Oboro
Talent: Dragon Reincarnation
When actively entering battle, damage dealt +(10, 12, 15, 20)%. When this unit has no soldiers, before entering battle cause enemy soldiers to deal 90% reduced damage and after taking action gain [Shield]: "Take up to 25% of Hero's HP worth of damage." Cannot be dispelled. When this hero dies, deal (0.25, 0.3, 0.4, 0.5)x AoE damage to the source of the damage and permanently inflict "Damage Taken +20%". Cannot be dispelled.
Bond Requirement:
Related Bonds
Level 70 Max Stats:
HP: 4,456 | ATK: 566 | INT: 233 | DEF: 328 | MDEF:242 | SKL: 174 | |
HP: 4,770 | ATK: 566 | INT: 256 | DEF: 302 | MDEF:308 | SKL: 101 |
Soldier Bonus:
HP: 10% | ATK: 35% | DEF: 25% | MDEF: 30% |
Exclusive Equipment: Aether Phantasm
HP +10%. When using [Focus Elements]. if this unit has a special effect from a Fusion Power, then gain 1 extra stack of Dracomorph. When attacking and entering battle, damage taken and reflect damage taken -30%.
Awakening: Dragonmight Fury
Cost: ••• / CD: 5 / Range: 1 / Span: Single
[Passive] For every stack of [Dragonmight], Talent death trigger damage dealt +25%, and when attacking and entering battle without soldiers, Hero damage dealt +15%. [Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, attack enemies within 1 block for 0.33x damage. For every stack of [Dragonmight], AoE span +1.
Casting Pattern: The Dragon's Power
[Passive] Skill damage +10%. When this unit has [Dragon Morph], if the number of [Dragon Morph] stacks is not 4, gain 1 stack after using Dragon's Valor Fury.
Battle God
Soldiers: Amazon Champion, Berserker
Spirit Dragon Reincarnator
Soldiers: Holy Pegasus, Griffin Knight
Training Ground
Soldiers: Steel Wing Warrior, Dragon Trooper, Dark Centurion, Heavy Centurion, Aegis Garde
Focus Elements
Cost: • / CD: - / Range: Self / Span: Single
[Active] After use, gain [Focus Elements]: "Cannot attack, move, or be displaced. Cannot use skills aside from [Dracomorph]. After taking action restore 20% HP and gain [Dragonmight]: "Movement +1. Hero ATK, DEF and MDEF +7%. Can be stacked up to 4 times." From 1-4 stacks of [Dragonmight], also gain the following bonuses in this order: "After actively attacking, after battle restore 25% of damage dealt as HP", "Unit Range +2", "Immunity", "Damage Dealt +15% and Ignore Guard". [Dracomorph] Transfer self to a chosen square and remove [Focus Elements]. Sacrifice all soldiers and permanently gain "Hero Max HP +30% and restore 50% HP. When entering battle will attack 1 additional time. Soldier Max HP is reduced by 90% and cannot be healed. Movement type is changed to [Flying]." After use, may act again, with movement equal to the number of saved [Dragonmight] stacks. (When Focus Elements is used, it will be replaced with Dracomorph. All effects from Focus Elements, Dragonmight and Dracomorph cannot be dispelled or immunized.)
Wind Whisper
Cost: •• / CD: 2 / Range: Self / Span: 1 Ring
[Physical Damage] Deals 0.3x AoE damage to nearby enemies and debuffs each target.
Reinforcement
Cost: • / CD: - / Range: - / Span: -
[Passive] After taking action, restores 20% Unit HP.
Armor Pierce
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, inflict "DEF -30%". Lasts 2 turns.
Iron Helmet
Cost: •• / CD: - / Range: - / Span: -
[Passive] When attacked with a ranged attack, 25% chance to reduce damage taken by 50%.
Spirit Breath
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Before entering battle, if this unit's ATK is higher than the enemy, inflict 2 random debuffs on the enemy.
Deathmatch
Cost: • / CD: - / Range: - / Span: -
[Passive] When entering battle, unit's ATK & SKILL increase by 12%, DEF & MDEF decrease by 7%.
Dragon's Breath
Cost: •• / CD: 5 / Range: Self / Span: 2
[Physical Damage] Deals 0.36x AoE damage to enemies within 2 blocks and inflicts 1 debuff. Also grants [Windride]: "When HP>50%, "Damage Taken" -15%." Lasts 2 turns.