Adankelmo

Talent: Twisted Space

Damage Dealt +(15, 20, 25, 30)%. After taking action, may select 2 tiles to recieve the [Gate] effect: "When allies end action on this tile, transfer the unit to the other Gate tile. When enemies end action within 3 blocks of Gate tiles, they receive 1 random debuff. Gates last 3 turns." (Each ally can only be transferred 1 time per turn. After use, must wait another (5, 4, 4, 3) turns before Gates may be created again. Gates have a higher priority compared to other terrain effects.) When allied [Gate] tiles exist on the map, this unit gains unit range +2.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Reach Level 30.
  • Honor: Level 15 Intimacy + Upgrade to Forbidden Seer.
  • Toughness: Level 23 Intimacy + Clear GoF4: "The Change Brought By The Limit" with Archon of the Moon's help.
  • Strength: Level 25 Intimacy + Clear GoF5: "The Secret in the Sand" with Lostham's help.
  • Related Bonds

  • AmadeusATK: Clear Gate 5 with Adankelmo's help.
  • Awakened OneATK: Clear GoF: "The Last Oracle" with Adankelmo
  • ElisseDEF: Clear Gate 4 with Adankelmo
  • GrenshielDEF: Clear GoF: "Heresy! Surfacing From the Water" with Adankelmo's help.
  • Level 70 Max Stats:

  • Oracle
  • HP: 3,702 | ATK: 316 | INT: 595 | DEF: 243 | MDEF:401 | SKL: 81
  • Forbidden Prophet
  • HP: 3,878 | ATK: 262 | INT: 595 | DEF: 243 | MDEF:392 | SKL: 81

    Soldier Bonus:

  • Oracle / Forbidden Prophet
  • HP: 20% | ATK: 40% | DEF: 15% | MDEF: 25%
    Level 4
    Oracle: When forced into battle by enemies with higher HP%, damage taken -10% Forbidden Seer: When in the [Danger Zone], chance of bring critically hit -10%.
    Level 7
    Oracle: When forced into battle by a physical attack, damage dealt +10%. Forbidden Seer: When forced into battle by a magic attack, damage dealt +10%.

    Exclusive Equipment: Mystery of Vastness

    HP +10%. When an ally unit ends their turn on one portal, they gain "ATK/INT +20%" for 2 turns. When non-flier units move within 2 blocks of a [Portal] they consume 1 additional mobility. This effect only triggers once per portal per turn.

    Awakening: Dimensional Detonation

    Cost: ••• / CD: 4 / Range: All / Span: 4

    [Passive] After taking action, if this unit did not attack and is on an allied [Gate], then may move another 2 blocks and attack. Buffs on this unit will not decrease in duration. This act again effect has a cooldown of 2 turns. [Magic Damage] Used centering on self or on [Gate]. Attacks enemies within 4 blocks for 0.4x AoE damage, deals 2 random debuffs, as well as [Falsehood]: "When ending turn within 3 blocks of [Gate], gain 2 random debuffs. Cannot be dispelled. Lasts 2 turns." If this attack hits at least 3 enemies, cooldown is reduced by 2.

    Classes & Soldiers

    Oracle

    Soldiers: Bishop, Wizard

    Forbidden Prophet

    Soldiers: Sorceress, Dark Elf Sniper

    Training Ground

    Soldiers: Crystal Warlock, Fighting Monk, Fairy Prophet, Firebrand Sniper, Deck Gunner

    Sister

    Holy Word

    Cost: •• / CD: 1 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Demons. After battle, heals ally with the lowest HP% (4x caster's INT).

    Deflection

    Cost: / CD: - / Range: - / Span: -

    [Passive] INT and DEF +5%. Allies that pass through [Gate] gain "Damage Taken -15%". Lasts 1 turn.

    Bishop

    Mass Resist

    Cost: •• / CD: 2 / Range: 3 / Span: 3

    [Assist] Allies within range gain "MDEF +30%" and "Immunity to stun, unbuffable, and mobility reduction effects". Lasts 2 turns.

    Oracle

    Transworld Augury

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.6x damage. If there is an allied [Gate] within 2 blocks of this unit, damage dealt +20%. After battle, restore 20% of damage dealt as HP, and transfer this unit to a tile within 2 blocks.

    Ice Missile

    Cost: •• / CD: 3 / Range: 6 / Span: 1 Line

    [Magic Damage] Attacks all enemies along 1 line, dealing 0.33x AoE damage. Deals additional damage to Lancers. In addition, decreases enemy's Mobility by 1 block. Lasts 2 turns.

    Seeker

    Fireball

    Cost: / CD: 1 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Infantry.

    Forbidden Prophet

    Wind Blade

    Cost: / CD: 1 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Fliers.

    Black Hole

    Cost: •• / CD: 5 / Range: 3 / Span: 4

    [Magic Damage] Attacks multiple enemies within range, dealing 0.36x AoE damage. Deals 2 random debuffs* to each unit. *ATK/INT -20%, DEF -20%, MDEF -30%, Damage dealt -20%, Damage taken -20%, Heal block, Unbuffable, Silence, Disable Passives, 20% HP fixed damage, Mobility-2. All debuffs last 2 turns except Mobility down which lasts 1 turn.