Hofmann

Talent: Aegis of Foresight

ATK and DEF increase by (15, 20, 25, 30)%. After taking action, you can summon a [Shield of the Kingdom] which takes (60, 70, 80, 90)% of Hoffman's stats. If there is already a [Shield of the Kingdom] on the battlefield, you can choose to teleport it to within 2 blocks around yourself. ([Cooldown Trigger] You can summon or teleport [Shield of the Kingdom] again after 2 turns.) [Shield of the Kingdom]: Unable to move, attack, or be displaced. Cannot be healed and immune to all debuffs. After specifying the Defensive Zone, cannot be controlled. Lasts 3 rounds. [Glorious Defensive Formation]: [Active] Designate a 3-line Defensive Zone (Range 7) and gain [Command]: "Enemies within the Defensive Zone will receive "ATK/INT -15%." Lasts 4 rounds, cannot be dispelled."

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Clear Time Rift 3-6 (Normal) with this character.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Upgrade to Commander of Sword and Shield
  • Strength: Level 25 Intimacy + Clear Gate of Fate: "Shield of the Kingdom" with Ashion's help.
  • Soldier Bonus:

  • HP: 40% | ATK: 20% | DEF: 30% | MDEF: 10%
    Level 4
    Commander of Sword and Shield: When attacked by a unit with higher unit HP percentage, damage taken after entering battle is reduced by 10%. Winged Shield Marshal: AoE damage taken is reduced by 10%.
    Level 7
    Commander of Sword and Shield: AoE damage dealt is increased by 10%. Winged Shield Marshal: When unit HP is below 70%, damage dealt is increased by 10% after entering battle.

    Awakening: Shield of Bloodstained Wings

    Cost: ••• / CD: 4 / Range: Self / Span: 3

    [Passive] When there is a [Shield of the Kingdom] summoned by you within 3 blocks, damage dealt is increased by 20%. [Physical Damage] Deals 0.36x AoE damage to all enemies within 3 blocks and inflicts "Cannot be healed" for 1 round. If the enemy already has the "Cannot be healed" effect, addtionally stun the enemy for 1 round. If [Shield of the Kingdom] has a specified Defensive Zone, deals additional 0.12x AoE damage to all enemies within the Defensive Zone and trigger all skill effects.

    Classes & Soldiers

    Commander of Sword and Shield

    Soldiers: Guardian Infantry, Holy Pegasus

    Winged Shield Marshal

    Soldiers: Phalanx, Guardian Cavalry

    Training Ground

    Soldiers: Royal Protector, Aegis Garde, Templar Knight, Starprisma Pegasus

    Warrior

    Crush

    Cost: / CD: - / Range: - / Span: -

    [Passive] When HP% is higher than the enemy's, ATK+12% when entering battle.

    Undermine

    Cost: / CD: - / Range: - / Span: -

    [Passive] After actively causing damage to an enemy, randomly apply [Incitement] or [Dissension]. [Incitement]: "Soldier Range -1. Before actively attacking and entering combat, soldiers lose 30% HP." Lasts 1 round. [Dissension]: "Hero Range -1. Cannot receive act again effects." Lasts 1 round.

    Shield Swordsman

    Air Slash

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.5x damage. Melee soldiers will also attack. This skill does not receive melee range penalties.

    Commander of Sword and Shield

    Frontal Assault

    Cost: •• / CD: 5 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.7x damage. Before battle, adds 20% of ATK to DEF and deactivates enemy passive skills. Lasts 2 turns.

    Sword Dance

    Cost: •• / CD: 2 / Range: Self / Span: 1 Ring

    [Physical Damage] Deals 0.36x AoE damage to all enemies within 1 block. Prevents enemy from being healed. Lasts 1 turn.

    Shield Knight

    Sweep

    Cost: •• / CD: 2 / Range: 3 / Span: 3 Lines

    [Physical Damage] Attacks enemies along 3 lines, dealing 0.25x AoE Damage and cause [Displacement]: Push all targets back 2 blocks.

    Winged Shield Marshal

    Endure

    Cost: / CD: - / Range: - / Span: -

    [Passive] When entering battle, DEF+7%.

    Rebellion

    Cost: •• / CD: 3 / Range: 5 / Span: 3 Lines

    [Physical Damage] Attacks enemies along 3 lines, dealing 0.3x AoE damage, causing them to swap positions randomly, and inflicting "Can only move in a straight line" which lasts 1 round. If there is an active [Shield of the Kingdom] with a specified Defensive zone, cause another 0.1x AoE damage to all enemies within the Defensive Zone and trigger all effects of this skill.