Van
Talent: Kunlun Style
After dealing damage, inflict [Continuous Raid], lasts 2 turns. Can be stacked up to 3 times. Whenever an enemy is inflicted with [Continuous Raid], the duration of all stacks is refreshed. When entering battle, for every 1 stack of [Continuous Raid], all stats on this unit +(4, 6, 8, 10)% and after battle restore (4, 6, 8, 10)% of damage dealt as HP.
Bond Requirement:
Level 70 Max Stats:
HP: 4,436 | ATK: 569 | INT: 247 | DEF: 329 | MDEF:280 | SKL: 157 | |
HP: 4,436 | ATK: 601 | INT: 247 | DEF: 305 | MDEF:291 | SKL: 157 |
Soldier Bonus:
HP: 25% | ATK: 35% | DEF: 25% | MDEF: 15% |
Awakening: Regal Strike
Cost: ••• / CD: 3 / Range: 1 / Span: Single
[Passive] When using skills to attack and enter battle and the target has 3 stacks of [Continuous Raid]. after battle this skill gets CD -3. This effect has a 1 turn cooldown. [Physical Damage] Attacks a single enemy, dealing 1.6x damage. Before battle inflict 1 random debuff. If the target has 3 stacks of [Continuous Raid], damage dealt +40%.
Solutions Office CEO
Soldiers: Heavy Infantry, Phalanx
Demonic Gear in Darkness
Soldiers: Skeleton Knight, Heavy Cavalry
Training Ground
Soldiers: Steelmane Werewolf, Barbarian Warrior, Gallant Duelist, Giant Lizard Rider, Elven Spear Thrower
Air Slash
Cost: •• / CD: 2 / Range: 2 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Melee soldiers will also attack. This skill does not receive melee range penalties.
Howling Spirit
Cost: • / CD: 4 / Range: Self / Span: Single
[Assist] Gain [Boost] and [Precaution] for 2 turns. After use may attack again. Buffs do not decrease in duration.
Sword Dance
Cost: •• / CD: 2 / Range: Self / Span: 1 Ring
[Physical Damage] Deals 0.36x AoE damage to all enemies within 1 block. Prevents enemy from being healed. Lasts 1 turn.
Coin Bullet
Cost: •• / CD: 3 / Range: 5 / Span: Line
[Physical Damage] Attacks enemies in a line, dealing 0.15x AoE Damage. Also inflicts "ATK/INT -10%" and [Ridicule]: "When physically attacking Van's allies within 3 blocks of him, he will enter battle instead, and will take -20% physical damage while guarding." Lasts 2 turns.
Roar
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.3x damage. Before battle, dispels 2 enemy buffs and inflicts ATK-20%. Lasts 1 turn.
Adversity
Cost: • / CD: - / Range: - / Span: -
[Passive] When HP<70%, ATK/DEF+10%.
Destruction Fist
Cost: •• / CD: 3 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1x damage. This skill attacks twice. After battle inflict 1-2 stacks of [Continuous Raid].
DEF Break
Cost: • / CD: - / Range: - / Span: -
[Passive] Before battle, 50% chance to reduce enemy's DEF by 20%. Lasts 1 turn.