Kaguya

Talent: Power of the Universe

If an ally is within (1, 2, 2, 3) blocks, INT +(10, 13, 16, 20)%. At the start of a turn, place (2, 3, 3, 4) terrain effect blocks within 2 rings of self which last 1 turn, randomly from [Ino], [Shika], [Cho]: "When an ally moves onto this tile, after taking action gain 1 random buff, and grant Kaguya a buff corresponding to this tile type." [Ino], [Shika], [Cho] cannot be resisted, dispelled, and can be stacked up to 3 times.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Clear GoF: "Low, Low Price" with Azusa's help.
  • Strength: Level 25 Intimacy + Clear GoF: "Foul Mouthed Attack, Self Defeated!" with Sissi White's help.
  • Level 70 Max Stats:

  • Moonveil Immortal
  • HP: 3,671 | ATK: 290 | INT: 566 | DEF: 240 | MDEF:356 | SKL: 135
  • Moon Sage
  • HP: 3,994 | ATK: 290 | INT: 534 | DEF: 271 | MDEF:319 | SKL: 149

    Soldier Bonus:

  • Moonveil Immortal / Moon Sage
  • HP: 20% | ATK: 40% | DEF: 15% | MDEF: 25%
    Level 4
    Moonveil Immortal: When this unit has debuffs, damage taken in battle -10%. Moon Sage: When melee attacked, physical damage taken -10%.
    Level 7
    Moonveil Immortal: When battling against units with debuffs, damage dealt +10%. Moon Sage: When unit HP <70%, damage dealt +10%.

    Exclusive Equipment: Dreaming Moonlight

    HP +10%. At the start of a map, gain 2 random [Ino], [Shika], or [Cho]. The "Unit Range +2" from [Sleeved Card] cannot be dispelled. For every 1 [Ino], [Shika], or [Cho] consumed, Hero critical hit rate +1% (up to 10%).

    Awakening: Winning Hand

    Cost: ••• / CD: 4 / Range: 2 / Span: Single

    [Passive] For the duration of this map, for every [Ino], [Shika], and [Cho] consumed, [Winning Hand] has its critical hit rate increased by 6%. [Magic Damage] Attacks a single enemy, dealing 1.7x damage. Before battle, inflict 2 undispellable debuffs on the target. Lasts 1 turn. After battle, this unit gains "Damage Taken -20%". Lasts 1 turn. This unit may then move 3 blocks.

    Classes & Soldiers

    Moonveil Immortal

    Soldiers: Sorceress, Vanguard Lancer

    Moon Sage

    Soldiers: Bishop, Elf Master

    Training Ground

    Soldiers: Treant Guardian, Fairy Prophet, Firebrand Sniper, Shrine Maiden, Elven Spear Thrower

    Jade Toad Master

    Sleeved Card

    Cost: / CD: - / Range: - / Span: -

    [Active] Choose 1 of the following skills: Sleeved Card - Tanzaku: [Active] Consume 1 set of [Ino], [Shika], or [Cho] and this unit gains "After actively dealing damage, randomly gain 1 of [Ino], [Shika], or [Cho]." Lasts 1 turn. Sleeved Card - Tane: [Active] Consume 1 of each of [Ino], [Shika], and [Cho] and this unit gains "Damage Dealt +20%. Equipment Resonance activation rate is increased by 100%." Lasts 1 turn. Sleeved Card - Hikari: [Active] Consume 3 of [Ino], [Shika], or [Cho] and this unit gains "[Command] All allies have their Equipment Resonance activation rates increased by 20%." Lasts 2 turns. After using one of the above skills, the cooldown of this skill is set to 1 turn. This unit gains "Unit Range +2". Lasts 1 turn. After use may act again, with movement equal to movement left over when this skill was used. Buffs do not decrease in duration when using this skill. The consumed buffs go in the order of [Ino], [Shika], [Cho].

    Jade Toad Arithmetic

    Cost: •• / CD: 3 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Hero critical hit rate +50%. After battle, restore HP equal to 50% of damage dealt.

    Bambooveil Mystic

    Fireball

    Cost: / CD: 1 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Infantry.

    Moonveil Immortal

    Arcane Blast

    Cost: •• / CD: 5 / Range: 3 / Span: 4

    [Magic Damage] Attacks multiple enemies within range, dealing 0.36x AoE damage. Deals additional damage to mages and holy units. Reduces targets' MDEF by 30% for 2 turns.

    Black Hole

    Cost: •• / CD: 5 / Range: 3 / Span: 4

    [Magic Damage] Attacks multiple enemies within range, dealing 0.36x AoE damage. Deals 2 random debuffs* to each unit. *ATK/INT -20%, DEF -20%, MDEF -30%, Damage dealt -20%, Damage taken -20%, Heal block, Unbuffable, Silence, Disable Passives, 20% HP fixed damage, Mobility-2. All debuffs last 2 turns except Mobility down which lasts 1 turn.

    Moonchanter

    Cleanse

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Demons. Dispels 2 buffs from the target after battle.

    Moon Sage

    DEF Support (L)

    Cost: •• / CD: - / Range: - / Span: -

    [Passive] After taking action, 2 friendly units within 2 blocks by gain "Damage Taken -15%" and Immunity to: DEF & MDEF down and Cannot be Healed. Lasts 1 turn.

    Heaven's Sanction

    Cost: •• / CD: 5 / Range: Self / Span: 5

    [Magic Damage] Critical hit rate increased by 50%. Attacks multiple enemies within range, deals 0.35x AoE damage. Effective against Demons.