 2 blocks after defeating the enemy.