Captain Mack

Talent: Trailblazer

When a friendly unit is within 3 blocks of you, ATK is increased by (15, 20, 25, 30)%. After taking action, apply [Route Marker] to targeted blocks for 1 turn: At the end of action, ally units recover 15% HP and when non-flying allies pass through terrain within 2 blocks of itself, gain a chance to mitigate 1 block of mobility reduction. (After casting [Route Marker], it can only be cast again after (3, 2, 2, 1) turns.)

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Clear Gate 4 with Knight of Mystery's help.
  • Strength: Level 25 Intimacy + Clear Gate 5 with Elwin's help
  • Level 70 Max Stats:

  • Vindicator
  • HP: 4,057 | ATK: 552 | INT: 269 | DEF: 314 | MDEF:271 | SKL: 153
  • King of the Seas
  • HP: 4,387 | ATK: 525 | INT: 324 | DEF: 326 | MDEF:271 | SKL: 129

    Soldier Bonus:

  • Vindicator / King of the Seas
  • HP: 25% | ATK: 30% | DEF: 25% | MDEF: 20%
    Level 4
    Vindicator: When actively attacking and entering combat, unit damage taken is reduced by 10% King of the Seas: When unit HP is above 80%, damage taken in battle is reduced by 10%.
    Level 7
    Vindicator: When forced into battle by a physical attack, damage dealt increases by 10%. King of the Seas: When unit HP is above 80%, damage dealt in battle is increased by 10%.

    Awakening: Plunderpuss

    Cost: ••• / CD: 3 / Range: 1 / Span: Single

    [Passive] Increase DEF by 20% when in Water. [Physical Damage] Attacks a single enemy, dealing 1.6x. Before battle, steals up to 2 buffs from the enemy, and after battle, teleport to any block within 2 blocks of a friendly [Route Marker]. If this skill kills the enemy, its cooldown is reduced by 2 turns

    Classes & Soldiers

    Vindicator

    Soldiers: Berserker, Tide Master

    King of the Seas

    Soldiers: Lobster Behemoth, Masked Maid

    Training Ground

    Soldiers: Royal Protector, Gallant Duelist, Lizardman. Pirate Raider

    Swordsman

    Air Slash

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.5x damage. Melee soldiers will also attack. This skill does not receive melee range penalties.

    ATK Break

    Cost: / CD: - / Range: - / Span: -

    [Passive] Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn.

    Gladiator

    Surf's Up

    Cost: •• / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks an enemy unit, dealing 1.5x damage. Unit gains [Tidal Surge] for 1 turn.

    Vindicator

    Navigation Strategy

    Cost: / CD: - / Range: - / Span: -

    [Command] After taking action, when in the command range of a [Route Marker], gain a random buff.

    ATK Command

    Cost: •• / CD: - / Range: - / Span: -

    [Passive] ATK & INT of all allies within 2 blocks increases by 10%.

    Captain Meow

    Tidal Surge

    Cost: •• / CD: 3 / Range: Self / Span: Single

    [Assist] All passable terrain are treated as Water. Lasts 2 turns. After use, may move 2 blocks and attack.

    King of the Seas

    Precaution

    Cost: / CD: - / Range: - / Span: -

    [Passive] When attacking and entering battle, DEF+12%.

    Across the Sea

    Cost: •• / CD: 3 / Range: Self / Span: 3

    [Active] Active Skill. ATK & INT of multiple units within range increase by 20% and friendly 'Infantry' and 'Cavalry' movement type units gain "When in water and in command range of a [Route Marker], movement type is considered 'Aquatic'." Last 4 Rounds.