Talent: Dragon Reincarnation

When actively entering battle, damage dealt +(10, 12, 15, 20)%. When this unit has no soldiers, before entering battle cause enemy soldiers to deal 90% reduced damage and after taking action gain [Shield]: "Take up to 25% of Hero's HP worth of damage." Cannot be dispelled. When this hero dies, deal (0.25, 0.3, 0.4, 0.5)x AoE damage to the source of the damage and permanently inflict "Damage Taken +20%". Cannot be dispelled.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Clear Time Rift 3-6 (Normal) with this character.
  • Honor: Level 15 Intimacy + Upgrade to Spirit Dragon Reincarnator.
  • Toughness: Level 23 Intimacy + Clear GoF: "Culprit" with Emperor Lovina's help.
  • Strength: Level 25 Intimacy + Complete GoF: "Best Friend" with Mariandel's help.
  • Related Bonds

  • AzusaATK: Clear GoF: "Broken" with Oboro's help.
  • Level 70 Max Stats:

  • Battle God
  • HP: 4,456 | ATK: 566 | INT: 233 | DEF: 328 | MDEF:242 | SKL: 174
  • Spirit Dragon Reincarnator
  • HP: 4,770 | ATK: 566 | INT: 256 | DEF: 302 | MDEF:308 | SKL: 101

    Soldier Bonus:

  • Battle God / Spirit Dragon Reincarnator
  • HP: 10% | ATK: 35% | DEF: 25% | MDEF: 30%
    Level 4
    Battle God: When unit HP <50%, damage taken -10%. Spirit Dragon Reincarnator: When attacking and entering battle, unit damage taken -10%.
    Level 7
    Battle God: When unit HP<50%, damage dealt +10%. Spirit Dragon Reincarnator: When forced into battle, damage dealt +10%.

    Exclusive Equipment: Aether Phantasm

    HP +10%. When using [Focus Elements]. if this unit has a special effect from a Fusion Power, then gain 1 extra stack of Dracomorph. When attacking and entering battle, damage taken and reflect damage taken -30%.

    Awakening: Dragonmight Fury

    Cost: ••• / CD: 5 / Range: 1 / Span: Single

    [Passive] For every stack of [Dragonmight], Talent death trigger damage dealt +25%, and when attacking and entering battle without soldiers, Hero damage dealt +15%. [Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, attack enemies within 1 block for 0.33x damage. For every stack of [Dragonmight], AoE span +1.

    Casting Pattern: The Dragon's Power

    [Passive] Skill damage +10%. When this unit has [Dragon Morph], if the number of [Dragon Morph] stacks is not 4, gain 1 stack after using Dragon's Valor Fury.

    Classes & Soldiers

    Battle God

    Soldiers: Amazon Champion, Berserker

    Spirit Dragon Reincarnator

    Soldiers: Holy Pegasus, Griffin Knight

    Training Ground

    Soldiers: Steel Wing Warrior, Dragon Trooper, Dark Centurion, Heavy Centurion, Aegis Garde


    Focus Elements

    Cost: / CD: - / Range: Self / Span: Single

    [Active] After use, gain [Focus Elements]: "Cannot attack, move, or be displaced. Cannot use skills aside from [Dracomorph]. After taking action restore 20% HP and gain [Dragonmight]: "Movement +1. Hero ATK, DEF and MDEF +7%. Can be stacked up to 4 times." From 1-4 stacks of [Dragonmight], also gain the following bonuses in this order: "After actively attacking, after battle restore 25% of damage dealt as HP", "Unit Range +2", "Immunity", "Damage Dealt +15% and Ignore Guard". [Dracomorph] Transfer self to a chosen square and remove [Focus Elements]. Sacrifice all soldiers and permanently gain "Hero Max HP +30% and restore 50% HP. When entering battle will attack 1 additional time. Soldier Max HP is reduced by 90% and cannot be healed. Movement type is changed to [Flying]." After use, may act again, with movement equal to the number of saved [Dragonmight] stacks. (When Focus Elements is used, it will be replaced with Dracomorph. All effects from Focus Elements, Dragonmight and Dracomorph cannot be dispelled or immunized.)

    Wind Whisper

    Cost: •• / CD: 2 / Range: Self / Span: 1 Ring

    [Physical Damage] Deals 0.3x AoE damage to nearby enemies and debuffs each target.



    Cost: / CD: - / Range: - / Span: -

    [Passive] After taking action, restores 20% Unit HP.

    Battle God

    Armor Pierce

    Cost: •• / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, inflict "DEF -30%". Lasts 2 turns.

    Iron Helmet

    Cost: •• / CD: - / Range: - / Span: -

    [Passive] When attacked with a ranged attack, 25% chance to reduce damage taken by 50%.

    Dragon Inheritor

    Spirit Breath

    Cost: •• / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.5x damage. Before entering battle, if this unit's ATK is higher than the enemy, inflict 2 random debuffs on the enemy.

    Spirit Dragon Reincarnator


    Cost: / CD: - / Range: - / Span: -

    [Passive] When entering battle, unit's ATK & SKILL increase by 12%, DEF & MDEF decrease by 7%.

    Dragon's Breath

    Cost: •• / CD: 5 / Range: Self / Span: 2

    [Physical Damage] Deals 0.36x AoE damage to enemies within 2 blocks and inflicts 1 debuff. Also grants [Windride]: "When HP>50%, "Damage Taken" -15%." Lasts 2 turns.