Omega
Talent: Shadow Comet
When battling enemies with at least (100, 90, 80, 70)% HP, ATK and Critical hit rate+(10, 13, 16, 20)%. After eliminating an enemy unit, teleport back to the pre-attack position and can move (1, 2, 2, 3) additional space.
Bond Requirement:
Related Bonds
Level 70 Max Stats:
HP: 3,539 | ATK: 548 | INT: 244 | DEF: 255 | MDEF:323 | SKL: 234 | |
HP: 4,012 | ATK: 548 | INT: 244 | DEF: 275 | MDEF:267 | SKL: 304 |
Soldier Bonus:
HP: 15% | ATK: 40% | DEF: 20% | MDEF: 25% |
Exclusive Equipment: Atma-graha
HP +10%. After using a skill to defeat an enemy, CD-2 for that skill and gain "Skill +20%" and "Movement +2" for 1 turn.
Awakening: Lone Shadow
Cost: ••• / CD: 2 / Range: Self / Span: Single
After use, increase crit rate and crit damage by 15%, Hero's skill range +1. Lasts 2 turns. After use may move again with leftover movement +2, but may only move in straight lines. When this skill is used, buffs will not be decreased in duration.
Casting Pattern: Phantom Star
[Passive] SKILL +10%. When using skills to enter battle, soldier range +1 and hero damage dealt +10%.
Ranger
Soldiers: Dark Elf Sniper, Hellfire Archer
High Master
Soldiers: Bandit, Skeleton Knight
Training Ground
Soldiers: Shinobi, Leviathan, Bolt Ranger, Elysium Assassin
Cold Blood
Cost: •• / CD: 2 / Range: Self / Span: Single
[Assist] Upon use, Critical hit rate and Critical Damage increases by 15%. Lasts 2 turns. After use may move 2 blocks and attack.
Deadly
Cost: • / CD: - / Range: - / Span: -
[Passive] When initiating combat, ATK increases by 12%.
Adversity
Cost: • / CD: - / Range: - / Span: -
[Passive] When HP<70%, ATK/DEF+10%.
Precaution
Cost: • / CD: - / Range: - / Span: -
[Passive] When attacking and entering battle, DEF+12%.
Focused Snipe
Cost: •• / CD: 3 / Range: 2 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.3x damage. If the enemy has a debuff, this attack ignores 20% of enemy's DEF, and after attacking reduce this skill's cooldown by 2 turns.
Knowing Strike
Cost: •• / CD: 3 / Range: 2 / Span: Single
[Physical Damage] Attacks an enemy unit, dealing 1.3x damage. +10% SKILL for every 1 block moved before battle (max +30%).
Smoke
Cost: • / CD: - / Range: - / Span: -
[Passive] After actively entering battle, 30% chance to reduce all damage taken by 30% for 1 turn.
Surprise Attack
Cost: • / CD: - / Range: - / Span: -
[Passive] When attacking and entering battle, if unit's SKILL is more than 2x that of the enemy, this attack ignores Guard. If it is more than 3x that of the enemy, deals damage directly to the enemy hero.
DEF Intimidate
Cost: •• / CD: - / Range: - / Span: -
[Passive] After taking action, decreases DEF of all enemies within 2 blocks by 15%. Lasts 1 turn.