Alicia
Talent: Battle Reconnaissance
ATK +(10, 12, 15, 20)%. Ignore enemy unit obstruction when moving. All passable terrain are treated as "Grasslands". When moving through units or blocks within 1 block of these units, gain up to (2, 2, 3, 3) chances to ignore mobility reduction. For every unit passed through this turn, before using an AoE skill or entering battle, gain [Reconnaissance]: "Damage Dealt +8%, Damage Taken -20%." Lasts 1 turn. Can be stacked up to 2 times. Cannot be dispelled. This effect has a cooldown of (4, 3, 3, 2) turns.
Bond Requirement:
Level 70 Max Stats:
HP: 3,614 | ATK: 564 | INT: 244 | DEF: 276 | MDEF:311 | SKL: 206 | |
HP: 4,227 | ATK: 564 | INT: 244 | DEF: 315 | MDEF:275 | SKL: 206 |
Soldier Bonus:
HP: 30% | ATK: 35% | DEF: 20% | MDEF: 15% |
Awakening: Blue Flame Thrust
Cost: ••• / CD: 5 / Range: 2 / Span: Single
[Physical Damage] Attacks a single enemy on a line, dealing 1.6x damage. Ignore melee penalties. Before entering battle, restore 100% HP to self, dispel up to 5 buffs from the target, and inflict DEF -30%. Lasts 2 turns. Cannot be dispelled. After battle, deal 0.25x AoE damage to the 4 blocks along the line of the target.
Scout Jaeger
Soldiers: Dark Elf Sniper, Bandit
Shocktrooper Jaeger
Soldiers: Elf Master, Heavy Infantry
Training Ground
Soldiers: Firebrand Sniper, Samurai, Dwarf Adventurer, Siege Ballista, Deck Gunner
Barrage
Cost: •• / CD: - / Range: 2 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.4x damage. Critical hit rate +20%. This skill may be used up to 3 times in a row, after which it turns into [Reload]. Reload: [Active] Restore 50% HP to self and refill Barrage charges. After use this skill becomes [Barrage].
DEF Break
Cost: • / CD: - / Range: - / Span: -
[Passive] Before battle, 50% chance to reduce enemy's DEF by 20%. Lasts 1 turn.
Sneak
Cost: • / CD: - / Range: - / Span: -
[Passive] When attacking, Crit increased by 10%. Damage taken decreased by 20%.
Grenade Blast
Cost: •• / CD: 1 / Range: 3 / Span: 2
[Physical Damage] Attacks multiple enemies within range, dealing 0.3x AoE Damage. Also cause [Displacement]: Pushes the units 1-2 blocks away from the chosen block for this skill. This skill may only be used a max of 3 times.
Accelerated Aid
Cost: • / CD: - / Range: - / Span: -
[Passive] After taking action, increases the Mobility of 1 adjacent friendly unit by 1 and grants immunity to Mobility reduction effects and Curse of Wounding (healing taken is converted into damage). Lasts 1 turn.
Adversity
Cost: • / CD: - / Range: - / Span: -
[Passive] When HP<70%, ATK/DEF+10%.
Righteous Advance
Cost: • / CD: 1 / Range: Self / Span: Single
[Assist] After use, dispel 1 debuff from self and restore 50% HP. May then move 2 blocks and attack. When using this skill, buffs will not decrease in duration. This skill may only be used up to 3 times.
ATK Support (L)
Cost: •• / CD: - / Range: - / Span: -
[Passive] After taking action, 2 friendly units within 2 blocks (not including this unit) gain Damage Dealt +15% and immunity to: ATK/INT Down, Silence. Lasts 1 turn.