Renne
Talent: Angel of Death
When entering battle with an enemy with a debuff, INT/DEF/MDEF+(5, 8, 11, 15)%. After dealing damage to an enemy, afflicts them with (1, 1, 1, 2) random debuff*. Debuff List: 3★: ATK/INT-10%, DEF-10%, MDEF-15%, Damage Dealt-10%, Damage Taken+10%, Cannot be Healed, Unbuffable, Silence, Passive Silence, HP-20% after taking action, Mobility-2 (1 turn) 4-5★: ATK/INT-15%, DEF-15%, MDEF-20%, Damage Dealt-15%, Damage Taken+15%, Cannot be Healed, Unbuffable, Silence, Passive Silence, HP-20% after taking action, Mobility-2 (1 turn) 6★: ATK/INT-20%, DEF-20%, MDEF-30%, Damage Dealt-20%, Damage Taken+20%, Cannot be Healed, Unbuffable, Silence, Passive Silence, HP-20% after taking action, Mobility-2 (1 turn)
Bond Requirement:
Level 70 Max Stats:
HP: 3,170 | ATK: 262 | INT: 552 | DEF: 267 | MDEF:378 | SKL: 96 | |
HP: 3,630 | ATK: 262 | INT: 581 | DEF: 287 | MDEF:378 | SKL: 125 |
Soldier Bonus:
HP: 25% | ATK: 30% | DEF: 20% | MDEF: 25% |
Awakening: Pater Mater
Cost: ••• / CD: 5 / Range: 6 / Span: Straight
Attacks all enemies in 3 straight lines, dealing 0.3x AoE damage and inflicts a [Displacement] effect: Pushes targets back 1 block. Reduces the DEF or MDEF of enemies hit (whichever is highest) by 30% for 2 turns.
Wizard
Soldiers: Wizard, Stone Colossus
Angel of Death
Soldiers: Sorceress, Skeleton Knight
Training Ground
Soldiers: Dark Centurion, Undead Knight, Hellfire Archer, Bat Wing Warlock, Mist Spirit
Shadow Spear
Cost: • / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Holy units.
Freeze Strike
Cost: • / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Lancers.
Calamity Throw
Cost: •• / CD: 3 / Range: 7 / Span: 1 Line
[Magic Damage] Attacks all enemies along a line, dealing 0.33x AoE damage. In addition, inflicts 2 random debuffs.
Fireball
Cost: • / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Infantry.
Decay
Cost: •• / CD: 3 / Range: 3 / Span: 3
[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Prevents enemy from receiving buffs. Lasts 2 turns.
Dark Matter
Cost: •• / CD: 2 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. In addition, reduces enemy's healing effects by 100%. Lasts for 2 turns. Cannot be dispelled.
Wind Blade
Cost: • / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Fliers.
Renne – Annihilation
Cost: •• / CD: 2 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.3x damage. If the enemy has 3 or more debuff statuses, this attack reduces the enemy's MDEF by 100% and the enemy cannot counter.