Young Jessica
Talent: Avatar of the Goddess
Damage dealt+(2%, 4%, 6%, 8%) for each space away from a target. If unit ends turn without moving, then mobility increases by (1, 1, 1, 2) for 1 turn.
Bond Requirement:
Related Bonds
Level 70 Max Stats:
HP: 3,379 | ATK: 316 | INT: 526 | DEF: 256 | MDEF:415 | SKL: 96 | |
HP: 3,218 | ATK: 262 | INT: 558 | DEF: 237 | MDEF:415 | SKL: 96 |
Soldier Bonus:
HP: 20% | ATK: 35% | DEF: 15% | MDEF: 30% |
Exclusive Equipment: Scryer
HP +5%. After taking action, if this unit has not moved or dealt damage this turn, then may act again. This effect has a 4 turn cooldown.
Awakening: Divine Rite
Cost: ••• / CD: 5 / Range: 3 / Span: 4
[Passive] When this hero dies, dispel 2 debuffs from all allies within 5 blocks of self, and restore HP equal to 3x Young Jessica's INT. Also grants "Damage Taken -15%". Last 2 turns. Cannot be dispelled. [Magic Damage] After selecting a target, damage will be done on the selected square and within 3 blocks of that target for 0.36x AoE damage, as well as dispelling 1 buff. Effective against Demons. Also heals allies within range for 3x Caster's INT and dispels 2 debuffs, as well as granting "Damage Taken -15%". Lasts 1 turn.
Casting Pattern: Glorious Family
[Passive] INT +5%. When using [Divine Rite] to hit an ally, each ally hit decreases its cooldown by 1. Maximum cooldown reduction is -3.
Martyr
Soldiers: Bishop, High Elf
Wizard
Soldiers: Wizard, Dark Elf Sniper
Training Ground
Soldiers: Catapult, Sorceress, Forest Priest, Fighting Monk, Siege Ballista, Fairy Prophet, Windbloom Chanter
Fireball
Cost: • / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Infantry.
Strengthen
Cost: • / CD: 1 / Range: 3 / Span: Single
[Assist] Target ally gains "ATK/INT +20%" and "Immunity to ATK/INT Down, Silence". Lasts 2 turns.
Mass Heal
Cost: •• / CD: 1 / Range: 3 / Span: 3
[Heal] Restores HP of multiple units within range (3x caster's INT) and dispels 1 debuff from each.
Cleanse
Cost: •• / CD: 2 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Demons. Dispels 2 buffs from the target after battle.
Divine Bestowment
Cost: •• / CD: 3 / Range: Self / Span: Self
[Transform] Use to reduce the cooldown of all your skills by 3 turns. Grants Divine Bestowment: Mobility -3. When using skills, unit range increases by 3. After taking action, heals self for 1.5x INT and dispels 1 debuff. When using this skill while Divine Bestowment is active, removes Divine Bestowment and allows you to act again.
Breath of the Goddess
Cost: •• / CD: 5 / Range: 3 / Span: 4
[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage and dispels 1 buff. Deals additional damage to Demons. Restores HP of multiple friendly units within range equal to caster's INT x3 and dispels 1 debuff.
Mass Resist
Cost: •• / CD: 2 / Range: 3 / Span: 3
[Assist] Allies within range gain "MDEF +30%" and "Immunity to stun, unbuffable, and mobility reduction effects". Lasts 2 turns.
DEF Support
Cost: • / CD: - / Range: - / Span: -
[Passive] After taking action, 1 adjacent ally gains "Damage Taken -15%" and Immunity to: DEF & MDEF down and Cannot be Healed. Lasts 1 turn.
Meteor
Cost: •• / CD: 5 / Range: 3 / Span: 4
[Magic Damage] Attacks multiple enemies within range, dealing 0.36x AoE damage, with a bonus when battling against Infantry. Enemy loses 20% HP after taking action in the next turn.