Transcender
Talent: Force of Annihilation
After using a skill, INT/DEF/MDEF+(4, 5, 6, 7)%. Can be stacked up to 3 times. Cannot be dispelled. Before entering battle, if this unit has at least (100, 90, 80, 70)% HP, then normal attacks will attack twice.
Bond Requirement:
Level 70 Max Stats:
HP: 3,760 | ATK: 307 | INT: 493 | DEF: 269 | MDEF:351 | SKL: 99 | |
HP: 4,237 | ATK: 256 | INT: 520 | DEF: 289 | MDEF:374 | SKL: 130 |
Soldier Bonus:
HP: 35% | ATK: 20% | DEF: 15% | MDEF: 30% |
Exclusive Equipment: Eternal Loop
HP +10%. When this hero attacks in battle, damage dealt +15%. Before entering battle, gain 1 stack of [Force of Annihilation]. When using Reversal of Fate, steal 3 buffs from the target.
Awakening: Reversal of Fate
Cost: ••• / CD: 3 / Range: 4 / Span: Single
[Passive] This unit does not receive melee range penalties. After taking damage and falling below 50% HP for the first time, gain [Shield]: "Takes up to 50% of Max HP in damage. Cannot be dispelled." You may only have one type of [Shield] effect at any moment. [Active] Select an enemy unit and exchange HP% with that unit. May act again after usage. This unit's buffs will not reduce in duration.
Soul Adventist
Soldiers: Elf Master, Vampire Bat
World Destroyer
Soldiers: Sorceress, Stone Colossus
Training Ground
Soldiers: Crystal Warlock, Crystal Molder, Sky Archer, Gargoyle, Giant Zombie, Bat Wing Warlock, Mist Spirit
Demolish
Cost: •• / CD: 3 / Range: 3 / Span: 3
[Magic Damage] Deals 0.3x damage enemies in range and dispels 1 buff. Critical hit rate +15%. Effective against Demons.
Last Stand
Cost: • / CD: - / Range: - / Span: -
[Passive] When Unit enters battle with HP<50%, DEF/MDEF+10%.
Holy Missile
Cost: •• / CD: 3 / Range: 6 / Span: 1 Line
[Magic Damage] Attacks all enemies along 1 line, dealing 0.33x AoE damage. Deals additional damage to Demons. In addition, dispels 1 buff.
Soul Judgment
Cost: • / CD: 3 / Range: 5 / Span: Line
[Magic Damage] Attacks enemies in one line, dealing 0.25x AoE damage and causing a displacement effect: pulls all targets in 2 blocks and reduce their movement by 2. Last 1 turn.
Disintegrate
Cost: •• / CD: 5 / Range: 5 / Span: Self
[Magic Damage] Attacks enemies within 5 blocks of self for 0.45x AoE damage and inflicts ATK/INT-25%. Also reduces the higher stat of DEF or MDEF by 25%. Lasts 2 turns.
Strengthen
Cost: • / CD: 1 / Range: 3 / Span: Single
[Assist] Target ally gains "ATK/INT +20%" and "Immunity to ATK/INT Down, Silence". Lasts 2 turns.
Dignified Light
Cost: • / CD: 2 / Range: 6 / Span: Line
[Magic Damage] Attacks enemies in one line, dealing 0.35x AoE damage and inflicts Damage Dealt-10%. Lasts 2 turns.
Dark Dragon Breath
Cost: •• / CD: 5 / Range: 5 / Span: 3 Lines
[Magic Damage] Attacks all enemies within 3 straight lines, dealing 0.36x times AoE damage. Effective against Holy units. Also inflicts 1 random debuff.