Altina

Talent: Intelligence Analysis

After taking action, reduces the DEF or MDEF (whichever is higher) of (1, 2, 2, 3, 3) enemy unit within a (2, 2, 3, 3, 4) block range by 10%. Lasts 1 turn. Also increases the DEF or MDEF (whichever is lower) of (2, 3, 3, 4, 4) friendly units within a (1, 1, 2, 2, 3) block range by 10%. Lasts 1 turn.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Reach Level 30.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Upgrade to Wizard
  • Strength: Level 25 Intimacy + Upgrade to Imperial Emissary
  • Level 70 Max Stats:

  • Wizard
  • HP: 3,025 | ATK: 244 | INT: 532 | DEF: 247 | MDEF:362 | SKL: 83
  • Imperial Emissary
  • HP: 3,170 | ATK: 270 | INT: 532 | DEF: 247 | MDEF:340 | SKL: 97

    Soldier Bonus:

  • Wizard / Imperial Emissary
  • HP: 20% | ATK: 30% | DEF: 15% | MDEF: 30%

    Awakening: Sword of Demise

    Cost: ••• / CD: 5 / Range: 3 / Span: 4

    [Magic Damage] Attacks multiple enemies in range, dealing 0.4x AoE damage, and inflicts "Critical Hit Rate -20%", "Critical Damage -20%", "Skill -20%". Lasts 2 turns.

    Classes & Soldiers

    Wizard

    Soldiers: Wizard, Elf Master

    Imperial Emissary

    Soldiers: Sorceress, Holy Pegasus

    Training Ground

    Soldiers: Sky Archer, Gargoyle, Bat Wing Warlock, Deck Gunner

    Mage

    Lightning Strike

    Cost: / CD: 1 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Cavalry.

    Shield

    Cost: / CD: 1 / Range: 3 / Span: Single

    [Assist] Target gains "DEF +20%" and "Immunity to DEF/MDEF Down, Cannot Be Healed". Lasts 2 turns.

    Archmage

    Cleanse

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Demons. Dispels 2 buffs from the target after battle.

    Wizard

    Precaution

    Cost: / CD: - / Range: - / Span: -

    [Passive] When attacking and entering battle, DEF+12%.

    Mass Resist

    Cost: •• / CD: 2 / Range: 3 / Span: 3

    [Assist] Allies within range gain "MDEF +30%" and "Immunity to stun, unbuffable, and mobility reduction effects". Lasts 2 turns.

    Secret Agent

    Sun God's Lance

    Cost: •• / CD: 3 / Range: 6 / Span: Line

    [Magic Damage] Attack multiple enemies in a line, dealing 0.33x AoE damage, with a 50% chance to silence the targets. Lasts 2 turns.

    Imperial Emissary

    Reinforcement

    Cost: / CD: - / Range: - / Span: -

    [Passive] After taking action, restores 20% Unit HP.

    Blade of Divine Light

    Cost: •• / CD: 4 / Range: 3 / Span: 3

    [Magic Damage] Attack multiple enemies in range, dealing 0.33x AoE damage, and lower enemy's DEF/MDEF by 20%. Lasts 2 turns.