Excella
Talent: Destruction and Repression
When fighting an unit with a lower HP percentage than this unit, ATK & DEF increases by (10, 13, 16, 20)%. After taking action, (20, 30, 40, 50)% chance to gain [Escalation]: "For the next active attack, hero crit chance increases by 100%. If this attack is a damage-dealing skill, that skill's cooldown is reduced by 2 turns."
Bond Requirement:
Level 70 Max Stats:
HP: 4,828 | ATK: 533 | INT: 247 | DEF: 315 | MDEF:244 | SKL: 183 | |
HP: 4,218 | ATK: 561 | INT: 247 | DEF: 291 | MDEF:331 | SKL: 183 |
Soldier Bonus:
HP: 20% | ATK: 35% | DEF: 30% | MDEF: 15% |
Awakening: Lance Blaster
Cost: ••• / CD: 3 / Range: 3 / Span: Single
[Passive] When triggering Talent effect, if this unit already has [Escalation], they gain "before initiating battle, recovers 30% of unit Max HP" for 1 turn. [Physical Damage] Attacks a single enemy, dealing 1.5x damage. This attack is regarded as magic damage. Melee soldiers will also attack. If the enemy is in [Gravity Field], after taking action, deals additional 0.2x physical AoE damage to all enemies within its range. (This skill is not affected by melee range reduction.)
Jet Black Princess
Soldiers: Bone Dino, Amazon Champion
Dragoneer
Soldiers: Dragoon, Griffin Knight
Training Ground
Soldiers: Hoplite, Heavensguard, Dragon Trooper, Steel Wing Warrior, Starprisma Pegasus
Armor Pierce
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, inflict "DEF -30%". Lasts 2 turns.
DEF Intimidate
Cost: •• / CD: - / Range: - / Span: -
[Passive] After taking action, decreases DEF of all enemies within 2 blocks by 15%. Lasts 1 turn.
Fated Beckon
Cost: •• / CD: 6 / Range: 2 / Span: 3
[Active] Teleports multiple enemy units to the vicinity of the target and deals 0.2x AoE damage. Also apples the [Gravity Field] special terrain effect for 2 turns: If an enemy is within 2 blocks of [Gravity Field] after taking action, they are teleported to its center. (Gravity Field has a high terrain level priority.)
Adversity
Cost: • / CD: - / Range: - / Span: -
[Passive] When HP<70%, ATK/DEF+10%.
Javelin
Cost: •• / CD: 2 / Range: 2 / Span: Single
[Physical Damage] Attacks an enemy, dealing 0.8x damage. For every block moved before attacking, damage dealt is increased by 20% (up to 60%). Melee soldiers will also attack. After use, may move 2 blocks. This skill is not affected by melee range penalties.
Ancient Song
Cost: • / CD: 3 / Range: Self / Span: Single
[Assist] This unit gains "ATK increases by 20%" and "active attacks have a 50% of not consuming [Escalation]". Lasts 4 turns.
Raging Thunder
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Grants [Windride] before battle: When HP>50%, Damage Taken -15%. Lasts 2 turns.
Wind Whisper
Cost: •• / CD: 2 / Range: Self / Span: 1 Ring
[Physical Damage] Deals 0.3x AoE damage to nearby enemies and debuffs each target.