Autokrato IV
Talent: King's Coercion
When entering battle, all stats except HP+(10, 13, 16, 20)%. All enemies within 3 blocks are afflicted with: Before attacking, for every 1 block moved, damage dealt-(1, 2, 3, 4)%, up to (5, 10, 15, 20)%.
Bond Requirement:
Related Bonds
Level 70 Max Stats:
HP: 5,067 | ATK: 535 | INT: 265 | DEF: 386 | MDEF:261 | SKL: 108 | |
HP: 4,748 | ATK: 564 | INT: 265 | DEF: 364 | MDEF:261 | SKL: 143 |
Soldier Bonus:
HP: 40% | ATK: 10% | DEF: 40% | MDEF: 10% |
Exclusive Equipment: Imperial Power Armor
DEF & MDEF +5%. When actively dealing damage, steal 1 enemy buff. For every enemy on the map with [Taunt], all stats except HP increase by 2% for this unit (up to 10%).
Awakening: Subverting The Order
Cost: ••• / CD: 5 / Range: 6 / Span: 3 Lines
[Physical Damage] Attacks enemies along 3 lines, dealing 0.36x AoE damage. Randomizes the positions of the enemies hit and cause them to only be able to move in straight lines. Lasts 1 turn, cannot be dispelled. If this attack hits at least 3 targets, then CD-3 for this skill.
Royal General
Soldiers: Heavy Infantry, Guardian Cavalry
Emperor
Soldiers: Berserker, Skeleton Knight
Training Ground
Soldiers: Royal Cavalry, Dark Guard, Undead Knight, Lava Titan, State Guard, Giant Zombie, Fang Guard, Aegis Garde
Sword Dance
Cost: •• / CD: 2 / Range: Self / Span: 1 Ring
[Physical Damage] Deals 0.36x AoE damage to all enemies within 1 block. Prevents enemy from being healed. Lasts 1 turn.
Taunt
Cost: • / CD: - / Range: - / Span: -
[Passive] After actively dealing damage, inflict [Taunt]: "After taking action, if you have not moved, then take fixed damage equal to 3x inflictor's ATK. For every block moved, this fixed damage is reduced by 0.5x. Lasts 2 turns, cannot be dispelled."
Shield Bash
Cost: •• / CD: 3 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1x damage. Before entering battle, stuns the target for 1 turn.
Parry
Cost: • / CD: - / Range: - / Span: -
[Passive] Take physical attacks for adjacent allies. When attacked, adds 7% of ATK to DEF.
Exile
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks an enemy for 1.5x damage. If this attack is not guarded, then teleports the target backwards, up to 3 spaces away.
Hegemony
Cost: •• / CD: - / Range: - / Span: -
[Passive] When entering combat, dispels 1 enemy buff, decreases enemy DEF by 20%. Lasts 1 turn.
Usurp
Cost: •• / CD: 3 / Range: 3 / Span: Single
[Physical Damage] Attacks one enemy in a straight line out from this unit, dealing 1.5x damage. After battle, steal up to 3 buffs, and causes [Displacement]: pushes the target back 3 blocks.
Sword's Breath
Cost: • / CD: - / Range: - / Span: -
[Passive] After attacking an enemy, deal 0.1x AoE damage to all enemies within 1 ring.
Strong Arm
Cost: •• / CD: 3 / Range: Self / Span: Single
[Passive] Take physical attacks for adjacent allies. [Active] Guard Range increases to 2 blocks, grants buffs [Parry] and [Barb]. Lasts 2 turns.