Arianrhod
Talent: Steel Maiden
When Unit HP>70%, damage taken-(5, 8, 11, 15)%. After taking damage or after ending action in the Danger Zone, gain the following effect: ATK+(2, 3, 4, 5)%, damage dealt+(2, 3, 4, 5)%, damage taken-(2, 3, 4, 5)%, and Mobility+1. Can be stacked up to 3 times. After taking action, if Unit HP<(50, 55, 60, 70)%, may act again. This effect has a (4, 3, 3, 2) turn cooldown.
Bond Requirement:
Level 70 Max Stats:
HP: 4,846 | ATK: 557 | INT: 241 | DEF: 344 | MDEF:251 | SKL: 159 | |
HP: 4,207 | ATK: 557 | INT: 265 | DEF: 307 | MDEF:341 | SKL: 159 |
Soldier Bonus:
HP: 15% | ATK: 20% | DEF: 30% | MDEF: 35% |
Awakening: Grand Cross
Cost: ••• / CD: 6 / Range: Self / Span: 3
Deals 0.44x AoE damage to all enemies within 3 blocks and dispels 3 buffs. After battle, grants the [Physical Barrier] effect: The first time you take physical damage, damage taken is reduced by 90%. [Magic Barrier]: The first time you take magic damage, damage taken is reduced by 90% (This effect can only be obtained once every 3 turns). Lasts 3 turns.
Lance Maiden
Soldiers: Vanguard Lancer, Amazon Champion
Steel Maiden
Soldiers: Exorcist, Heavy Cavalry
Training Ground
Soldiers: Zealot, Templar Knight, Heavy Centurion, Holy Guard Mage
Sturmlanze
Cost: • / CD: 3 / Range: 5 / Span: 1 Line
[Physical Damage] Attacks all enemies in 1 straight line, dealing 0.25x AoE damage. When attacking, teleports to the furthest point in the skill's casting range.
Armor Pierce
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, inflict "DEF -30%". Lasts 2 turns.
Hegemony
Cost: •• / CD: - / Range: - / Span: -
[Passive] When entering combat, dispels 1 enemy buff, decreases enemy DEF by 20%. Lasts 1 turn.
Total Destruction
Cost: •• / CD: 3 / Range: 2 / Span: 3 lines
[Physical Damage] Attacks all enemies in 3 straight lines, dealing 0.35x AoE damage and inflicts a [Displacement] effect: Pushes targets back 2 blocks.
Adversity
Cost: • / CD: - / Range: - / Span: -
[Passive] When HP<70%, ATK/DEF+10%.
Fair Fight
Cost: • / CD: - / Range: - / Span: -
[Passive] When entering battle with Unit HP higher than 90%, if your DEF is higher than the enemy's, you will strike the enemy first.
Anglia Hammer
Cost: •• / CD: 3 / Range: Self / Span: 2
[Physical Damage] Deals 0.35x AoE damage to all enemies within 2 blocks and inflicts "Damage Dealt -20%". Lasts 2 turns.
Judgment
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.2x damage. Before entering battle, DEF & MDEF of unit increase by 30%. Lasts 2 turns.