Helena

Talent: Crystal Knight

For every 1 block moved, damage is increased by (1, 2, 3, 4)%, up to (5, 10, 15, 20)%. If there are no friendly units within 2 blocks, DEF+(10, 15, 20, 25)%. After taking action, all blocks you passed through this turn gain [Crystal Radiance] effect for 1 round: When enemy player heroes move to this block, after taking action, they have a (50, 60, 80, 100)% chance to be afflicted with a random equipment skill nullification effect (excluding Max HP effects). Lasts 2 turns. When the target is not a player hero, effect changes to random stat-25%. Lasts 1 turn. When passing through terrain with a friendly [Crystal Radiance] effect, Mobility is not consumed (cannot be used with move again effects). When moving, can pass through enemy units.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Upgrade to Royal Knight.
  • Toughness: Level 23 Intimacy + Clear Gate 4 with Brenda's help.
  • Strength: Level 25 Intimacy + Clear Gate 5 with Virash's help.
  • Level 70 Max Stats:

  • Strike Master
  • HP: 4,184 | ATK: 609 | INT: 233 | DEF: 275 | MDEF:254 | SKL: 113
  • Royal Knight
  • HP: 4,511 | ATK: 578 | INT: 233 | DEF: 287 | MDEF:283 | SKL: 113

    Soldier Bonus:

  • Strike Master / Royal Knight
  • HP: 40% | ATK: 35% | DEF: 15% | MDEF: 10%

    Exclusive Equipment: Mooncrystal Armor

    HP & DEF +5%. After taking action, create [Crystal Radiance] within 1 ring of self. When on allied [Crystal Radiance], damage taken-15%, and after being attacked and taking damage, restore 30% HP.

    Awakening: Crystal Blossom

    Cost: ••• / CD: 5 / Range: 1 / Span: Single

    Attacks a single enemy, dealing 1.6x damage. After battle, nullifies enemy weapon skills. Lasts 2 turns. Cannot be dispelled. When the target is not a player hero, this effect changes, reducing damage dealt by 30%. Lasts 2 turns. Cannot be dispelled. After battle, deals 0.2x AoE damage to all enemies within 2 blocks. Terrain hit is effected by Crystal Radiance for 1 round.

    Classes & Soldiers

    Strike Master

    Soldiers: Bone Dino, Holy Pegasus

    Royal Knight

    Soldiers: Guardian Cavalry, Guardian Infantry

    Training Ground

    Soldiers: Angel, Royal Cavalry, Highland Warrior, Giant Lizard Rider, Starprisma Pegasus

    Knight

    Onrush

    Cost: •• / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.5x damage. Before battle, Unit DEF & MDEF increase by 30%.

    Petal Storm

    Cost: / CD: - / Range: - / Span: -

    [Passive] At the end of action, deal 0.1x AoE damage to enemies within 1 ring, with a 25% chance to inflict "Random Equipment ability is disabled (Except Max HP)". Lasts 2 turns. If the target is an NPC, the effect i instead "Random stat-25%". Lasts 1 turn.

    Grand Knight

    Ram

    Cost: / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.2x damage and causing [Displacement]: Pushes the target back 2 blocks. Decreases Mobility by 2 and disables guard. Lasts 1 turn.

    Strike Master

    Blast

    Cost: / CD: - / Range: - / Span: -

    [Passive] When initiating combat, if Unit HP is above 80%, damage taken is decreased by 30% during battle.

    Scintillating Strike

    Cost: •• / CD: 5 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.6x damage. After battle, inflict "Accessory equipment ability is disabled". Lasts 2 turns, cannot be dispelled. If the target is an NPC, they instead gain "Damage Taken +30%". Lasts 2 turns, cannot be dispelled.

    Highlander

    Rout

    Cost: •• / CD: 3 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1x damage. Causes [Displacement]: Pushes the target back 2 blocks and inflicts stun for 1 turn.

    Royal Knight

    ATK Break

    Cost: / CD: - / Range: - / Span: -

    [Passive] Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn.

    Chivalry

    Cost: •• / CD: 4 / Range: Self / Span: Single

    [Assist] Upon use, gain ATK+30%, [Immunity], [Blast], and [Reinforcement]. Lasts 2 turns. After use, may move 3 blocks and attack.