Young Jessica

Talent: Avatar of the Goddess

Damage dealt+(2%, 4%, 6%, 8%) for each space away from a target. If unit ends turn without moving, then mobility increases by (1, 1, 1, 2) for 1 turn.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Clear Gate 4 with Jessica's help.
  • Strength: Level 25 Intimacy + Clear Gate 5 with Liana's help.
  • Related Bonds

  • EmiliaATK: Clear Gate 5 with Young Jessica's help.
  • Light of GenesisATK: Complete GoF5 - "Welcome Back, Jessica" with Young Jessica's help.
  • NoemiATK: Clear GoF5: "A New Beginning" with Young Jessica's help.
  • Level 70 Max Stats:

  • Martyr
  • HP: 3,379 | ATK: 316 | INT: 526 | DEF: 256 | MDEF:415 | SKL: 96
  • Wizard
  • HP: 3,218 | ATK: 262 | INT: 558 | DEF: 237 | MDEF:415 | SKL: 96

    Soldier Bonus:

  • Martyr / Wizard
  • HP: 20% | ATK: 35% | DEF: 15% | MDEF: 30%
    Level 4
    Martyr: When attacked and entering battle, damage received is reduced by 10%. Wizard: When attacked by enemies with debuffs, after entering battle, damage taken is decreased by 10%.
    Level 7
    Martyr: When Unit HP is below 70%, damage dealt is increased by 10%. Wizard: When attacked and entering battle, damage dealt increases by 10%.

    Exclusive Equipment: Scryer

    HP +5%. After taking action, if this unit has not moved or dealt damage this turn, then may act again. This effect has a 4 turn cooldown.

    Awakening: Divine Rite

    Cost: ••• / CD: 5 / Range: 3 / Span: 4

    [Passive] When this hero dies, dispel 2 debuffs from all allies within 5 blocks of self, and restore HP equal to 3x Young Jessica's INT. Also grants "Damage Taken -15%". Last 2 turns. Cannot be dispelled. [Magic Damage] After selecting a target, damage will be done on the selected square and within 3 blocks of that target for 0.36x AoE damage, as well as dispelling 1 buff. Effective against Demons. Also heals allies within range for 3x Caster's INT and dispels 2 debuffs, as well as granting "Damage Taken -15%". Lasts 1 turn.

    Casting Pattern: Glorious Family

    [Passive] INT +5%. When using [Divine Rite] to hit an ally, each ally hit decreases its cooldown by 1. Maximum cooldown reduction is -3.

    Classes & Soldiers

    Martyr

    Soldiers: Bishop, High Elf

    Wizard

    Soldiers: Wizard, Dark Elf Sniper

    Training Ground

    Soldiers: Catapult, Sorceress, Forest Priest, Fighting Monk, Siege Ballista, Fairy Prophet, Windbloom Chanter

    Mage

    Fireball

    Cost: / CD: 1 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Infantry.

    Strengthen

    Cost: / CD: 1 / Range: 3 / Span: Single

    [Assist] Target ally gains "ATK/INT +20%" and "Immunity to ATK/INT Down, Silence". Lasts 2 turns.

    Bishop

    Mass Heal

    Cost: •• / CD: 1 / Range: 3 / Span: 3

    [Heal] Restores HP of multiple units within range (3x caster's INT) and dispels 1 debuff from each.

    Saint

    Cleanse

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Demons. Dispels 2 buffs from the target after battle.

    Martyr

    Divine Bestowment

    Cost: •• / CD: 3 / Range: Self / Span: Self

    [Transform] Use to reduce the cooldown of all your skills by 3 turns. Grants Divine Bestowment: Mobility -3. When using skills, unit range increases by 3. After taking action, heals self for 1.5x INT and dispels 1 debuff. When using this skill while Divine Bestowment is active, removes Divine Bestowment and allows you to act again.

    Breath of the Goddess

    Cost: •• / CD: 5 / Range: 3 / Span: 4

    [Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage and dispels 1 buff. Deals additional damage to Demons. Restores HP of multiple friendly units within range equal to caster's INT x3 and dispels 1 debuff.

    Archmage

    Mass Resist

    Cost: •• / CD: 2 / Range: 3 / Span: 3

    [Assist] Allies within range gain "MDEF +30%" and "Immunity to stun, unbuffable, and mobility reduction effects". Lasts 2 turns.

    Wizard

    DEF Support

    Cost: / CD: - / Range: - / Span: -

    [Passive] After taking action, 1 adjacent ally gains "Damage Taken -15%" and Immunity to: DEF & MDEF down and Cannot be Healed. Lasts 1 turn.

    Meteor

    Cost: •• / CD: 5 / Range: 3 / Span: 4

    [Magic Damage] Attacks multiple enemies within range, dealing 0.36x AoE damage, with a bonus when battling against Infantry. Enemy loses 20% HP after taking action in the next turn.