Sakura Shinguji

Talent: Reiken-Arataka

After killing an enemy, all stats except for HP+(5, 6, 8, 10)%. Can be stacked up to 4 times. Cannot be dispelled. When entering battle, if your SKILL is greater than the enemy's, you will attack first.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Reach Level 30.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Upgrade to Sakura Koubu
  • Strength: Level 25 Intimacy + Upgrade to Evilslayer
  • Level 70 Max Stats:

  • Koubu-Kai
  • HP: 4,487 | ATK: 578 | INT: 257 | DEF: 307 | MDEF:266 | SKL: 144
  • Evilslayer
  • HP: 4,487 | ATK: 609 | INT: 283 | DEF: 307 | MDEF:266 | SKL: 251

    Soldier Bonus:

  • Koubu-Kai / Evilslayer
  • HP: 20% | ATK: 35% | DEF: 25% | MDEF: 20%
    Level 4
    Evilslayer: When attacked with a melee attack, physical damage taken is decreased by 10%. Koubi-Kai: When Unit HP is less than 50%, damage taken is decreased by 10%.
    Level 7
    Evilslayer: When attacked with a melee attack, damage dealt is increased by 10%. Koubu-Kai: Damage dealt increases by 10% to enemies with a higher HP percentage than yours after entering battle.

    Awakening: Sakura Rising

    Cost: ••• / CD: 5 / Range: Self / Span: 2 Ring

    Attacks all enemies in a 2-ring radius, dealing 0.36x AoE damage. Renders targets unable to be healed for 1 turn and inflicts [Bleed]: After moving on your next turn, take fixed damage equal to 2x the attacker's ATK. Lasts 2 turns. For every 1 enemy hit, you gain 1 Reiken-Arataka effect after this battle (can gain up to 2).

    Classes & Soldiers

    Koubu-Kai

    Soldiers: Heavy Cavalry, Bone Dino

    Evilslayer

    Soldiers: Heavy Infantry, Exorcist

    Training Ground

    Soldiers: Dark Guard, Zealot, Heavensguard, Barbarian Warrior, Sand Sea Mercenary, Gallant Duelist

    Fighter

    Deathmatch

    Cost: / CD: - / Range: - / Span: -

    [Passive] When entering battle, unit's ATK & SKILL increase by 12%, DEF & MDEF decrease by 7%.

    Roar

    Cost: •• / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.3x damage. Before battle, dispels 2 enemy buffs and inflicts ATK-20%. Lasts 1 turn.

    Koubu

    Smash

    Cost: •• / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.4x damage. Causes [Displacement]: Pushes the target back 2 blocks, decreases DEF by 20%, and disables guard effects. Lasts 2 turns.

    Koubu-Kai

    Endure

    Cost: / CD: - / Range: - / Span: -

    [Passive] When entering battle, DEF+7%.

    Hyakka Ryoran

    Cost: •• / CD: 5 / Range: 4 / Span: 3 Lines

    [Physical Damage] Attacks all enemies along 3 lines, dealing 0.36x AoE damage and inflicts "SKILL -30%", "Damage Taken +30%" and "Heal Reversal"*: "All outgoing healing effects are turned into damage equal to 30% of the healing amount." Lasts 2 turns. *In-game debuff tooltip erroneously claims the Heal Reversal is undispelable

    Hokushin Itto Ryu

    Ouka Houshin

    Cost: •• / CD: 3 / Range: 5 / Span: 1 Line

    [Physical Damage] Attacks all enemies along 1 line, dealing 0.3x AoE damage and causing enemies to Bleed: "After moving on your next turn, take fixed damage equal to 2x the Attacker's ATK. Lasts 2 turns"

    Evilslayer

    Sun Shade

    Cost: / CD: - / Range: - / Span: -

    [Passive] When entering battle with a melee attack, after battle, 30% chance to restore HP (30% of damage dealt in this battle).

    Bloodbath

    Cost: / CD: - / Range: - / Span: -

    [Passive] When Unit HP is lower than enemy HP, when entering battle, ATK & DEF increase by 10%.