Vincent




Talent: Winds of Destruction
For every block moved, AoE damage +(2, 3, 4, 6)%, up to (10, 15, 20, 30)%. When this hero dies, deals 0.3x AoE damage to all enemies within 3 blocks.
Bond Requirement:
Level 70 Max Stats:
HP: 4,034 | ATK: 589 | INT: 216 | DEF: 267 | MDEF:315 | SKL: 179 | |
HP: 4,348 | ATK: 589 | INT: 216 | DEF: 291 | MDEF:315 | SKL: 179 |
Soldier Bonus:
HP: 20% | ATK: 25% | DEF: 20% | MDEF: 35% |


Exclusive Equipment: Wings of War
For every 1 block moved, critical hit rate +5% (up to 15%). After actively dealing critical damage, dispel 1 buff from the enemy.

Awakening: Starfall Hurricane
Cost: ••• / CD: 5 / Range: 4 / Span: Single
[Passive] Prevent fatal damage once, restoring 50% HP. Then activates the on-death effect of [Wings of Destruction]. This can only occur once per battle. Afterwards, this unit is inflicted with "Damage Dealt -30%", lasts 1 turn, cannot be dispelled or immunized against. [Active] Choose 1 target for a [Displacement] effect: Pulls this unit towards the target. When this unit stops, deals damage to enemies within 3 blocks for 0.3x AoE damage, then deals an instance of [Fixed Damage] to self for 30% of max HP. After use, remove all debuffs on self, and gain "Immunity" for 1 turn. The displacement and fixed damage on self from this skill cannot be immunized or reduced.

Emerald Wing Commander
Soldiers: Griffin Knight, Heavy Cavalry

Dark God's Wings
Soldiers: Vampire Bat, Skeleton Knight

Training Ground
Soldiers: Undead Knight, Steel Wing Warrior, Hell Hound, Pact Golem


Throw Spear
Cost: •• / CD: 2 / Range: 2 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Melee soldiers also attack. This skill is not affected by melee penalties.

Windride
Cost: • / CD: - / Range: - / Span: -
[Passive] When HP is above 50%, damage taken is decreased by 15%.


Wind Whisper
Cost: •• / CD: 2 / Range: Self / Span: 1 Ring
[Physical Damage] Deals 0.3x AoE damage to nearby enemies and debuffs each target.


ATK Intimidate
Cost: •• / CD: - / Range: - / Span: -
[Passive] After taking action, decreases ATK & INT of all enemies within 2 surrounding blocks by 15%. Lasts 1 turn.

Divebomb
Cost: •• / CD: 3 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.4x damage. If the enemy's movement type is not [Flying], then after ending action deal 0.15x AoE damage to enemies within 2 blocks of self.


Ram
Cost: • / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.2x damage and causing [Displacement]: Pushes the target back 2 blocks. Decreases Mobility by 2 and disables guard. Lasts 1 turn.


Detect
Cost: • / CD: - / Range: - / Span: -
[Passive] Critical hit rate+10%. After dealing damage, 50% chance to disable enemy's passive skills; 100% chance if crit. Lasts 2 turns.

Emerald Blast
Cost: •• / CD: 4 / Range: Self / Span: 2 Rings
[Physical Damage] Attacks enemies within 2 rings for 0.3x AoE damage. If this skill defeats an enemy, then CD-2 and will also be used once more with -50% damage dealt (This effect can only occur once per turn).