Parn




Talent: Errant Knight
After taking damage, gain the [Rapid Advance] effect: ATK/SKILL+(1, 1, 2, 2, 3)% and Mobility+1 for 2 turns. Can stack up to (2, 2, 2, 2, 3) times. When this unit has a Mobility increasing buff, damage dealt+(10, 12, 14, 17, 20)%.
Bond Requirement:
Level 70 Max Stats:
HP: 4,428 | ATK: 550 | INT: 254 | DEF: 319 | MDEF:255 | SKL: 143 | |
HP: 4,116 | ATK: 579 | INT: 231 | DEF: 284 | MDEF:228 | SKL: 121 |
Soldier Bonus:
HP: 15% | ATK: 35% | DEF: 30% | MDEF: 15% |

Awakening: Heroic Slash
Cost: ••• / CD: 3 / Range: 1 / Span: Single
Attack a single enemy, dealing 1.7x damage. Before battle, if this unit has 1 stack of [Rapid Advance], then dispel 4 buffs from the target. If this unit has 2 stacks of [Rapid Advance], then this unit will attack first.

Hero
Soldiers: Heavy Infantry, Berserker

Strike Master
Soldiers: Heavy Cavalry, Griffin Knight

Training Ground
Soldiers: Highland Warrior, Dragoon, Steel Wing Warrior, Mechanical Dragon Knight, Gallant Duelist, War Falcon


Blade of Freedom
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.4x damage. Before battle, disables the enemy's passives. Lasts 1 turn.

Endure
Cost: • / CD: - / Range: - / Span: -
[Passive] When entering battle, DEF+7%.


Roar
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.3x damage. Before battle, dispels 2 enemy buffs and inflicts ATK-20%. Lasts 1 turn.


Sun Shade
Cost: • / CD: - / Range: - / Span: -
[Passive] When entering battle with a melee attack, after battle, 30% chance to restore HP (30% of damage dealt in this battle).

Iron Wall
Cost: • / CD: - / Range: - / Span: -
[Passive] When Unit HP is above 90%, DEF & MDEF increase by 10%.


Glory of the Faithful
Cost: •• / CD: 4 / Range: Self / Span: Single
[Assist] Active use. Restores 50% HP and gain [Glory of Faith]: For every square moved before battle, all stats aside from HP are increased by 5% (up to 25%). Lasts 1 turn. May act again after use, with movement being being equivalent to what was remaining before use of this skill, and may only move in straight lines. When using this skill, buff durations will not be reduced.


Ram
Cost: • / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.2x damage and causing [Displacement]: Pushes the target back 2 blocks. Decreases Mobility by 2 and disables guard. Lasts 1 turn.

Rout
Cost: •• / CD: 3 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1x damage. Causes [Displacement]: Pushes the target back 2 blocks and inflicts stun for 1 turn.