Nymph




Talent: Deep Sea Songstress
When this unit has buffs, INT +(10, 15, 20, 25)%. At the start of a map, allies within 1 block gain [Wondrous Bubble]: "Next instance of AoE damage taken -(15, 25, 35, 45)%. After taking action have a 50% chance to gain 1 random buff". After this, every time this unit uses skills 3 times, after taking action will once again activate the [Wondrous Bubble] effect. [Wondrous Bubble] lasts 3 turns, cannot be dispelled and wears off after taking 1 instance of AoE damage.
Bond Requirement:
Related Bonds
Level 70 Max Stats:
HP: 3,702 | ATK: 305 | INT: 544 | DEF: 277 | MDEF:339 | SKL: 148 | |
HP: 3,702 | ATK: 305 | INT: 544 | DEF: 289 | MDEF:308 | SKL: 110 |
Soldier Bonus:
HP: 20% | ATK: 35% | DEF: 20% | MDEF: 25% |


Awakening: Finale Encore
Cost: ••• / CD: 5 / Range: Self / Span: 3
[Active] Upon use, gain an extra stack of talent and restore HP to allies within range equal to 2x Caster's INT, as well as giving the buff "Damage Dealt +15%". Lasts 2 turns. After using this skill, gain "After ending action, restore HP to allies within 2 blocks equal to 2x Caster's INT". Lasts 2 turns. Also gain [Aria]: "All enemies on the map have a chance to gain [Slumber] each time they take action: 'Cannot Act next turn. Wears off if attacked.'" Lasts 2 turns. [Aria] cannot be dispelled and can only activate a maximum of 4 times during its duration. Chance of activation increases the closer units are to Nymph, up to 100% chance. If a unit already has [Slumber], they will not be targeted for this effect.

Chime of the Seas
Soldiers: Bishop, Sorceress

Illusion Singer
Soldiers: Dark Elf Sniper, Tide Master

Training Ground
Soldiers: Forest Priest, Tidal Elf, Shore Celebrant, Siege Ballista, Glacier Elemental, Island Ambassador, Wild Expedition, Windbloom Chanter


Freeze Strike
Cost: • / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Lancers.

Tidal Dream
Cost: • / CD: 1 / Range: 3 / Span: Single
[Heal] Active use. Restore HP to self and target equal to 3x Caster's INT. Also gives "After being damaged by an attack, restore HP equal to 3x Caster's INT". Lasts 2 turns. After use this unit gains [Tidal Surge]. Lasts 2 turns. If the target's movement type is "Aquatic", the target also gains this effect.


Holy Word
Cost: •• / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Demons. After battle, heals ally with the lowest HP% (4x caster's INT).


Maelstrom Dance
Cost: •• / CD: 2 / Range: 3 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.6x damage. Before entering battle gain solder range +1. After battle, enemy is considered to be in water. Lasts 2 turns. Also inflict "After taking action, this unit and allies within 1 ring take [Fixed Damage] equal to 2x Caster's INT." Cannot be dispelled. Lasts 2 turns.

Mass Protect
Cost: •• / CD: 2 / Range: 3 / Span: 3
[Assist] Allies within range gain "DEF +20%" and "Immunity to DEF/MDEF Down, Cannot Be Healed". Lasts 2 turns.


MDEF Break
Cost: • / CD: - / Range: - / Span: -
[Passive] Before battle, 50% chance to reduce enemy MDEF by 25%. Lasts 1 turn.


MDEF Support
Cost: • / CD: - / Range: - / Span: -
[Passive] After taking action, 1 adjacent ally is granted MDEF+20% and Immunity to: Stun, Cannot Receive Buffs, Mobility Down. Lasts 1 turn.

Watercolor Dreamscape
Cost: •• / CD: 3 / Range: 5 / Span: 3 Lines
[Magic Damage] Attacks enemies along 3 lines, dealing 0.3x AoE Damage and dispelling 1 buff. Also restores HP to allies in range equal to 3x Caster's INT and dispel 1 debuff.