Keith

Talent: Cautious Defender

When attacked, physical damage taken is decreased by (15, 18, 22, 26, 30)%.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Clear Time Rift 3-6 (Normal) with this character.
  • Honor: Level 15 Intimacy + Upgrade to Dragon Master.
  • Toughness: Level 23 Intimacy + Help with Cherie's Gate 5.
  • Strength: Level 25 Intimacy + Help with Cherie's Gate 7.
  • Related Bonds

  • CherieDEF: Clear Gate 6 with Keith's help.
  • LesterDEF: Clear Gate 4 with Keith's help.
  • Level 70 Max Stats:

  • Dragon Master
  • HP: 3,657 | ATK: 486 | INT: 230 | DEF: 263 | MDEF:311 | SKL: 152

    Soldier Bonus:

  • Dragon Master
  • HP: 35% | ATK: 10% | DEF: 35% | MDEF: 10%
    Classes & Soldiers

    Dragon Master

    Soldiers: Griffin Knight, Phalanx

    Training Ground

    Soldiers: Dark Centurion, Holy Pegasus, Steel Wing Warrior, Dragon Trooper, War Falcon

    Hawk Knight

    Wind Pressure

    Cost: / CD: - / Range: - / Span: -

    [Passive] After this unit deals damage, deals damage to enemies within 2 blocks (0.1x hero's ATK). 50% chance to deal a random debuff to each target.

    Windride

    Cost: / CD: - / Range: - / Span: -

    [Passive] When HP is above 50%, damage taken is decreased by 15%.

    Serpent Knight

    Aqua Blast

    Cost: •• / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.5x damage. If used on water, also deals +35% damage.

    Dragon Knight

    Lightning

    Cost: •• / CD: 3 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.5x damage. If the enemy is defeated, the cooldown of this skill is decreased by 3.

    Dragon Master

    Endure

    Cost: / CD: - / Range: - / Span: -

    [Passive] When entering battle, DEF+7%.

    Wind Whisper

    Cost: •• / CD: 2 / Range: Self / Span: 1 Ring

    [Physical Damage] Deals 0.3x AoE damage to nearby enemies and debuffs each target.

    Highlander

    Charge

    Cost: / CD: - / Range: - / Span: -

    [Passive] Before attacking, for every 1 block moved, ATK increases by 5% (up to 15%).