Melania
Talent: Blessed Princess
When a friendly unit is within 2 blocks, INT/MDEF+(10, 12, 14, 17, 20)%. When other heroes guard Melania, they are healed for HP equal to Melania's INT x3.
Bond Requirement:
Level 70 Max Stats:
HP: 3,171 | ATK: 276 | INT: 502 | DEF: 237 | MDEF:357 | SKL: 83 | |
HP: 3,171 | ATK: 332 | INT: 474 | DEF: 237 | MDEF:366 | SKL: 83 |
Soldier Bonus:
HP: 15% | ATK: 10% | DEF: 35% | MDEF: 35% |
Exclusive Equipment: Strength Summoner
Heal Effect +15%. The unit gains [Command]: "Allies within 1 block are immune to 'Curse of Wounding' and 'Cannot be Healed'."
Awakening: Royal Honor
Cost: ••• / CD: 1 / Range: 3 / Span: 4
[Passive] When allies guard, they will gain 1 stack of [Service]: "All stats except HP +2%. Can be stacked 3 times" When [Service] is stacked 3 times, gain the effect: "When guarding allies, can heal 20% of HP before battle." [Heal] Active use. Restore HP to multiple allies in range equal to 3x Caster's INT. Also removes 2 debuffs.
Wizard
Soldiers: Elf Master, Wizard
Princess
Soldiers: Bishop, Exorcist
Training Ground
Soldiers: Shrine Maiden, Sky Archer, Fighting Monk
Heal
Cost: • / CD: 0 / Range: 2 / Span: Single
[Heal] Restores HP to a single unit (5x caster's INT) and dispels 1 debuff.
Shield
Cost: • / CD: 1 / Range: 3 / Span: Single
[Assist] Target gains "DEF +20%" and "Immunity to DEF/MDEF Down, Cannot Be Healed". Lasts 2 turns.
Freeze Strike
Cost: • / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Lancers.
Mass Resist
Cost: •• / CD: 2 / Range: 3 / Span: 3
[Assist] Allies within range gain "MDEF +30%" and "Immunity to stun, unbuffable, and mobility reduction effects". Lasts 2 turns.
Blizzard
Cost: •• / CD: 3 / Range: 3 / Span: 3
[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Effective against lancers. Enemy's Mobility decreases by 2 blocks. Lasts 1 turn.
Cleanse
Cost: •• / CD: 2 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Demons. Dispels 2 buffs from the target after battle.
Divine Appointment
Cost: •• / CD: 2 / Range: 3 / Span: Single
[Assist] Active use. Increase a target unit's ATK, INT, and DEF by 20%. Lasts 2 turns. Also grants [Bodyguard]: "Takes physical hits for allies within 2 blocks. Lasts 2 turns." Also restores HP (3x Caster's INT).
Gospel
Cost: •• / CD: 2 / Range: 2 / Span: Single
[Assist] Target ally gains "ATK/INT +20%", "DEF +20%", and "Immunity". Lasts 2 turns.