Tourmilque

Talent: Primal Resonance

INT + (5,10,15,20)%. At the start of the battle gain 2 stacks of [Perceptual] and [Rational]. When the number of [Perceptual] stacks is greater than or equal to [Rational] unit range +1. After initiating battle and dealing damage, Heal ally units within 3 blocks by (1.5,2,2.5,3)x caster's INT When the number of [Rational] stacks is greater than or equal to [Perceptual] unit range +1. Before initiating battle, deals fixed damage equal to caster's INT x(.5,.8,1.1,1.5). When an ally unit end their turn, after actively attacking, convert 1 [Rational] into [Perceptual], otherwise convert 1 [Perceptual] into [Rational]. [Perceptual] and [Rational] cannot be dispelled and ignores immunity. Can be stacked up to 4 times.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Clear Time Rift 3-6 (Normal) with this character.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Clear GoF4 with Jessica's help
  • Strength: Level 25 Intimacy + Upgrade to All Seeing
  • Related Bonds

  • ElisseATK: Clear Gate 5 with Tourmilque
  • Level 70 Max Stats:

  • All-Seeing
  • HP: 3,644 | ATK: 256 | INT: 566 | DEF: 255 | MDEF:364 | SKL: 96
  • Hymn of the End
  • HP: 3,334 | ATK: 256 | INT: 566 | DEF: 275 | MDEF:341 | SKL: 96

    Soldier Bonus:

  • All-Seeing / Hymn of the End
  • HP: 20% | ATK: 40% | DEF: 15% | MDEF: 25%
    Level 4
    All-Seeing: When unit HP > 80%: Chance of getting critically hit is reduced by 10%. Hymn of the End : When attacking and entering battle against enemies with lower HP%, damage taken -10%.
    Level 7
    All-Seeing: When unit HP <70%: damage increased by 10% in battle. Hymn of the End: Healing effects increased by 10%

    Awakening: Oracle

    Cost: ••• / CD: 3 / Range: 2 / Span: Single

    [Passive]: After taking action, if the number of [Perceptual] and [Rational] stacks are equal, reduce the Cooldown of the skill used this turn by 1. [Magic Damage] Attack a single enemy, dealing 1.7x damage. Gains additional effects based on the number of [Perceptual] and [Rational] stacks. When the number of [Perceptual] stacks is greater than or equal to [Rational], before battle, dispel 3 enemy buffs. When the number of [Rational] stacks is greater than or equal to [Perceptual], before battle, apply 3 random debuffs. If this attack is not guarded against, inflicts a [Teleport] effect. Teleports the enemy within 3 blocks of the caster. After using this skill, all [Perceptual] stacks become [Rational], and all [Rational] stacks become [Perceptual].

    Classes & Soldiers

    All-Seeing

    Soldiers: Sorceress, Elf Master

    Hymn of the End

    Soldiers: Bishop, Wizard

    Training Ground

    Soldiers: Fighting Monk, Crystal Warlock, Fairy Prophet, Firebrand Sniper, Wild Expedition

    Observer

    Wind Blade

    Cost: / CD: 1 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Fliers.

    Rhythm

    Cost: / CD: 4 / Range: Self / Span: Single

    [Active] After using this skill, Convert 1 stack of [Sentimental] or [Rational] into the other, depending on which stack is larger. Gain "Damage Increased by 20%" and "Damage reflected is reduced by 30%" for 2 turns. Can move 2 additional blocks and attack again after use. (After using this skill, the turn count for current buffs is not reduced).

    Troubadour

    Demolish

    Cost: •• / CD: 3 / Range: 3 / Span: 3

    [Magic Damage] Deals 0.3x damage enemies in range and dispels 1 buff. Critical hit rate +15%. Effective against Demons.

    All-Seeing

    Bad Omen

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Gains additional effects based on the number of [Perceptual] and [Rational] stacks. When the number of [Perceptual] stacks is greater than or equal to [Rational], after battle dispell 2 debuffs from allies within 3 blocks. When the number of [Rational] stacks is greater than or equal to [Perceptual], ignore 20% of enemy MDEF.

    MDEF Intimidate

    Cost: •• / CD: - / Range: - / Span: -

    [Passive] After taking action, increases MDamage taken by all enemies within 3 blocks by 20%. Lasts 1 turn.

    Merciful One

    Cleanse

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Demons. Dispels 2 buffs from the target after battle.

    Hymn of the End

    Mass Protect

    Cost: •• / CD: 2 / Range: 3 / Span: 3

    [Assist] Allies within range gain "DEF +20%" and "Immunity to DEF/MDEF Down, Cannot Be Healed". Lasts 2 turns.

    Heaven's Sanction

    Cost: •• / CD: 5 / Range: Self / Span: 5

    [Magic Damage] Critical hit rate increased by 50%. Attacks multiple enemies within range, deals 0.35x AoE damage. Effective against Demons.