Feraquea

Talent: Morph

After attacking in battle, hero will be transformed into the same unit type as the enemy hero. If unit transformation occurs on this turn, you may act again, and ATK is increased by (5, 10, 15, 20, 25)%. Lasts 1 turn. This effect has a (4, 4, 3, 3, 2) turn cooldown.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Clear Time Rift 3-6 (Normal) with this character.
  • Honor: Level 15 Intimacy + Upgrade to Wraith Queen.
  • Toughness: Level 23 Intimacy + Clear Gate 3 with Bozel's help.
  • Strength: Level 25 Intimacy + Clear Gate 4 with Zerida's help.
  • Related Bonds

  • BozelATK: Clear Gate 7 with Feraquea's help.
  • Level 70 Max Stats:

  • Dark Phantom
  • HP: 3,771 | ATK: 496 | INT: 299 | DEF: 262 | MDEF:250 | SKL: 286
  • Wraith Queen
  • HP: 4,074 | ATK: 496 | INT: 299 | DEF: 272 | MDEF:270 | SKL: 224

    Soldier Bonus:

  • Dark Phantom / Wraith Queen
  • HP: 35% | ATK: 15% | DEF: 10% | MDEF: 35%
    Level 4
    Wraith Queen: AoE damage taken decreases by 10%. Dark Phantom: When entering battle against an enemy with a lower HP percentage, damage taken is decreased by 10%.
    Level 7
    Wraith Queen: When attacked with a ranged attack and entering battle, damage dealt is increased by 10%. Dark Phantom: When attacked with a melee attack and entering battle, damage dealt is increased by 10%.

    Exclusive Equipment: Nightmare Casque

    HP +5%. When battling units which you have an advantage over, ATK +20%.

    Awakening: Demon Within

    Cost: ••• / CD: 5 / Range: 4 / Span: 1

    Directly deals 0.2x physical damage to a single enemy. This hero's soldiers are switched with teh enemy hero's soldiers. Enemy soldier change effect is canceled after taking damage 2 times. Lasts 3 turns. (This effect cannot be dispelled. Soldier change only affects soldier class advantage relationship).

    Casting Pattern: Nightmare Whispers

    [Passive] ATK +5%, and after using [Demon Within], gain "When battling units you have class priority over, damage increases by 10%", this buff lasts for 1 round.

    Classes & Soldiers

    Dark Phantom

    Soldiers: Mist Dancer, Skeleton Knight

    Wraith Queen

    Soldiers: Bandit, Dark Elf Sniper

    Training Ground

    Soldiers: Hellfire Archer, Leviathan, Sorceress, The Faceless, Bat Wing Warlock, Mist Spirit

    Morph

    Plunder

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Physical Damage] Ignores guard and attacks a single enemy, dealing 1.1x damage. After battle, steals up to 3 buffs from the enemy.

    Reinforcement

    Cost: / CD: - / Range: - / Span: -

    [Passive] After taking action, restores 20% Unit HP.

    Ninja

    Sly Stride

    Cost: / CD: - / Range: - / Span: -

    [Passive] Crit Rate +10%. After defeating an enemy in battle, may move another 3 blocks.

    Dark Phantom

    Boost

    Cost: / CD: - / Range: - / Span: -

    [Passive] When entering battle, Unit ATK increases by 7%.

    Snare

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.4x damage. Enemy's Mobility decreases by 2. Lasts 1 turn. (Cannot be dispelled.)

    Shapeshifter

    Maneuver

    Cost: •• / CD: 3 / Range: 3 / Span: Single

    [Physical Damage] Deals 1.2x damage. If this attack is not guarded, swaps position with the target after battle. Reduces damage taken by 20%. Lasts 2 turns.

    Wraith Queen

    Smoke

    Cost: / CD: - / Range: - / Span: -

    [Passive] After actively entering battle, 30% chance to reduce all damage taken by 30% for 1 turn.

    ATK Intimidate

    Cost: •• / CD: - / Range: - / Span: -

    [Passive] After taking action, decreases ATK & INT of all enemies within 2 surrounding blocks by 15%. Lasts 1 turn.

    Archmage

    MDEF Intimidate

    Cost: •• / CD: - / Range: - / Span: -

    [Passive] After taking action, increases MDamage taken by all enemies within 3 blocks by 20%. Lasts 1 turn.