Joshua

Talent: Dark Initiate

Critical hit rate+(10, 13, 16, 20)%. After dealing a critical hit, deals fixed damage to the enemy equal to (1, 1.3, 1.6, 2)x Hero ATK.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Reach Level 30.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Upgrade to Shadow.
  • Strength: Level 25 Intimacy + Upgrade to Black Fang.
  • Level 70 Max Stats:

  • Black Fang
  • HP: 3,819 | ATK: 569 | INT: 240 | DEF: 295 | MDEF:281 | SKL: 231
  • Shadow
  • HP: 3,819 | ATK: 540 | INT: 240 | DEF: 283 | MDEF:260 | SKL: 336

    Soldier Bonus:

  • Black Fang / Shadow
  • HP: 20% | ATK: 40% | DEF: 10% | MDEF: 30%
    Level 4
    Black Fang: When unit has 100% HP, it is 10% less likely to receive critical damage. Shadow: When unit has 100% HP, damage taken decreases by 10%.
    Level 7
    Black Fang: When unit has 100% HP, Crit is increased by 10%. Shadow: When unit has 100% HP, damage dealt increases by 10%.

    Awakening: True Black Fang

    Cost: ••• / CD: 5 / Range: 5 / Span: Straight

    Crit increased by 30%. Attack all enemies in 3 straight lines, dealing 0.3x AoE damage. Extra effect against [Mages]. Critical hits apply 1 random debuff. When attacking, teleports to the furthest point in the skill's casting radius. After battle, gains the chance to move another 3 blocks.

    Classes & Soldiers

    Black Fang

    Soldiers: Bandit, Guardian Infantry

    Shadow

    Soldiers: Mist Dancer, Dark Elf Sniper

    Training Ground

    Soldiers: Cyclops, Firebrand Sniper, Shinobi

    Bandit

    Double Tap

    Cost: / CD: 2 / Range: 2 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1x damage. Has a 40% chance to attack twice.

    Ruthless

    Cost: •• / CD: - / Range: - / Span: -

    [Passive] Crit Damage increases by 20%. When critically attacking and entering battle, grants "All damage taken decreased by 30%" after battle. Lasts 1 turn.

    Executor

    Ninjutsu

    Cost: / CD: - / Range: - / Span: -

    [Passive] All passable terrains are treated as Plains. If the terrain increases DEF, ATK increases by the same value.

    Black Fang

    Starbright Sonata

    Cost: •• / CD: 3 / Range: Self / Span: All

    [Fusion Power] Active use. All "Heroes of Time" units receive ATK/INT/DEF+20% and MDEF+30%, as well as the effect: "AoE damage +20%". Lasts 4 turns. Cannot be stacked with other Fusion Powers.

    Magic Eye

    Cost: •• / CD: 3 / Range: 3 / Span: 3

    [Physical Damage] Crit chance increased by 10%. Attacks multiple enemies within range, dealing 0.3x AoE damage and inflicts 1 random debuff. Deals additional damage to Mages.

    Ninja

    Dark Demise

    Cost: •• / CD: 2 / Range: 6 / Span: 1 Line

    [Physical Damage] Attacks all enemies in a line, dealing 0.35x AoE damage and dispelling 2 buffs. Critical hit rate is increased by 15%.

    Shadow

    Sneak

    Cost: / CD: - / Range: - / Span: -

    [Passive] When attacking, Crit increased by 10%. Damage taken decreased by 20%.

    Phantom Raid

    Cost: •• / CD: 5 / Range: Self / Span: 4

    [Physical Damage] Crit chance increased by 30%. Deals 0.3x AoE damage to all enemies within 4 blocks. Effective against Mages. After use, may move 3 blocks.