Elaine
Talent: Tempered Resolve
ATK and SKILL +(10, 13, 16, 20)%. After taking action, gains 1 [Heroism] for each instance of damage dealt (including fixed damage) this turn. If this unit didn't attack, remaning Mobility is converted into [Heroism]: "Damage Dealt in battle +(1, 1, 2, 3)% when entering battle. Cannot be immunzed or dispelled. Stackable up to (10, 10, 7, 7) times." If after taking action, this unit has attacked this turn and has (10, 10, 7, 7) stacks of [Heroism], then restore (20, 30, 40, 50)% HP and act again, and when finished acting remove all stacks of [Heroism]. Act Again may only occur 1 per turn.
Bond Requirement:
Level 70 Max Stats:
HP: 4,154 | ATK: 605 | INT: 274 | DEF: 318 | MDEF:301 | SKL: 243 | |
HP: 4,436 | ATK: 605 | INT: 249 | DEF: 343 | MDEF:280 | SKL: 185 |
Soldier Bonus:
HP: 30% | ATK: 35% | DEF: 20% | MDEF: 15% |
Awakening: Knights of Asteria
Cost: ••• / CD: 4 / Range: 2 / Span: Single
[Passive] Mobility +2 when this unit has [Heroism]. When forced into battle by a physical attack, the higher this unit's SKILL is than the attacker, the less physical damage is taken, reducing up to 80%. This effect can only occur once every 2 turns. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Melee soldiers will also attack. After battle deal [fixed damage] that ignores immunity once to up to 3 enemies within 2 blocks of the target equal to 1x Elaine's ATK. If the enemy is defeated, gain 4 stacks of [Heroism]. This skill is not affected by melee range penalties.
Sword Saint
Soldiers: Heavy Infantry, Masked Maid
Sword Maiden
Soldiers: Griffin Knight, Templar Knight
Training Ground
Soldiers: Gallant Duelist, Angel, Royal Protector, Giant Lizard Rider, Starprisma Pegasus
Sun Slash
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, restores HP equal to 30% of damage dealt.
Sun Shade
Cost: • / CD: - / Range: - / Span: -
[Passive] When entering battle with a melee attack, after battle, 30% chance to restore HP (30% of damage dealt in this battle).
Skill Command
Cost: •• / CD: - / Range: - / Span: -
[Passive] Increases skill of all allies within 3 blocks by 20%
Mind's Eye
Cost: • / CD: - / Range: - / Span: -
[Passive] Crit increased by 15%. When damage is dealt, nullify enemy's passive skills. Lasts 2 turns.
Silvery Cross
Cost: • / CD: 3 / Range: 6 / Span: Line
[Physical Damage] Attacks enemies in a line for 0.2x AoE Damage. Also inflict "Cannot use Passive Skills". Lasts 2 turns.
Kaleido Fencer
Cost: •• / CD: 3 / Range: 2 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.4x damage. Melee soldiers also attack. Before and after battle deal 1 instance of fixed damage equal to 1x Caster's ATK. This skill is not affected by melee range penalties.
Adversity
Cost: • / CD: - / Range: - / Span: -
[Passive] When HP<70%, ATK/DEF+10%.
Lohengrin
Cost: •• / CD: 3 / Range: 3 / Span: 3
[Physical Damage] Attacks enemies in range for 0.3x AoE Damage. Dispels 1 buff from each and this unit gains "Immune to ATK/INT down". Lasts 2 turns.