Lance

Talent: Battlefield Mastery

When battling against Fliers and Cavalry, ATK & DEF increase by (10, 15, 20, 25, 30)%. This is considered a class advantage effect.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Reach Level 30.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Clear Gate 4 with Narm's help.
  • Strength: Level 25 Intimacy + Clear Gate 5 with Cherie's help.
  • Related Bonds

  • BettyATK: Clear Gate 5 with Lance's help.
  • ChrisDEF: Clear Gate 4 with Lance's help.
  • NarmDEF: Clear Gate 3 with Lance's help.
  • Level 70 Max Stats:

  • Royal Knight
  • HP: 4,176 | ATK: 523 | INT: 251 | DEF: 272 | MDEF:281 | SKL: 132
  • Dragon Master
  • HP: 3,884 | ATK: 551 | INT: 251 | DEF: 272 | MDEF:315 | SKL: 171

    Soldier Bonus:

  • Royal Knight / Dragon Master
  • HP: 35% | ATK: 15% | DEF: 35% | MDEF: 10%
    Level 4
    Dragon Master: When unit has 100% HP, damage taken decreases by 10%. Royal Knight: When attacked and entering battle, magic damage taken decreases by 10%.
    Level 7
    Dragon Master: When unit has 100% HP, damage dealt increases by 10%. Royal Knight: When Unit HP is below 70%, damage dealt is increased by 10%.

    Exclusive Equipment: Crown of Kalxath

    HP +5%. When this unit is mixed forces, damage dealt +20%.

    Awakening: Great Knight Thunderstrike

    Cost: ••• / CD: 3 / Range: 1 / Span: Single

    [Passive] When battling with Flier or Cavalry heroes, restore 20% HP to self before entering battle. [Physical Damage] Attacks a single enemy, dealing 1.5x damage. If this unit is mixed forces, then after battle gain [Windride] and "Movement is not obstructed by terrain", lasts 2 turns. When successfully defeating an enemy, this skill gains CD-3.

    Classes & Soldiers

    Royal Knight

    Soldiers: Heavy Cavalry, Vanguard Lancer

    Dragon Master

    Soldiers: Griffin Knight, Guardian Cavalry

    Training Ground

    Soldiers: Heavensguard, Holy Pegasus, Scorpio, Dragon Trooper, Mechanical Dragon Knight, War Falcon

    Hawk Knight

    Wind Whisper

    Cost: •• / CD: 2 / Range: Self / Span: 1 Ring

    [Physical Damage] Deals 0.3x AoE damage to nearby enemies and debuffs each target.

    Lightning

    Cost: •• / CD: 3 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.5x damage. If the enemy is defeated, the cooldown of this skill is decreased by 3.

    Highlander

    Ram

    Cost: / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.2x damage and causing [Displacement]: Pushes the target back 2 blocks. Decreases Mobility by 2 and disables guard. Lasts 1 turn.

    Royal Knight

    ATK Command

    Cost: •• / CD: - / Range: - / Span: -

    [Passive] ATK & INT of all allies within 2 blocks increases by 10%.

    Charge

    Cost: / CD: - / Range: - / Span: -

    [Passive] Before attacking, for every 1 block moved, ATK increases by 5% (up to 15%).

    Dragon Knight

    Windride

    Cost: / CD: - / Range: - / Span: -

    [Passive] When HP is above 50%, damage taken is decreased by 15%.

    Dragon Master

    Imperial Blaze

    Cost: •• / CD: 3 / Range: Self / Span: All

    [Fusion Power] Active use. All "Empire's Honor" units receive ATK/INT/DEF+20% and MDEF+30%. Lasts 4 turns. Cannot be stacked with other Fusion Powers.

    DEF Intimidate

    Cost: •• / CD: - / Range: - / Span: -

    [Passive] After taking action, decreases DEF of all enemies within 2 blocks by 15%. Lasts 1 turn.

    Swordsman

    First Aid

    Cost: / CD: 3 / Range: Self / Span: Single

    [Heal] Restores 100% of Unit HP.