McClaine

Talent: Adaptation

When in water, ATK and DEF +(12, 16, 20, 25)%. AoE skills will cause the hit tiles to gain (1, 1, 1, 2) turns of [Stream]: "When this unit or enemies are on [Stream], they are considered to be in water. Enemies that have movement types other than flying or aquatic will expend 1 additional point of movement per tile when travelling on this terrain."

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Clear GoF: "Staggered Front" with Werner's help.
  • Strength: Level 25 Intimacy + Clear GoF: "Broken Life" with Mariandel's help.
  • Related Bonds

  • ApotheosisATK: Clear Gate 5 with McClaine's help
  • Level 70 Max Stats:

  • Serpent Master
  • HP: 4,463 | ATK: 565 | INT: 249 | DEF: 349 | MDEF:260 | SKL: 145
  • Ronin
  • HP: 4,139 | ATK: 535 | INT: 274 | DEF: 311 | MDEF:260 | SKL: 300

    Soldier Bonus:

  • Serpent Master / Ronin
  • HP: 20% | ATK: 35% | DEF: 25% | MDEF: 20%
    Level 4
    Serpent Master: When unit HP <70%, damage taken in battle -10%. Ronin: When forced into battle by an enemy with higher HP%, damage taken -10%.
    Level 7
    Serpent Master: When forced into battle, damage dealt +10%. Ronin: When unit HP <70%, damage dealt +10%.

    Exclusive Equipment: Ancient Cyborg Part

    HP & Defense +5% When passing through terrain with the friendly [Stream] effect, terrain is treated as "water". After entering battle, and successfully eliminating a target, restores 20% unit HP.

    Awakening: Lord of the Currents

    Cost: ••• / CD: - / Range: All / Span: 1 Ring

    [Passive] When in water, will prevent fatal damage and restore 50% HP. Can only occur once per battle. [Physical Damage] Can target self, "Water", "Depths" or "Swamp" tiles, or tiles with the [Stream] effect. Deal 0.1x AoE damage to enemies with 1 ring. After use, this skill becomes [Turbulent Vortex]. [Turbulent Vortex]: Ignore guard and deal 1.4x damage. If the enemy is on water, critical hit rate +20%. After use, all enemies on water will take 1x This Unit's ATK as fixed damage. After use, this skill becomes [Lord of the Currents]. This attack does not receive melee range penalties.

    Classes & Soldiers

    Serpent Master

    Soldiers: Tide Master, Heavy Infantry

    Ronin

    Soldiers: Dark Elf Sniper, Bandit

    Training Ground

    Soldiers: Lizardman, Pirate Raider, Glacier Elemental, Cyborg Vessel, Samurai, Shore Celebrant, Island Ambassador, Wild Expedition

    Pirate

    Aqua Blast

    Cost: •• / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.5x damage. If used on water, also deals +35% damage.

    Torrential Component

    Cost: / CD: 4 / Range: Self / Span: Single

    [Active] Tiles within 2 blocks gain 1 turn of [Stream]. After use may move again, where moving through allied [Stream] tiles allows for 2 chance to negate mobility reduction. When using this skill, buffs on this unit do not decrease in duration.

    Mysterious Traveler

    Sun Shade

    Cost: / CD: - / Range: - / Span: -

    [Passive] When entering battle with a melee attack, after battle, 30% chance to restore HP (30% of damage dealt in this battle).

    Serpent Knight

    Backbreaker

    Cost: / CD: 1 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.2x damage. If the target is not guarded, then [Displacement]: Target will be moved behind user after battle.

    Serpent Master

    Adversity

    Cost: / CD: - / Range: - / Span: -

    [Passive] When HP<70%, ATK/DEF+10%.

    Raging Waves

    Cost: •• / CD: 5 / Range: 5 / Span: 3 Lines

    [Physical Damage] Attacks enemies along 3 lines for 0.3x AoE Damage. Enemies on water have a 25% chance to be frozen for 1 turn. When hitting at least 3 enemies, CD -3 for this skill.

    Far Traveler

    Shadow Raid

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Physical Damage] Ignores guard and attacks enemy hero directly, dealing 1.3x damage.

    Ronin

    Sly Stride

    Cost: / CD: - / Range: - / Span: -

    [Passive] Crit Rate +10%. After defeating an enemy in battle, may move another 3 blocks.

    Last Stand

    Cost: / CD: - / Range: - / Span: -

    [Passive] When Unit enters battle with HP<50%, DEF/MDEF+10%.