Himiko Shinobibe

Talent: Ninjutsu - Shadow Step

Critical hit rate and critical damage increased by (15, 20, 25, 30)%. After actively attacking and dealing damage, (50, 60, 80, 100)% chance of dealing 1 random ninjutsu effect on the enemy. Lasts 1 turn. Cannot be immunized against or dispelled. Before being attacked and entering battle, cause both units to be unable to attack, and afterwards transfer self next to the closest ally. (This effect has a (4, 4, 3, 3) turn cooldown.)

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Upgrade to Shinobibe Chief.
  • Strength: Level 25 Intimacy + Upgrade to Genoumaru.
  • Level 70 Max Stats:

  • Shinobibe Chief
  • HP: 3,838 | ATK: 533 | INT: 242 | DEF: 293 | MDEF:263 | SKL: 326
  • Genoumaru
  • HP: 3,838 | ATK: 533 | INT: 242 | DEF: 293 | MDEF:263 | SKL: 326

    Soldier Bonus:

  • Shinobibe Chief / Genoumaru
  • HP: 20% | ATK: 20% | DEF: 35% | MDEF: 25%

    Awakening: Lightning Shuriken

    Cost: ••• / CD: 6 / Range: 5 / Span: Lines

    Attacks enemies along 3 lines for 0.38x AoE damage. Critical hit rate is increased by 20%. Inflicts "Movement Down", randomly from 1-3 points. Lasts 2 turns. If this attack hits 3 or more enemies, then CD-3.

    Classes & Soldiers

    Shinobibe Chief

    Soldiers: Bandit, Elf Master

    Genoumaru

    Soldiers: Mist Dancer, Sorceress

    Training Ground

    Soldiers: Earth Elf Knight, Samurai, Sky Archer

    Kunoichi

    Shadow Raid

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Physical Damage] Ignores guard and attacks enemy hero directly, dealing 1.3x damage.

    Sneak Attack

    Cost: / CD: - / Range: - / Span: -

    [Passive] If Crit Damage is dealt when entering battle, 1 extra fixed damage can be triggered after battle. (Damage = 2x hero's ATK)

    Illustrious NInja

    Plunder

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Physical Damage] Ignores guard and attacks a single enemy, dealing 1.1x damage. After battle, steals up to 3 buffs from the enemy.

    Shinobibe Chief

    Ninjutsu - Hot! Hot! Hot!

    Cost: / CD: 4 / Range: Self / Span: Single

    [Assist] Active use. Deals 0.1x AoE damage to self, and gains Movement +2 and ignore enemy obstruction when moving. After ending action, all blocks passed through by this unit will gain [Embers]: "When enemies end turn on this tile, they will take 15% of Max HP as fixed damage." Lasts 3 turns.

    Sealing Technique

    Cost: •• / CD: 3 / Range: 3 / Span: 1

    [Physical Damage] Directly deals 0.3x AoE damage to one enemy and dispels 3 buffs. Inflicts "Cannot Attack" and "Cannot use active skills". Lasts 1 turn. Cannot be dispelled.

    Genjinmaru

    Riposte

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Physical Damage] Ignores guard and attacks enemy hero directly, dealing 1.2x damage. Critical hit rate increased by 20%.

    Genoumaru

    Sneak

    Cost: / CD: - / Range: - / Span: -

    [Passive] When attacking, Crit increased by 10%. Damage taken decreased by 20%.

    Ninjutsu - Sacred Cow

    Cost: •• / CD: 2 / Range: 5 / Span: Line

    [Physical Damage] Attacks along 1 line for 0.3x AoE damage. Cause [Displacement]: Pushes all targets back 3 blocks.