Altina




Talent: Intelligence Analysis
After taking action, reduces the DEF or MDEF (whichever is higher) of (1, 2, 2, 3, 3) enemy unit within a (2, 2, 3, 3, 4) block range by 10%. Lasts 1 turn. Also increases the DEF or MDEF (whichever is lower) of (2, 3, 3, 4, 4) friendly units within a (1, 1, 2, 2, 3) block range by 10%. Lasts 1 turn.
Bond Requirement:
Level 70 Max Stats:
HP: 3,025 | ATK: 244 | INT: 532 | DEF: 247 | MDEF:362 | SKL: 83 | |
HP: 3,170 | ATK: 270 | INT: 532 | DEF: 247 | MDEF:340 | SKL: 97 |
Soldier Bonus:
HP: 20% | ATK: 30% | DEF: 15% | MDEF: 30% |

Awakening: Sword of Demise
Cost: ••• / CD: 5 / Range: 3 / Span: 4
[Magic Damage] Attacks multiple enemies in range, dealing 0.4x AoE damage, and inflicts "Critical Hit Rate -20%", "Critical Damage -20%", "Skill -20%". Lasts 2 turns.

Wizard
Soldiers: Wizard, Elf Master

Imperial Emissary
Soldiers: Sorceress, Holy Pegasus

Training Ground
Soldiers: Sky Archer, Gargoyle, Bat Wing Warlock, Deck Gunner


Lightning Strike
Cost: • / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Cavalry.

Shield
Cost: • / CD: 1 / Range: 3 / Span: Single
[Assist] Target gains "DEF +20%" and "Immunity to DEF/MDEF Down, Cannot Be Healed". Lasts 2 turns.


Cleanse
Cost: •• / CD: 2 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Demons. Dispels 2 buffs from the target after battle.


Precaution
Cost: • / CD: - / Range: - / Span: -
[Passive] When attacking and entering battle, DEF+12%.

Mass Resist
Cost: •• / CD: 2 / Range: 3 / Span: 3
[Assist] Allies within range gain "MDEF +30%" and "Immunity to stun, unbuffable, and mobility reduction effects". Lasts 2 turns.


Sun God's Lance
Cost: •• / CD: 3 / Range: 6 / Span: Line
[Magic Damage] Attack multiple enemies in a line, dealing 0.33x AoE damage, with a 50% chance to silence the targets. Lasts 2 turns.


Reinforcement
Cost: • / CD: - / Range: - / Span: -
[Passive] After taking action, restores 20% Unit HP.

Blade of Divine Light
Cost: •• / CD: 4 / Range: 3 / Span: 3
[Magic Damage] Attack multiple enemies in range, dealing 0.33x AoE damage, and lower enemy's DEF/MDEF by 20%. Lasts 2 turns.