Kertesz

Talent: Soulstealing Painter

Before ending action, you may use an additional skill: [Soul Trace]: Apply [Soul Seal] to a non-summon enemy. Damage dealt to Kertesz -20%. Lasts 2 turns. Cannot be dispelled or immunized. When battling against units of that enemy's class type, INT is increased by (20, 25, 30, 40)%. [Soul Fragment]: Deal AoE damage to one enemy with [Soul Seal]. If the enemy is killed this way, summon a Painted Puppet. When this unit dies, summon a Painted Puppet. Painted Puppets inherit the stats of the deceased unit. If in a non-arena mode, the stats are capped to 150% of Kertesz's stats. There can be a maximum of 2 enemy hero Painted Puppets at any time. Painted Puppet Skills: Soulbreaking Omen: [Passive] Active attacks ignore guard and will attack first. Song of Death: [Passive] After taking action, decrease 1 random stat of enemies within 2 blocks by 20%. Lasts 1 turn.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Clear Time Rift 3-6 (Normal) with this character.
  • Honor: Level 15 Intimacy + Promote to Lord of Death
  • Toughness: Level 23 Intimacy + Clear Gate 4 with Licorice's help
  • Strength: Level 25 Intimacy + Clear Gate 5 with Patsyr's help.
  • Level 70 Max Stats:

  • Wizard
  • HP: 3,816 | ATK: 269 | INT: 559 | DEF: 250 | MDEF:362 | SKL: 86
  • Lord of Death
  • HP: 4,295 | ATK: 269 | INT: 588 | DEF: 270 | MDEF:361 | SKL: 112

    Soldier Bonus:

  • Wizard / Lord of Death
  • HP: 25% | ATK: 35% | DEF: 20% | MDEF: 20%
    Level 4
    Wizard: When attacking and entering battle, unit damage taken 10%. Lord of Death: When forced into battle, physical damage taken -10%.
    Level 7
    Wizard: When forced into battle, damage dealt +10%. Lord of Death: When attacking and entering battle, damage dealt +10%.

    Exclusive Equipment: Spiritcaller Top Hat

    HP +10%. After being attacked by enemy with [Soul Seal], restore 20% HP. When defeating an enemy, the resulting Painted Puppet will have "Damage Dealt +10%" and "Damage Taken -10%".

    Awakening: Soulfreeze Elegy

    Cost: ••• / CD: 5 / Range: Self / Span: 5

    Attacks enemies in range for 0.35x AoE damage and inflict 2 random debuffs. For every enemy hit, restore 20% HP. For every enemy with [Soul Seal] killed by this unit, summon a Painted Puppet at the enemy position.

    Classes & Soldiers

    Wizard

    Soldiers: Sorceress, Dark Elf Sniper

    Lord of Death

    Soldiers: Wizard, Skeleton Knight

    Training Ground

    Soldiers: Hellfire Archer, Crystal Warlock, Lava Titan, Spider Demon Elf, Bat Wing Warlock

    Mage

    Lightning Strike

    Cost: / CD: 1 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Cavalry.

    Disguise

    Cost: / CD: 3 / Range: All / Span: Single

    [Assist] Target one other ally, converts this hero's type to that of the target hero. Lasts 2 turns. After use my move 3 blocks and attack. When using this skill, buffs will not decrease in duration.

    General

    Reinforcement

    Cost: / CD: - / Range: - / Span: -

    [Passive] After taking action, restores 20% Unit HP.

    Archmage

    MDEF Break

    Cost: / CD: - / Range: - / Span: -

    [Passive] Before battle, 50% chance to reduce enemy MDEF by 25%. Lasts 1 turn.

    Wizard

    Thunder Storm

    Cost: •• / CD: 3 / Range: 3 / Span: 3

    [Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Effective against Cavalry. Inflicts DEF-20%. Lasts 2 turns.

    Soul Engrave

    Cost: •• / CD: 5 / Range: 3 / Span: 4

    [Magic Damage] Attack enemies in range for 0.35x AoE damage, inflict 1 random debuff, and inflict non-summon enemies with [Soul Seal]. Lasts 2 turns. Also steals 1 random buff. [Soul Seal] cannot be immunized or dispelled.

    Dark Painter

    Decay

    Cost: •• / CD: 3 / Range: 3 / Span: 3

    [Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Prevents enemy from receiving buffs. Lasts 2 turns.

    Lord of Death

    Seal

    Cost: / CD: - / Range: - / Span: -

    [Passive] When dealing damage to enemies, 50% chance to deactivate enemy's active skills. Lasts 2 turns.

    Soul Scream

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. On enemies with [Soul Seal], ignore 15% MDEF, and after battle restore 50% of damage dealt as HP. If defeating an enemy with [Soul Seal], summon a Painted Puppet at the enemy's location.