Betty




Talent: Sword Realm
AoE damage taken decreased by (10, 15, 20, 30)%. When an ally within (2, 2, 3, 3) blocks is attacked, deal fixed damage equal to 1xBetty's ATK to the enemy for each ally attacked. This cannot be resisted. Also have a (10, 15, 20, 30)% chance to inflict 1 random debuff*. Afterwards, increases this unit's ATK and MDEF by (10, 13, 16, 20)%, lasts 2 turns. Debuff list: 3★: ATK/INT-10%, DEF-10%, MDEF-15%, Damage Dealt-10%, Damage Taken+10%, Cannot be Healed, Unbuffable, Silence, Passive Silence, Mobility-2 (2 turns), Curse of Wounding (20%) 4-5★: ATK/INT-15%, DEF-15%, MDEF-20%, Damage Dealt-15%, Damage Taken+15%, Cannot be Healed, Unbuffable, Silence, Passive Silence, Mobility-2 (2 turns), Curse of Wounding (30%) 6★: ATK/INT-20%, DEF-20%, MDEF-30%, Damage Dealt-20%, Damage Taken+20%, Cannot be Healed, Unbuffable, Silence, Passive Silence, Mobility-2 (2 turns), Curse of Wounding (50%)
Bond Requirement:
Level 70 Max Stats:
HP: 4,980 | ATK: 527 | INT: 249 | DEF: 387 | MDEF:305 | SKL: 104 | |
HP: 4,665 | ATK: 555 | INT: 249 | DEF: 364 | MDEF:305 | SKL: 137 |
Soldier Bonus:
HP: 20% | ATK: 25% | DEF: 35% | MDEF: 20% |

Exclusive Equipment: Blazing Meteor
HP +10%. Fixed damage dealt increases as HP decreases, up to a maximum of 30%.

Awakening: Blade Flurry
Cost: ••• / CD: 5 / Range: Self / Span: Rings
[Passive] Negate an AoE attack which otherwise would have been fatal. (Can activate 3 times per map) When an ally within Talent range is attacked, the attacker and 2 enemy units within 3 spaces of that attacker will be inflicted with "Damage Dealt -15%". Lasts 1 turn. [Physical Damage] Attacks enemies within 2 rings for 0.3x AoE damage, and deals 1x ATK of fixed damage. Also prevents the targets from being healed. Lasts 2 turns.

Casting Pattern: Fallen Blade Storm
[Passive] ATK + 5%, DEF +5%. Hero Talent Span +1.

Empress (Sword)
Soldiers: Orc Berserker, Stone Colossus

Sword Master
Soldiers: Guardian Infantry, Guardian Cavalry

Training Ground
Soldiers: Dark Centurion, Dragoon, Crystal Molder, Highland Warrior, Fang Guard, Aegis Garde


Savage Attack
Cost: •• / CD: 3 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.2x damage. When you are on defensive terrain, casts "Stun" on enemies before battle begins. Lasts 1 turn.

Counterattack
Cost: • / CD: - / Range: - / Span: -
[Passive] Takes physical damage for adjacent allies. When attacked, increases ATK by 12%.


Iron Fist
Cost: •• / CD: 2 / Range: Self / Span: Single
[Passive] Takes physical attack instead of nearby ally. [Active] Guard Range increases to 2 blocks, ATK increases by 20%, grants buff [Block]. Lasts 2 turns.
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Light Reflect
Cost: • / CD: - / Range: - / Span: -
[Passive] Received Heal Effect +15%. Before being attacked with a melee attack, Unit ATK & DEF increase by 10%.

Iron Helmet
Cost: •• / CD: - / Range: - / Span: -
[Passive] When attacked with a ranged attack, 25% chance to reduce damage taken by 50%.


Sword's Breath
Cost: • / CD: - / Range: - / Span: -
[Passive] After attacking an enemy, deal 0.1x AoE damage to all enemies within 1 ring.


Solidarity
Cost: • / CD: - / Range: - / Span: -
[Passive] For every 1 allied unit within 2 surrounding blocks, DEF & MDEF increase by 5%, up to 15%.

Skill Swagger
Cost: •• / CD: - / Range: - / Span: -
[Passive] After taking action, reduces the SKILL of all enemy units within 3 blocks by 20% for 1 turn.


Skill Aid
Cost: • / CD: - / Range: - / Span: -
[Passive] After taking action, increases the SKILL of 1 nearby ally by 20%. Also grants immunity to "healing reversal" (healing applied converted into damage) and "inability to Act Again" for 1 turn.