Hiei
Talent: Jagan Eye
When attacking and entering battle, ATK & Critical hit rate+(7, 9, 12, 15)%. Before battle, reduces 1 enemy stat by (15, 20, 25, 30)% for 1 turn. When attacked by an AoE skill, if this unit is on the edge of the skill span, it will take no damage. This effect can only occur (1, 1, 1, 2) times per map.
Bond Requirement:
Level 70 Max Stats:
HP: 3,439 | ATK: 540 | INT: 240 | DEF: 298 | MDEF:281 | SKL: 322 | |
HP: 3,821 | ATK: 568 | INT: 240 | DEF: 334 | MDEF:302 | SKL: 197 |
Soldier Bonus:
HP: 20% | ATK: 30% | DEF: 25% | MDEF: 25% |
Awakening: Rage of the Darkness Flame
Cost: ••• / CD: 5 / Range: 2 / Span: Single
[Passive] If this unit is under [Dark Dragon], then after actively attacking and entering battle and scoring a critical hit, inflict the target with [Evil Fire]: "All damage taken+15%, 50% of heals received is converted into damage. Lasts 1 turns." Cannot be dispelled. [Physical Damage] Ignores guard and deals 1.2x damage. Before battle, dispel 2 buffs from the target. If a crit occurs, after battle deal one instance of [Fixed Damage] equal to 2x Hero's ATK to self and the target. Cannot be immunized. If this unit is under [Dark Dragon], then this unit does not suffer the negative effects.
Jagan Master
Soldiers: Bandit, Dark Elf Sniper
Darkness Flame
Soldiers: Hellfire Archer, Lobster Behemoth
Training Ground
Soldiers: Shinobi, Leviathan, Catapult, Glacier Elemental
Sword of the Darkness Flame
Cost: •• / CD: 3 / Range: 2 / Span: Single
[Physical Damage] Attacks an enemy unit, dealing 1.2x damage that ignores Guard. Before battle, dispel 2 enemy buffs. Critical hits deal 1 instance of [Fixed Damage] to the enemy and yourself after battle (damage = Hero's ATK x 2). Negative effects are ignored if you are under [Dark Dragon] effect.
Sneak
Cost: • / CD: - / Range: - / Span: -
[Passive] When attacking, Crit increased by 10%. Damage taken decreased by 20%.
ATK Intimidate
Cost: •• / CD: - / Range: - / Span: -
[Passive] After taking action, decreases ATK & INT of all enemies within 2 surrounding blocks by 15%. Lasts 1 turn.
Detect
Cost: • / CD: - / Range: - / Span: -
[Passive] Critical hit rate+10%. After dealing damage, 50% chance to disable enemy's passive skills; 100% chance if crit. Lasts 2 turns.
Dragon of the Darkness Flame
Cost: •• / CD: 6 / Range: Self / Span: Single
[Physical Damage] Deals 0.3x AoE damage to yourself and all enemies within 4 blocks (cannot die by casting this skill). After battle, gain [Dark Dragon]: "Mobility +1, Crit Damage +20%, and you can act again after attacking (Act Again effect can only trigger once per turn)." Lasts 3 turns. Once the effect has ended, you become [Stunned] for 1 turn. (None of this skill's effects can be dispelled, and they ignore immunity.)
Fist of the Mortal Flame
Cost: •• / CD: 3 / Range: 2 / Span: Single
[Physical Damage] Attacks an enemy unit, dealing 1.4x damage. Critical hits deal [Evil Fire] to both the enemy and yourself after battle: "All damage taken +15% and any healing received is converted into damage equal to 50% of the healing amount. Lasts 2 turns. (This effect cannot be dispelled)". Negative effects are ignored if you are under the [Dark Dragon] effect.
Adversity
Cost: • / CD: - / Range: - / Span: -
[Passive] When HP<70%, ATK/DEF+10%.
Back Stab
Cost: • / CD: - / Range: - / Span: -
[Passive] When actively attacking and entering battle, if the target unit's health is 100%, deal fixed damage once before combat. (Damage is 2x Hero's ATK)