Arianrhod

Talent: Steel Maiden

When Unit HP>70%, damage taken-(5, 8, 11, 15)%. After taking damage or after ending action in the Danger Zone, gain the following effect: ATK+(2, 3, 4, 5)%, damage dealt+(2, 3, 4, 5)%, damage taken-(2, 3, 4, 5)%, and Mobility+1. Can be stacked up to 3 times. After taking action, if Unit HP<(50, 55, 60, 70)%, may act again. This effect has a (4, 3, 3, 2) turn cooldown.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Upgrade to Lance Maiden
  • Strength: Level 25 Intimacy + Upgrade to Steel Maiden
  • Level 70 Max Stats:

  • Lance Maiden
  • HP: 4,846 | ATK: 557 | INT: 241 | DEF: 344 | MDEF:251 | SKL: 159
  • Steel Maiden
  • HP: 4,207 | ATK: 557 | INT: 265 | DEF: 307 | MDEF:341 | SKL: 159

    Soldier Bonus:

  • Lance Maiden / Steel Maiden
  • HP: 15% | ATK: 20% | DEF: 30% | MDEF: 35%
    Level 4
    Lance Maiden: AoE damage taken is reduced by 10%. Steel Maiden: When forced into battle, magic damage taken is decreased by 10%.
    Level 7
    Lance Maiden: When melee attacked, damage is increased by 10%. Steel Maiden: Damage dealt increases by 10% against enemies with a higher HP percentage than yours after initiating combat.

    Awakening: Grand Cross

    Cost: ••• / CD: 6 / Range: Self / Span: 3

    Deals 0.44x AoE damage to all enemies within 3 blocks and dispels 3 buffs. After battle, grants the [Physical Barrier] effect: The first time you take physical damage, damage taken is reduced by 90%. [Magic Barrier]: The first time you take magic damage, damage taken is reduced by 90% (This effect can only be obtained once every 3 turns). Lasts 3 turns.

    Classes & Soldiers

    Lance Maiden

    Soldiers: Vanguard Lancer, Amazon Champion

    Steel Maiden

    Soldiers: Exorcist, Heavy Cavalry

    Training Ground

    Soldiers: Zealot, Templar Knight, Heavy Centurion, Holy Guard Mage

    High Lord

    Sturmlanze

    Cost: / CD: 3 / Range: 5 / Span: 1 Line

    [Physical Damage] Attacks all enemies in 1 straight line, dealing 0.25x AoE damage. When attacking, teleports to the furthest point in the skill's casting range.

    Armor Pierce

    Cost: •• / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, inflict "DEF -30%". Lasts 2 turns.

    Warrior

    Hegemony

    Cost: •• / CD: - / Range: - / Span: -

    [Passive] When entering combat, dispels 1 enemy buff, decreases enemy DEF by 20%. Lasts 1 turn.

    Lance Maiden

    Total Destruction

    Cost: •• / CD: 3 / Range: 2 / Span: 3 lines

    [Physical Damage] Attacks all enemies in 3 straight lines, dealing 0.35x AoE damage and inflicts a [Displacement] effect: Pushes targets back 2 blocks.

    Adversity

    Cost: / CD: - / Range: - / Span: -

    [Passive] When HP<70%, ATK/DEF+10%.

    Silver Awakener

    Fair Fight

    Cost: / CD: - / Range: - / Span: -

    [Passive] When entering battle with Unit HP higher than 90%, if your DEF is higher than the enemy's, you will strike the enemy first.

    Steel Maiden

    Anglia Hammer

    Cost: •• / CD: 3 / Range: Self / Span: 2

    [Physical Damage] Deals 0.35x AoE damage to all enemies within 2 blocks and inflicts "Damage Dealt -20%". Lasts 2 turns.

    Judgment

    Cost: •• / CD: 2 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.2x damage. Before entering battle, DEF & MDEF of unit increase by 30%. Lasts 2 turns.