Alustriel




Talent: Forest Spring
With every 1 block moved, damage dealt and crit chance are increased by (1, 2, 3, 4)%, up to a max of (5, 10, 15, 20)%. When passing through defensive terrain, gain (1, 2, 3, 4) chances to negate mobility reduction.
Bond Requirement:
Related Bonds
Level 70 Max Stats:
HP: 3,418 | ATK: 591 | INT: 244 | DEF: 244 | MDEF:283 | SKL: 233 | |
HP: 3,418 | ATK: 563 | INT: 244 | DEF: 253 | MDEF:319 | SKL: 233 |
Soldier Bonus:
HP: 20% | ATK: 35% | DEF: 35% | MDEF: 10% |


Exclusive Equipment: Wind Plume
MDEF +10%. When on Forest, Mountain, or Grassland terrain, attacks ignore Guard, and after battle restore HP equal to 20% of damage dealt.

Awakening: Jade Storm
Cost: ••• / CD: 5 / Range: 2 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.3x damage. Effective against Fliers. Before battle, convert 2 buffs on the target into random debuffs. For every buff converted this way, gain +20% damage dealt. After battle, unit's terrain is considered "Forest". Lasts 1 turn.

Casting Pattern: Bond of the Forest
[Passive] ATK and Critical Hit Rate +5%. This effect is doubled if using archer soldiers.

Wolf Rider Commander
Soldiers: Demon Hunter, Bone Dino

Ranger
Soldiers: Dark Elf Sniper, Holy Pegasus

Training Ground
Soldiers: Catapult, Dragoon, Gargoyle, Elven Cavalry Archer, Elven Spear Thrower, Giant Lizard Rider


Neutralizing Fire
Cost: •• / CD: 2 / Range: 2 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.25x damage. When you are on defensive terrain, deals fixed damage once before battle. (Damage is equal to 1x Hero's ATK.)

Endure
Cost: • / CD: - / Range: - / Span: -
[Passive] When entering battle, DEF+7%.


Natural Warding
Cost: • / CD: - / Range: - / Span: -
[Passive] When on Forest, Mountain, and Grassland terrain, soldier damage is not reduced in melee battles. When entering battle with a melee attack, damage taken is reduced by 20%.


Onrush
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Before battle, Unit DEF & MDEF increase by 30%.

Roundabout
Cost: • / CD: - / Range: - / Span: -
[Passive] When attacking, Damage Dealt +10%. After battle, you may move 2 blocks. Move again effect has a 1-turn cooldown.


Skill Command
Cost: •• / CD: - / Range: - / Span: -
[Passive] Increases skill of all allies within 3 blocks by 20%


ATK Support
Cost: • / CD: - / Range: - / Span: -
[Passive] After taking action, 1 adjacent ally gains ATK/INT+15% and immunity to: ATK/INT down, Silence. Lasts 1 turn.

Emerald Crusher
Cost: •• / CD: 3 / Range: 2 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.3x damage. Effective against Fliers. Before battle, dispels a max of 3 debuffs from self. Gain 10% damage dealt for each 1 debuff dispelled, and after battle, transfer the removed debuffs to the target.