Sumire Kanzaki
Talent: Gorgeous Solo
Normal attack range for the Hero increased by 1. For every soldier lost, gain (1, 2, 3, 4)% ATK and Skill.
Bond Requirement:
Level 70 Max Stats:
HP: 4,767 | ATK: 566 | INT: 233 | DEF: 331 | MDEF:245 | SKL: 120 | |
HP: 5,083 | ATK: 566 | INT: 233 | DEF: 378 | MDEF:193 | SKL: 107 |
Soldier Bonus:
HP: 35% | ATK: 20% | DEF: 35% | MDEF: 10% |
Awakening: Wyvern Dance
Cost: ••• / CD: 5 / Range: Self / Span: 2 Ring
Deals 0.36x AoE damag to all enemies within 2 rings. After, grants you [Wyvern Dance]: Unit normal attack range +1. Before entering battle, if your SKILL is higher than the enemy's, you will strike first and enter [Super Guard]: When friendly units within 2 blocks are attacked, you enter the battle instead of them. Lasts 2 turns.
Casting Pattern: Qilou Dance
[Passive] ATK & DEF +5%. [Wyvern Dance] and [Nirvana] cannot be dispelled and last 1 extra turn.
Koubu-Kai
Soldiers: Guardian Cavalry, Stone Colossus
Phoenix Dance
Soldiers: Phalanx, High Elf
Training Ground
Soldiers: Amazon Champion, Templar Knight, Sky Archer, Elven Cavalry Archer
Adversity
Cost: • / CD: - / Range: - / Span: -
[Passive] When HP<70%, ATK/DEF+10%.
Counterattack
Cost: • / CD: - / Range: - / Span: -
[Passive] Takes physical damage for adjacent allies. When attacked, increases ATK by 12%.
Strike
Cost: •• / CD: 3 / Range: Self / Span: Single
[Assist] Gain "ATK/INT +20%". Lasts 1 turn. After use, may move 3 blocks and attack.
Precaution
Cost: • / CD: - / Range: - / Span: -
[Passive] When attacking and entering battle, DEF+12%.
Phoenix Dance
Cost: •• / CD: 5 / Range: Self / Span: 2 Rings
[Physical Damage] Deals 0.35x AoE damage to all enemies within 2 blocks. You then gain Nirvana: "Blocks 1 fatal attack, and then heals 10% of Hero's HP. This status triggers for a max of 1 revival" and Lance Phalanx: "DEF increases by 20%." Takes physical damage for friendly units within 2 blocks. After melee battles, triggers "Barb" fixed damage. Lasts 2 turns.
Butterfly Dance
Cost: •• / CD: 3 / Range: Self / Span: 1 Ring
[Physical Damage] Attacks all enemies in 1 surrounding ring, dealing 0.3x AoE damage and causing enemies to Bleed: "After moving on your next turn, take fixed damage equal to 2x the attacker's ATK. Lasts 2 turns."
Armor Pierce
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, inflict "DEF -30%". Lasts 2 turns.
Iron Helmet
Cost: •• / CD: - / Range: - / Span: -
[Passive] When attacked with a ranged attack, 25% chance to reduce damage taken by 50%.