Helena
Talent: Crystal Knight
For every 1 block moved, damage is increased by (1, 2, 3, 4)%, up to (5, 10, 15, 20)%. If there are no friendly units within 2 blocks, DEF+(10, 15, 20, 25)%. After taking action, all blocks you passed through this turn gain [Crystal Radiance] effect for 1 round: When enemy player heroes move to this block, after taking action, they have a (50, 60, 80, 100)% chance to be afflicted with a random equipment skill nullification effect (excluding Max HP effects). Lasts 2 turns. When the target is not a player hero, effect changes to random stat-25%. Lasts 1 turn. When passing through terrain with a friendly [Crystal Radiance] effect, Mobility is not consumed (cannot be used with move again effects). When moving, can pass through enemy units.
Bond Requirement:
Level 70 Max Stats:
HP: 4,184 | ATK: 609 | INT: 233 | DEF: 275 | MDEF:254 | SKL: 113 | |
HP: 4,511 | ATK: 578 | INT: 233 | DEF: 287 | MDEF:283 | SKL: 113 |
Soldier Bonus:
HP: 40% | ATK: 35% | DEF: 15% | MDEF: 10% |
Exclusive Equipment: Mooncrystal Armor
HP & DEF +5%. After taking action, create [Crystal Radiance] within 1 ring of self. When on allied [Crystal Radiance], damage taken-15%, and after being attacked and taking damage, restore 30% HP.
Awakening: Crystal Blossom
Cost: ••• / CD: 5 / Range: 1 / Span: Single
Attacks a single enemy, dealing 1.6x damage. After battle, nullifies enemy weapon skills. Lasts 2 turns. Cannot be dispelled. When the target is not a player hero, this effect changes, reducing damage dealt by 30%. Lasts 2 turns. Cannot be dispelled. After battle, deals 0.2x AoE damage to all enemies within 2 blocks. Terrain hit is effected by Crystal Radiance for 1 round.
Strike Master
Soldiers: Bone Dino, Holy Pegasus
Royal Knight
Soldiers: Guardian Cavalry, Guardian Infantry
Training Ground
Soldiers: Angel, Royal Cavalry, Highland Warrior, Giant Lizard Rider, Starprisma Pegasus
Onrush
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Before battle, Unit DEF & MDEF increase by 30%.
Petal Storm
Cost: • / CD: - / Range: - / Span: -
[Passive] At the end of action, deal 0.1x AoE damage to enemies within 1 ring, with a 25% chance to inflict "Random Equipment ability is disabled (Except Max HP)". Lasts 2 turns. If the target is an NPC, the effect i instead "Random stat-25%". Lasts 1 turn.
Ram
Cost: • / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.2x damage and causing [Displacement]: Pushes the target back 2 blocks. Decreases Mobility by 2 and disables guard. Lasts 1 turn.
Blast
Cost: • / CD: - / Range: - / Span: -
[Passive] When initiating combat, if Unit HP is above 80%, damage taken is decreased by 30% during battle.
Scintillating Strike
Cost: •• / CD: 5 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.6x damage. After battle, inflict "Accessory equipment ability is disabled". Lasts 2 turns, cannot be dispelled. If the target is an NPC, they instead gain "Damage Taken +30%". Lasts 2 turns, cannot be dispelled.
Rout
Cost: •• / CD: 3 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1x damage. Causes [Displacement]: Pushes the target back 2 blocks and inflicts stun for 1 turn.
ATK Break
Cost: • / CD: - / Range: - / Span: -
[Passive] Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn.
Chivalry
Cost: •• / CD: 4 / Range: Self / Span: Single
[Assist] Upon use, gain ATK+30%, [Immunity], [Blast], and [Reinforcement]. Lasts 2 turns. After use, may move 3 blocks and attack.