Michelle



Talent: Magic Mechsuit
When this unit has (3, 2, 1, 1) or more buffs, ATK and DEF are increased by (10, 12, 15, 20)%. After dealing damage to an enemy, inflict 1 stack of [Burning Flame]: "AoE Damage Taken +4%. Can be stacked. Lasts 3 turns. Cannot be dispelled. When at 3 stacks of Burning Flame, after taking action allies within 1 ring will all take [Fixed Damage] equal to 30% of their current HP."
Bond Requirement:
Level 70 Max Stats:
HP: 4,885 | ATK: 583 | INT: 226 | DEF: 357 | MDEF:242 | SKL: 172 | |
HP: 3,948 | ATK: 583 | INT: 249 | DEF: 319 | MDEF:277 | SKL: 154 |
Soldier Bonus:
HP: 25% | ATK: 20% | DEF: 40% | MDEF: 15% |


Exclusive Equipment: Magitech Armament
ATK +10%. After dealing damage to an enemy, 50% chance to inflict 1 stack of [Burning Flame], and this unit gains "Line skill range +1. Lasts 1 turn. Cannot be dispelled."

Awakening: Flameslash Drop
Cost: ••• / CD: 5 / Range: 3 / Span: 3 Lines
[Passive] When battling against enemies with [Burning Flame], damage taken -15%. [Physical Damage] Attacks enemies along 3 lines, dealing 0.36x AoE Damage and dispels 2 buffs from each. If this skill hits at least 3 enemies, critical hit rate is increased by 60% inflict a stack of [Burning Flame], and reduce the CD of this skill by 3.

Magic Armor Warrior Custom
Soldiers: Phalanx, Stone Colossus

Vindicator
Soldiers: Heavy Infantry, Guardian Cavalry

Training Ground
Soldiers: Royal Protector, Masked Maid, Lava Titan, State Guard, Aegis Garde


Magic Armor Substitute
Cost: • / CD: 3 / Range: 2 / Span: Single
[Active] Create a substitute on the target block. Lasts 2 turns. After use may move 2 blocks and attack. When this unit uses a line AoE skill, the substitute will also use an identical skill. Enemies can only take damage once. (You may only have 1 substitute. When using this skill, this unit's buffs do not decrease in duration.)

Armor Pierce
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, inflict "DEF -30%". Lasts 2 turns.


Reinforcement
Cost: • / CD: - / Range: - / Span: -
[Passive] After taking action, restores 20% Unit HP.


Tenacity
Cost: • / CD: - / Range: - / Span: -
[Passive] When attacked, gain "DEF+5%". Lasts 1 turn. Can be stacked.


Scorching Lance
Cost: •• / CD: 1 / Range: 6 / Span: Line
[Physical Damage] Attacks all enemies in a line, dealing 0.27x AoE Damage. If this skill hits at least 3 targets, CD-1.

Iron Helmet
Cost: •• / CD: - / Range: - / Span: -
[Passive] When attacked with a ranged attack, 25% chance to reduce damage taken by 50%.


Block
Cost: • / CD: - / Range: - / Span: -
[Passive] When attacked with a melee attack, 30% chance to decrease physical damage taken by 30%.


Roar
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.3x damage. Before battle, dispels 2 enemy buffs and inflicts ATK-20%. Lasts 1 turn.

Penetrate
Cost: •• / CD: 3 / Range: 5 / Span: Line
[Physical Damage] Attacks enemies in a line, dealing 0.33x AoE Damage, and cause [Displacement]: Enemies are pushed back 2 blocks.