Alpha
Talent: Indestructible Amethyst
Damage Dealt+(5, 8, 11, 15)%. When battling an enemy with which a class advantage effect is active, ATK/DEF+(5, 8, 11, 15)%. At the start of a map, gain [Amethyst Cover]: "Magic damage taken-(20, 25, 30, 40)%" or [Amethyst Shield]: "Physical damage taken-(20, 25, 30, 40)%". These two effects cannot coexist. They cannot be dispelled or immunized against. At the start of a turn, change to the opposite effect.
Bond Requirement:
Level 70 Max Stats:
HP: 4,863 | ATK: 579 | INT: 233 | DEF: 357 | MDEF:220 | SKL: 172 | |
HP: 3,933 | ATK: 579 | INT: 256 | DEF: 321 | MDEF:253 | SKL: 154 |
Soldier Bonus:
HP: 10% | ATK: 40% | DEF: 25% | MDEF: 25% |
Exclusive Equipment: Constructed Body α EX
HP & DEF +5%. Move +1. When this unit has [Amethyst Cover] or [Amethyst Shield] and takes the corresponding type of damage, reflect 60% of damage taken. If this unit has neither, hero's damage dealt +15%.
Awakening: Amethyst Blast
Cost: ••• / CD: 6 / Range: Self / Span: 4
[Passive] Negate one instance of fatal damage, afterwards restoring 100% HP and reducing all skill cooldowns by 5. Also lose [Amethyst Cover] or [Amethyst Shield] effects and become unable to reobtain them. This effect will only occur once per map. [Physical Damage] Attacks self and enemies within 4 blocks for 0.3x AoE damage. Before use, dispel all debuffs from self. The lower this unit's HP, the more damage done, up to +100% damage dealt.
Casting Pattern: Crystal Core Recharge
[Passive] ATK and DEF +5%. Immune to passive silence. [Amethyst Blast] damage +10%.
Amethyst Commander
Soldiers: Phalanx, Stone Colossus
Sword Master
Soldiers: Berserker, Orc Berserker
Training Ground
Soldiers: Barbarian Warrior, Lava Titan, Dark Guard, Crystal Molder, State Guard, Sand Sea Mercenary, Giant Lizard Rider, Aegis Garde
Armor Pierce
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, inflict "DEF -30%". Lasts 2 turns.
Reinforcement
Cost: • / CD: - / Range: - / Span: -
[Passive] After taking action, restores 20% Unit HP.
Crystal Wrist
Cost: •• / CD: 2 / Range: Self / Span: Single
[Passive] Takes all attacks for adjacent allies. [Active] Guard range increases to 2. ATK/INT+20%. Gain [Reinforcements] and [Parry] effects. Lasts 2 turn
Crystal of Rebirth
Cost: • / CD: - / Range: - / Span: -
[Passive] Takes all attacks for adjacent allies. After being attacked and taking damage, restore HP to self equal to 1.5x ATK.
Frontal Assault
Cost: •• / CD: 5 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.7x damage. Before battle, adds 20% of ATK to DEF and deactivates enemy passive skills. Lasts 2 turns.
Roar
Cost: •• / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.3x damage. Before battle, dispels 2 enemy buffs and inflicts ATK-20%. Lasts 1 turn.
Parry
Cost: • / CD: - / Range: - / Span: -
[Passive] Take physical attacks for adjacent allies. When attacked, adds 7% of ATK to DEF.
Crystal Blade
Cost: •• / CD: - / Range: - / Span: -
[Active] Choose one of the following skills: [Crystal Edge: Barrier] Attacks a single enemy, dealing 1.5x damage. Before battle, gain [Amethyst Cover]. After battle restore HP equal to 30% of damage dealt. [Crystal Edge: Shield] Attacks a single enemy, dealing 1.5x damage. Before battle, gain [Amethyst Shield]. after battle restore HP equal to 30% of damage dealt. After using one of the above skills, set the cooldown of Crystal Edge to 2 turns.