Suzette

Talent: Bursting Heavy Arrow

Critical hit rate and damage against targets in a straight line from this unit is increased by (5, 8, 11, 15)%. After actively dealing critical damage, deal one instance of fixed damage equal to (0.5, 0.8, 1.1, 1.5)x Hero's ATK on the target and enemies within 1 block of that target. Targets can only receive a maximum of 1 instance of fixed damage this way.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Upgrade to Sharpshooter Commander.
  • Toughness: Level 23 Intimacy + Clear GoF: "How to Become a Demon Tutor" with Mariel's help.
  • Strength: Level 25 Intimacy + Clear GoF: "The Promised Orphanage" with Light of Genesis's help.
  • Level 70 Max Stats:

  • High Master
  • HP: 3,806 | ATK: 535 | INT: 240 | DEF: 274 | MDEF:250 | SKL: 306
  • Gunner Commander
  • HP: 4,120 | ATK: 535 | INT: 240 | DEF: 285 | MDEF:271 | SKL: 234

    Soldier Bonus:

  • High Master / Gunner Commander
  • HP: 20% | ATK: 40% | DEF: 15% | MDEF: 25%

    Exclusive Equipment: Glorious Adjudicator

    ATK +10%. May receive "Legion of Glory" Fusion Power effects. AoE skills now target tiles. The further this unit is from its targets, the greater the critical hit rate, giving +3% critical hit rate per block (up to 15%).

    Awakening: Fire All Weapons

    Cost: ••• / CD: 6 / Range: 5 / Span: 1 Ring

    [Physical Damage] Attacks multiple enemies within range, dealing 0.35x AoE damage. Enemies will take 20% HP fixed damage after taking their next action. At the start of the second turn following the use of this skill, deal 0.38x AoE damage to enemies within range.

    Casting Pattern: Stealthy Maneuver

    [Passive] ATK +5%. After attacking, may move 3 blocks. Cooldown of 1 turn.

    Classes & Soldiers

    High Master

    Soldiers: Bandit, Heavy Infantry

    Gunner Commander

    Soldiers: Elf Master, Dark Elf Sniper

    Training Ground

    Soldiers: Shinobi, Firebrand Sniper, Dwarf Adventurer, Catapult, Forest Night Elf, Siege Ballista, Deck Gunner

    Gunner

    Neutralizing Fire

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.25x damage. When you are on defensive terrain, deals fixed damage once before battle. (Damage is equal to 1x Hero's ATK.)

    Speed Reload

    Cost: / CD: 0 / Range: Self / Span: Single

    [Assist] After use, all skill cooldowns -4 and this unit gains critical hit rate +30%. Lasts 2 turns.

    Raider

    Riposte

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Physical Damage] Ignores guard and attacks enemy hero directly, dealing 1.2x damage. Critical hit rate increased by 20%.

    High Master

    Detect

    Cost: / CD: - / Range: - / Span: -

    [Passive] Critical hit rate+10%. After dealing damage, 50% chance to disable enemy's passive skills; 100% chance if crit. Lasts 2 turns.

    Ruthless

    Cost: •• / CD: - / Range: - / Span: -

    [Passive] Crit Damage increases by 20%. When critically attacking and entering battle, grants "All damage taken decreased by 30%" after battle. Lasts 1 turn.

    Gunslinger Captain

    Airdrop Shelling

    Cost: •• / CD: 5 / Range: 1 / Span: Single

    [Active] Targets a friendly unit, moves it to a selected square and deals 0.2x AoE damage to enemies within 3 blocks of the target.

    Gunner Commander

    Skill Swagger

    Cost: •• / CD: - / Range: - / Span: -

    [Passive] After taking action, reduces the SKILL of all enemy units within 3 blocks by 20% for 1 turn.

    Long Range Snipe

    Cost: •• / CD: 4 / Range: 7 / Span: Line

    [Physical Damage] Attacks enemies along a line, dealing 0.25x AoE damage. When hitting 2 enemies, deals +50% damage to the further target. When hitting 3 or more enemies, deals +100% damage to the furthest target.

    Sniper

    Thousand Arrows

    Cost: •• / CD: 2 / Range: 3 / Span: 3

    [Physical Damage] Deals 0.3x damage to enemies within range and dispels 1 buff. Can move again after battle.