Tatalia

Talent: Evil-Sealing Dark Claw

When attacking and entering battle, ATK and critical hit rate +(10, 13, 16, 20)%. After battle deal [Fixed Damage] to the target and to enemies within 1 diagonal block to the target equal to (0.5, 1, 1.5, 2)x ATK and deal 1 random debuff. After taking action, choose one enemy target and inflict [Detect Evil]: "When using skills on allies, inflict (1, 2, 3, 3) random debuffs." Cannot be immunized or dispelled. Lasts 3 turns. After use must wait 3 turns before using again.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Clear GoF: "Evil Devour" with Theon's help.
  • Strength: Level 25 Intimacy + Clear GoF: "Law of Good and Evil" with Nymph's help.
  • Related Bonds

  • NymphATK: Clear GoF5: "Chapter 5: The Flower Garden's Curtain Call" with Tatalia's help.
  • Level 70 Max Stats:

  • Evil Punisher
  • HP: 3,901 | ATK: 566 | INT: 249 | DEF: 304 | MDEF:260 | SKL: 299
  • Bloom of Hope
  • HP: 3,595 | ATK: 566 | INT: 249 | DEF: 304 | MDEF:291 | SKL: 256

    Soldier Bonus:

  • Evil Punisher / Bloom of Hope
  • HP: 15% | ATK: 35% | DEF: 30% | MDEF: 20%
    Level 4
    Evil Punisher: When forced into battle by enemies with debuffs, damage taken -10%. Bloom of Hope: When unit HP <70%, damage taken in battle -10%.
    Level 7
    Evil Punisher: When unit HP <70%, damage dealt in battle +10%. Bloom of Hope: When attacking units with higher HP%, damage dealt in battle +10%.

    Exclusive Equipment: Chivalrous Shadow

    HP & DEF +5%. When attacking an enemy uniy within 3 blocks of the enemy unit with [Evil Awareness], damage increases by 10%. After usig Dark Devour to kill an enemy, gain "When unit HP is above 70%, cannot be targetted by normal attacks and skills" for 1 turn.

    Awakening: Evil Devour

    Cost: ••• / CD: 3 / Range: 3 / Span: Single

    [Passive] Cannot be killed when actively attacking. Can only occur once per battle. If there are any enemies within 3 blocks with [Detect Evil], this unit has damage taken -15%. [Physical Damage] Critical hit rate is increased by 30%. Ignore guard and attack. Ranged soldiers will also attack. Damage multiplier from this attack is equal to the strongest single target skill the target has (Lowest of 1.3x, up to 2x). After battle restore 30% of damage dealt as HP.

    Classes & Soldiers

    Evil Punisher

    Soldiers: Bandit, Hellfire Archer

    Bloom of Hope

    Soldiers: Dark Elf Sniper, Mist Dancer

    Training Ground

    Soldiers: Mist Spirit, Earth Elf Knight, The Faceless, Firebrand Sniper, Night Elf

    Bandit

    Shadow Raid

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Physical Damage] Ignores guard and attacks enemy hero directly, dealing 1.3x damage.

    Evil Cleave

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Physical Damage] Ignore guard and deal 1.4x damage. After battle, steal 1 buff from the target.

    Evil Vessel

    Smoke

    Cost: / CD: - / Range: - / Span: -

    [Passive] After actively entering battle, 30% chance to reduce all damage taken by 30% for 1 turn.

    Evil Punisher

    Skill Command

    Cost: •• / CD: - / Range: - / Span: -

    [Passive] Increases skill of all allies within 3 blocks by 20%

    Evilbreak Law

    Cost: / CD: 4 / Range: Self / Span: All

    [Active] Active use. All enemies with [Detect Evil] and enemies within 1 ring of these enemies gain 2 random debuffs. After use, may move 3 blocks and attack. When using this skill, buffs on this unit do not decrease in duration.

    Seed of Hope

    Snare

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.4x damage. Enemy's Mobility decreases by 2. Lasts 1 turn. (Cannot be dispelled.)

    Bloom of Hope

    Sly Stride

    Cost: / CD: - / Range: - / Span: -

    [Passive] Crit Rate +10%. After defeating an enemy in battle, may move another 3 blocks.

    Calamity

    Cost: •• / CD: 3 / Range: 2 / Span: Single

    [Physical Damage] Ignores guard and attacks a single enemy, dealing 1.3x damage. Before battle, steals up to 2 buffs from the enemy.